Player Matchup

Ra
Ra
Asian1990
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,549 Elo+
Solo
Nemesis
Nemesis
SmittBanger1
Nemesis
Level 17
God Stats
1W - 1L
1,666 SR
Queue Stats
61W - 46L
1,447 Elo+
Solo
Ullr
Ullr
Wu-loud_gang2198
Ullr
Level 28
God Stats
8W - 22L
1,367 SR
Queue Stats
201W - 247L
1,456 Elo+
Solo
Ares
Ares
cleepchapper69
Ares
Level 19
God Stats
46W - 37L
1,562 SR
Queue Stats
491W - 503L
1,481 Elo+
Solo
Nike
Nike
zReckless_89
Nike
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
443W - 432L
1,527 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,492 Elo+

VS

Team Averages
Level 23
1,424 SR
1,464 Elo+
Hel
Hel
Norbgasm-
Hel
Level 13
God Stats
1W - 0L
1,205 SR
Queue Stats
4W - 4L
1,411 Elo+
Solo
Anubis
Anubis
NvHburghh
Anubis
Level 61
God Stats
12W - 16L
1,415 SR
Queue Stats
46W - 66L
1,402 Elo+
Party 2
Achilles
Achilles
Parabellum_115
Achilles
Level 18
God Stats
3W - 2L
1,352 SR
Queue Stats
28W - 19L
1,520 Elo+
Party 1
Sobek
Sobek
RaZe_DrAg03
Sobek
Level 22
God Stats
3W - 3L
1,650 SR
Queue Stats
131W - 149L
1,487 Elo+
Party 1
Loki
Loki
Wip3MyAsi
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,501
464
1,336
6,624
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SmittBanger1
Nemesis
10
2 / 4 / 1
6,244
446
4,707
8,124
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 4
6,171
441
6,303
7,804
2,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 2
7,489
535
7,550
9,481
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
6,928
495
3,582
10,137
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,743
410
3,954
6,999
2,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NvHburghh
Anubis
14
4 / 0 / 0
8,047
575
4,550
3,562
1,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
12
4 / 0 / 7
7,554
540
6,616
6,216
3,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 3 / 3
6,148
439
3,284
12,082
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
13
8 / 1 / 6
8,356
597
7,489
9,192
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
17
17
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
4
1
0.13
W
Anubis
NvHburghh
Anubis
4
0
0
4
W
Achilles
4
0
7
7.5
W
1
3
3
0.83
L
Nemesis
SmittBanger1
Nemesis
2
4
1
0.63
W
Loki
8
1
6
11
L
1
4
4
0.75
L
5
1
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
25,893
42,170
Taken
38,051
17,120
Mitigated
18,857
10,174
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,336
178
0
1,180
6,624
1,775
0
2,006
4,593
26,766
0
W
3,954
747
1,336
1,861
6,999
2,141
0
1,451
5,548
28,456
0
W
Anubis
NvHburghh
Anubis
4,550
487
0
2,616
3,562
1,793
180
594
2,836
50,160
0
W
Achilles
6,616
991
0
2,558
6,216
3,661
582
875
5,339
0
20,437
W
3,284
325
0
2,412
12,082
8,440
0
4,984
7,098
15,894
0
L
Nemesis
SmittBanger1
Nemesis
4,707
2,152
0
1,280
8,124
2,336
0
1,596
6,503
0
24,823
W
Loki
7,489
1,876
0
4,333
9,192
2,822
0
838
8,344
0
43,633
L
6,303
3,710
0
2,146
7,804
2,871
484
3,849
3,930
0
28,955
L
7,550
383
0
3,440
9,481
6,720
84
3,220
6,236
28,726
0
L
3,582
389
31
2,097
10,137
3,418
502
1,117
8,945
0
43,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
35,848
280
Minions Killed
281
0
Camps Cleared
0
1,236,496
Distance Traveled
1,319,017
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,501
464
73
5
0
253,900
1
W
Hel
5,743
410
46
3
0
209,180
0
W
Anubis
8,047
575
92
7
0
236,075
4
W
Achilles
7,554
540
33
2
0
322,600
2
W
Sobek
6,148
439
28
2
0
264,156
0
L
Nemesis
6,244
446
42
3
0
285,914
0
W
Loki
8,356
597
82
6
0
287,006
1
L
Ullr
6,171
441
53
4
0
228,408
0
L
Ares
7,489
535
29
2
0
245,763
2
L
Nike
6,928
495
83
6
0
222,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role