Player Matchup

Bellona
Bellona
Hach3e
Bellona
Level 9
God Stats
1W - 1L
1,687 SR
Queue Stats
30W - 28L
1,690 Elo+
Solo
Kukulkan
Kukulkan
JustSayGGNotEZ
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 30L
1,700 Elo+
Party 1
Freya
Freya
RudeBar
Freya
Level 27
God Stats
4W - 3L
1,884 SR
Queue Stats
296W - 234L
1,704 Elo+
Solo
Thanatos
Thanatos
TurkeyKing
Thanatos
Level 28
God Stats
2W - 2L
1,618 SR
Queue Stats
97W - 68L
1,711 Elo+
Solo
Yemoja
Yemoja
detorres5
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,668 Elo+
Party 1
Team Averages
Level 19
1,638 SR
1,695 Elo+

VS

Team Averages
Level 21
1,629 SR
1,715 Elo+
Cerberus
Cerberus
PONGANTUSAAA332
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,857 Elo+
Party 2
Merlin
Merlin
Richarlison
Merlin
Level 28
God Stats
2W - 0L
1,795 SR
Queue Stats
151W - 98L
1,571 Elo+
Solo
Nemesis
Nemesis
SOYLAMAKER
Nemesis
Level 13
God Stats
4W - 0L
1,849 SR
Queue Stats
15W - 18L
1,764 Elo+
Party 2
Nike
Nike
TheDankestKnight
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 122L
1,613 Elo+
Solo
Chiron
Chiron
thorafk
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hach3e
Bellona
8
0 / 3 / 0
4,344
483
977
4,941
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
9
3 / 2 / 2
5,416
602
4,542
4,198
1,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Freya
RudeBar
Freya
8
0 / 4 / 1
4,701
522
2,542
5,572
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
TurkeyKing
Thanatos
8
5 / 3 / 3
5,690
632
4,808
6,199
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
detorres5
Yemoja
5
0 / 4 / 5
4,087
454
3,080
4,800
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
7 / 1 / 3
6,292
699
2,612
6,198
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
0 / 3 / 1
5,021
558
1,988
4,125
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SOYLAMAKER
Nemesis
7
2 / 2 / 3
4,906
545
1,104
4,684
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,315
702
5,014
5,700
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
thorafk
Chiron
10
4 / 2 / 3
6,256
695
6,006
5,754
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
16
16
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hach3e
Bellona
0
3
0
0
L
Kukulkan
3
2
2
2
W
Cerberus
7
1
3
8.5
W
Merlin
0
3
1
0.17
L
Freya
RudeBar
Freya
0
4
1
0.13
W
Nemesis
SOYLAMAKER
Nemesis
2
2
3
1.75
W
3
0
3
4.5
L
Thanatos
TurkeyKing
Thanatos
5
3
3
2.17
L
Yemoja
detorres5
Yemoja
0
4
5
0.63
W
Chiron
thorafk
Chiron
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
16,724
25,710
Taken
26,461
8,181
Mitigated
9,333
8,082
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hach3e
Bellona
977
210
0
820
4,941
2,357
0
176
4,765
0
15,631
L
Kukulkan
4,542
691
0
375
4,198
1,151
0
1,358
2,780
30,856
0
W
Cerberus
2,612
251
0
2,229
6,198
3,011
0
3,242
2,956
13,320
0
W
Merlin
1,988
81
0
558
4,125
1,189
0
1,537
2,588
24,920
0
L
Freya
RudeBar
Freya
2,542
851
0
1,116
5,572
1,328
0
515
5,057
24,095
0
W
Nemesis
SOYLAMAKER
Nemesis
1,104
372
0
2,213
4,684
1,320
0
2,181
2,503
0
11,520
W
5,014
871
0
1,500
5,700
2,284
0
843
4,857
0
39,923
L
Thanatos
TurkeyKing
Thanatos
4,808
1,715
0
4,942
6,199
1,598
0
1,158
4,953
0
19,665
L
Yemoja
detorres5
Yemoja
3,080
867
167
662
4,800
1,747
0
1,189
3,555
7,545
0
W
Chiron
thorafk
Chiron
6,006
3,052
191
1,323
5,754
1,529
364
2,361
3,393
0
36,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
28,790
200
Minions Killed
286
0
Camps Cleared
0
757,219
Distance Traveled
851,712
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,344
483
42
5
0
171,518
2
L
Kukulkan
5,416
602
65
7
0
148,414
1
W
Cerberus
6,292
699
24
3
0
180,577
0
W
Merlin
5,021
558
62
7
0
153,805
2
L
Freya
4,701
522
45
5
0
144,155
1
W
Nemesis
4,906
545
34
4
0
178,899
1
W
Nike
6,315
702
92
10
0
181,406
3
L
Thanatos
5,690
632
40
4
0
180,144
2
L
Yemoja
4,087
454
8
1
0
112,988
1
W
Chiron
6,256
695
74
8
0
157,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role