Player Matchup

Bellona
Bellona
Hatsuky_OwO
Bellona
Level 7
God Stats
1W - 5L
1,097 SR
Queue Stats
11W - 20L
1,192 Elo+
Party 3
Merlin
Merlin
Kami_376
Merlin
Level 15
God Stats
50W - 46L
1,489 SR
Queue Stats
285W - 293L
1,419 Elo+
Solo
Ymir
Ymir
Slayerinou
Ymir
Level 2
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 4L
1,192 Elo+
Party 3
Neith
Neith
Teaurrykeu
Neith
Level 18
God Stats
28W - 19L
1,530 SR
Queue Stats
44W - 36L
1,435 Elo+
Solo
Izanami
Izanami
Wysmare
Izanami
Level 24
God Stats
21W - 16L
1,294 SR
Queue Stats
29W - 27L
1,362 Elo+
Solo
Team Averages
Level 13
1,335 SR
1,320 Elo+

VS

Team Averages
Level 15
1,515 SR
1,362 Elo+
Heimdallr
Heimdallr
MarswinPower
Heimdallr
Level 25
God Stats
3W - 5L
1,303 SR
Queue Stats
146W - 134L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
OWNDbyCAPPY
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,122 Elo+
Solo
Freya
Freya
SkuggornasQueen
Freya
Level 16
God Stats
1W - 3L
1,701 SR
Queue Stats
121W - 124L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
YT_Harrydarkfire
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 1
Scylla
Scylla
shayanrenard
Scylla
Level 14
God Stats
12W - 9L
1,573 SR
Queue Stats
24W - 25L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hatsuky_OwO
Bellona
20
5 / 9 / 19
14,917
994
20,377
33,079
36,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Kami_376
Merlin
20
6 / 1 / 16
15,581
1,039
20,814
7,024
2,635
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 11 / 13
13,299
887
4,029
26,376
12,313
Neith
20
8 / 6 / 13
15,853
1,057
25,658
23,122
9,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Wysmare
Izanami
20
14 / 8 / 15
17,568
1,171
45,958
22,764
10,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarswinPower
Heimdallr
20
8 / 6 / 17
15,691
1,046
37,916
24,777
11,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
OWNDbyCAPPY
Kukulkan
20
1 / 3 / 18
14,088
939
15,707
17,627
18,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 8 / 17
13,175
878
7,577
25,766
9,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 8 / 16
14,077
938
10,419
29,382
23,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
22 / 9 / 6
18,334
1,222
33,676
27,550
10,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
109
34
Kills
35
35
Deaths
34
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hatsuky_OwO
Bellona
5
9
19
1.61
W
Merlin
Kami_376
Merlin
6
1
16
14
L
Heimdallr
MarswinPower
Heimdallr
8
6
17
2.75
L
Kukulkan
OWNDbyCAPPY
Kukulkan
1
3
18
3.33
L
1
8
17
1.19
W
1
11
13
0.68
W
Neith
8
6
13
2.42
W
Izanami
Wysmare
Izanami
14
8
15
2.69
L
3
8
16
1.38
L
Scylla
22
9
6
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,836
Damage
105,295
112,365
Taken
125,102
71,139
Mitigated
73,753
9,638
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hatsuky_OwO
Bellona
20,377
5,167
0
1,462
33,079
36,261
0
19,339
13,740
0
31,897
W
Merlin
Kami_376
Merlin
20,814
232
1,187
521
7,024
2,635
0
5,440
1,584
59,836
0
L
Heimdallr
MarswinPower
Heimdallr
37,916
33,050
0
4,408
24,777
11,406
0
3,542
21,235
0
64,485
L
Kukulkan
OWNDbyCAPPY
Kukulkan
15,707
1,849
0
3,374
17,627
18,596
0
3,723
13,904
51,505
0
L
7,577
3,187
0
2,682
25,766
9,903
0
7,121
18,645
24,559
0
W
4,029
517
0
0
26,376
12,313
0
16,647
9,729
16,927
0
W
Neith
25,658
8,899
1,116
3,202
23,122
9,778
0
14,365
8,757
0
57,237
W
Izanami
Wysmare
Izanami
45,958
35,815
0
2,150
22,764
10,152
0
11,588
11,176
0
77,329
L
10,419
1,236
0
599
29,382
23,835
0
4,647
24,735
31,221
0
L
Scylla
33,676
6,539
2,052
3,792
27,550
10,013
0
5,810
21,740
59,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,218
Gold Earned
75,365
291
Minions Killed
276
7
Camps Cleared
7
1,396,241
Distance Traveled
1,174,808
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,917
994
19
1
1
338,917
0
W
Merlin
15,581
1,039
74
5
1
300,082
0
L
Heimdallr
15,691
1,046
67
4
0
222,454
0
L
Kukulkan
14,088
939
78
5
0
197,856
3
L
Freya
13,175
878
29
2
0
273,852
0
W
Ymir
13,299
887
40
3
0
209,051
2
W
Neith
15,853
1,057
74
5
2
297,832
3
W
Izanami
17,568
1,171
84
6
3
250,359
0
L
Cthulhu
14,077
938
40
3
0
212,539
0
L
Scylla
18,334
1,222
62
4
7
268,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role