Player Matchup

Neith
Neith
Gemorroy
Neith
Level 18
God Stats
7W - 11L
1,408 SR
Queue Stats
53W - 43L
1,604 Elo+
Solo
Yemoja
Yemoja
Guudi2
Yemoja
Level 6
God Stats
4W - 4L
1,851 SR
Queue Stats
10W - 9L
1,681 Elo+
Party 2
Olorun
Olorun
chinomierda7
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,582 Elo+
Solo
Bellona
Bellona
mindsout
Bellona
Level 48
God Stats
18W - 16L
1,642 SR
Queue Stats
242W - 237L
1,629 Elo+
Party 2
Da Ji
Da Ji
pretrale
Da Ji
Level 29
God Stats
2W - 2L
1,605 SR
Queue Stats
56W - 44L
1,647 Elo+
Solo
Team Averages
Level 24
1,601 SR
1,629 Elo+

VS

Team Averages
Level 23
1,490 SR
1,642 Elo+
Anubis
Anubis
Aubins
Anubis
Level 18
God Stats
8W - 4L
1,589 SR
Queue Stats
17W - 6L
1,683 Elo+
Party 3
Neith
Neith
GolDRoger00
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 75L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
IamNotLevia
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,732 Elo+
Party 3
Gilgamesh
Gilgamesh
KaminoTempest
Gilgamesh
Level 29
God Stats
9W - 12L
1,351 SR
Queue Stats
187W - 156L
1,590 Elo+
Party 1
Yemoja
Yemoja
lvenoml
Yemoja
Level 18
God Stats
11W - 12L
1,509 SR
Queue Stats
149W - 117L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gemorroy
Neith
11
3 / 4 / 0
6,563
505
4,688
8,696
2,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Guudi2
Yemoja
9
0 / 6 / 1
5,182
399
1,195
8,666
4,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
11
2 / 6 / 1
6,784
522
4,553
12,804
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
mindsout
Bellona
13
2 / 1 / 0
7,538
580
4,417
8,854
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
pretrale
Da Ji
11
1 / 4 / 3
6,589
507
3,190
9,889
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aubins
Anubis
15
6 / 2 / 5
8,923
686
11,165
5,720
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 6
6,907
531
4,688
6,106
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
IamNotLevia
Danzaburou
14
1 / 1 / 3
8,260
635
4,916
6,055
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KaminoTempest
Gilgamesh
15
10 / 1 / 3
9,131
702
9,157
8,057
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
lvenoml
Yemoja
12
3 / 2 / 8
7,504
577
5,762
5,903
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
21
21
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aubins
Anubis
6
2
5
4.25
L
Neith
Gemorroy
Neith
3
4
0
0.75
W
1
2
6
2
L
Yemoja
Guudi2
Yemoja
0
6
1
0.08
W
Danzaburou
IamNotLevia
Danzaburou
1
1
3
2.5
W
Gilgamesh
KaminoTempest
Gilgamesh
10
1
3
11.5
L
Olorun
2
6
1
0.42
W
Yemoja
lvenoml
Yemoja
3
2
8
3.5
L
Bellona
mindsout
Bellona
2
1
0
2
L
Da Ji
pretrale
Da Ji
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
35,688
48,909
Taken
31,841
20,504
Mitigated
13,597
14,443
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aubins
Anubis
11,165
615
0
3,079
5,720
2,867
0
2,612
3,108
62,450
0
L
Neith
Gemorroy
Neith
4,688
1,884
0
2,561
8,696
2,396
0
3,179
5,517
0
33,040
W
4,688
1,494
0
2,420
6,106
1,591
206
1,038
5,068
0
34,453
L
Yemoja
Guudi2
Yemoja
1,195
566
1,653
731
8,666
4,955
0
3,412
5,254
6,505
0
W
Danzaburou
IamNotLevia
Danzaburou
4,916
1,252
0
2,370
6,055
3,410
2,984
0
6,055
0
44,877
W
Gilgamesh
KaminoTempest
Gilgamesh
9,157
2,579
0
3,883
8,057
3,250
0
1,286
6,771
0
58,688
L
Olorun
4,553
2,363
0
3,113
12,804
3,131
467
8,289
4,515
32,554
0
W
Yemoja
lvenoml
Yemoja
5,762
739
898
1,817
5,903
2,479
438
812
5,091
20,492
0
L
Bellona
mindsout
Bellona
4,417
1,914
0
4,609
8,854
6,925
0
393
8,086
0
43,905
L
Da Ji
pretrale
Da Ji
3,190
641
0
1,776
9,889
3,097
549
1,654
8,160
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
40,725
346
Minions Killed
426
0
Camps Cleared
0
1,122,372
Distance Traveled
1,270,766
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,923
686
120
9
0
250,405
8
L
Neith
6,563
505
87
7
0
175,515
0
W
Neith
6,907
531
64
5
0
243,080
2
L
Yemoja
5,182
399
12
1
0
192,754
1
W
Danzaburou
8,260
635
106
8
0
201,583
2
W
Gilgamesh
9,131
702
106
8
0
308,198
1
L
Olorun
6,784
522
68
5
0
215,221
3
W
Yemoja
7,504
577
30
2
0
267,500
5
L
Bellona
7,538
580
111
9
0
253,825
8
L
Da Ji
6,589
507
68
5
0
285,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role