Player Matchup

Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Battle_Wagon13
Zeus
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 38L
1,257 Elo+
Party 2
Cupid
Cupid
The_Divii_IV_XX
Cupid
Level 125
God Stats
3W - 1L
1,599 SR
Queue Stats
50W - 55L
1,476 Elo+
Party 2
Team Averages
Level 73
1,602 SR
1,411 Elo+

VS

Team Averages
Level 68
1,510 SR
1,464 Elo+
Neith
Neith
BonkDonkEEonk
Neith
Level 23
God Stats
59W - 36L
1,585 SR
Queue Stats
126W - 133L
1,470 Elo+
Solo
Hel
Hel
jimbo1202
Hel
Level 95
God Stats
2W - 4L
1,385 SR
Queue Stats
431W - 443L
1,457 Elo+
Party 1
Ares
Ares
theDI0brando
Ares
Level 85
God Stats
16W - 14L
1,560 SR
Queue Stats
350W - 360L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 9 / 0
9,736
541
5,778
17,933
11,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 0
9,933
552
8,341
6,602
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 0
10,457
581
8,149
12,741
4,385
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
11,596
644
8,818
10,391
4,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 10
11,693
650
6,251
11,673
9,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 11
11,948
664
10,860
14,162
12,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
15
16
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
9
0
0.11
L
0
4
0
0
W
7
2
6
5
L
1
3
0
0.33
W
4
0
10
9
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
25,929
37,276
Taken
36,226
17,658
Mitigated
26,594
7,252
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,778
3,642
0
3,463
17,933
11,075
104
6,131
11,802
0
37,915
L
8,341
795
0
300
6,602
2,198
222
2,990
3,612
43,382
0
W
8,818
4,348
0
2,785
10,391
4,433
1,885
1,726
8,401
0
54,170
L
8,149
4,696
966
2,523
12,741
4,385
666
8,100
4,641
0
56,330
W
6,251
151
7,862
6,622
11,673
9,686
818
2,650
8,725
45,694
0
W
10,860
46
0
1,669
14,162
12,475
0
3,180
10,634
50,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
35,237
191
Minions Killed
188
0
Camps Cleared
0
818,360
Distance Traveled
851,195
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,736
541
46
3
0
262,483
3
L
Zeus
9,933
552
64
4
0
279,360
0
W
Neith
11,596
644
82
5
0
252,489
1
L
Cupid
10,457
581
81
5
0
276,517
3
W
Hel
11,693
650
51
3
0
287,613
2
W
Ares
11,948
664
55
3
0
311,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role