Player Matchup

Odin
Odin
DatBeBud
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
920 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gaettore
Ah Muzen Cab
Level 23
God Stats
19W - 14L
1,600 SR
Queue Stats
74W - 70L
1,436 Elo+
Solo
Bakasura
Bakasura
ImmortalAunt695
Bakasura
Level 29
God Stats
6W - 4L
1,899 SR
Queue Stats
126W - 152L
1,380 Elo+
Solo
Thanatos
Thanatos
NinjaLarry10
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
UnequalDoor9459
Bacchus
Level 29
God Stats
0W - 3L
1,271 SR
Queue Stats
16W - 26L
1,269 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,301 Elo+

VS

Team Averages
Level 21
1,442 SR
1,321 Elo+
Neith
Neith
Dj-housefunker
Neith
Level 27
God Stats
27W - 42L
1,370 SR
Queue Stats
57W - 73L
1,314 Elo+
Solo
Thanatos
Thanatos
Panhol
Thanatos
Level 24
God Stats
3W - 1L
1,520 SR
Queue Stats
89W - 117L
1,361 Elo+
Solo
Cthulhu
Cthulhu
RTV Blood794
Cthulhu
Level 24
God Stats
13W - 19L
1,349 SR
Queue Stats
50W - 57L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
bigkuma18
Kuzenbo
Level 18
God Stats
12W - 14L
1,421 SR
Queue Stats
49W - 57L
1,327 Elo+
Solo
Hel
Hel
vitormrv
Hel
Level 14
God Stats
91W - 111L
1,547 SR
Queue Stats
421W - 482L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 2 / 0
7,206
360
5,175
12,326
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Gaettore
Ah Muzen Cab
6
0 / 2 / 0
5,620
281
2,222
3,627
951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
6 / 9 / 1
9,100
455
12,344
17,965
6,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NinjaLarry10
Thanatos
10
0 / 11 / 3
6,522
326
2,822
12,931
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 1
8,160
408
8,458
22,714
12,739
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,879
494
9,023
9,916
4,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Panhol
Thanatos
17
3 / 7 / 3
10,571
529
4,702
16,508
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RTV Blood794
Cthulhu
17
7 / 1 / 2
10,953
548
13,034
14,557
12,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
bigkuma18
Kuzenbo
14
6 / 0 / 12
10,698
535
8,811
13,615
19,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
12 / 1 / 3
10,175
509
14,601
14,824
9,560
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
9
Kills
30
31
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
0
0.5
W
2
2
13
4.25
L
Ah Muzen Cab
Gaettore
Ah Muzen Cab
0
2
0
0
L
Bakasura
6
9
1
0.72
L
Thanatos
NinjaLarry10
Thanatos
0
11
3
0.14
W
Thanatos
Panhol
Thanatos
3
7
3
0.64
W
Cthulhu
RTV Blood794
Cthulhu
7
1
2
8
L
2
7
1
0.36
W
Kuzenbo
bigkuma18
Kuzenbo
6
0
12
12
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
50,171
69,563
Taken
69,420
32,246
Mitigated
53,236
10,709
Healing
35,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,175
1,451
0
371
12,326
8,193
425
7,630
4,671
0
27,138
W
9,023
4,261
0
2,943
9,916
4,296
3,853
46
9,805
0
60,972
L
Ah Muzen Cab
Gaettore
Ah Muzen Cab
2,222
1,277
0
1,114
3,627
951
0
1,337
2,290
0
12,733
L
Bakasura
12,344
8,127
159
1,826
17,965
6,912
0
7,833
9,932
0
55,182
L
Thanatos
NinjaLarry10
Thanatos
2,822
910
183
2,608
12,931
3,451
0
6,108
6,748
0
12,222
W
Thanatos
Panhol
Thanatos
4,702
1,858
0
9,954
16,508
7,171
4,113
1,163
15,289
0
68,902
W
Cthulhu
RTV Blood794
Cthulhu
13,034
1,503
901
5,201
14,557
12,269
1,720
2,106
12,185
63,641
0
L
8,458
1,019
0
4,448
22,714
12,739
275
13,100
9,476
32,824
0
W
Kuzenbo
bigkuma18
Kuzenbo
8,811
2,973
916
4,674
13,615
19,940
1,809
879
12,372
29,252
0
W
14,601
1,233
3,597
6,998
14,824
9,560
1,895
4,264
9,736
40,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
52,276
239
Minions Killed
425
0
Camps Cleared
0
1,355,570
Distance Traveled
1,631,991
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,206
360
53
3
0
342,524
4
W
Neith
9,879
494
92
5
0
274,249
0
L
Ah Muzen Cab
5,620
281
19
1
0
95,194
0
L
Bakasura
9,100
455
98
5
0
328,230
0
L
Thanatos
6,522
326
18
1
0
274,792
2
W
Thanatos
10,571
529
126
6
0
306,076
2
W
Cthulhu
10,953
548
120
6
0
332,398
1
L
Bacchus
8,160
408
51
3
0
314,830
0
W
Kuzenbo
10,698
535
30
2
0
359,550
2
W
Hel
10,175
509
57
3
0
359,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role