Player Matchup

Ymir
Ymir
Get_FleSk
Ymir
Level 46
God Stats
3W - 3L
1,395 SR
Queue Stats
176W - 147L
1,479 Elo+
Party 1
Tyr
Tyr
KingPiingo
Tyr
Level 36
God Stats
5W - 5L
1,311 SR
Queue Stats
126W - 137L
1,508 Elo+
Solo
Arachne
Arachne
TeilzeitGottNr1
Arachne
Level 33
God Stats
14W - 12L
1,607 SR
Queue Stats
39W - 23L
1,569 Elo+
Solo
Ra
Ra
TheSimski
Ra
Level 27
God Stats
58W - 46L
1,564 SR
Queue Stats
58W - 49L
1,501 Elo+
Party 1
Freya
Freya
yagavan
Freya
Level 26
God Stats
28W - 18L
1,571 SR
Queue Stats
56W - 46L
1,494 Elo+
Party 1
Team Averages
Level 34
1,490 SR
1,510 Elo+

VS

Team Averages
Level 45
1,412 SR
1,422 Elo+
Vulcan
Vulcan
Liam_I-net
Vulcan
Level 108
God Stats
6W - 7L
1,475 SR
Queue Stats
198W - 194L
1,417 Elo+
Party 2
Ymir
Ymir
Nik_KeZ
Ymir
Level 29
God Stats
40W - 43L
1,544 SR
Queue Stats
143W - 139L
1,443 Elo+
Party 2
Izanami
Izanami
Philip4297
Izanami
Level 24
God Stats
33W - 35L
1,458 SR
Queue Stats
57W - 66L
1,426 Elo+
Party 2
Mercury
Mercury
VolkerRacho96
Mercury
Level 29
God Stats
15W - 20L
1,084 SR
Queue Stats
210W - 211L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
Xuliiiita12
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 254L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 4
7,964
531
5,133
10,536
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 1
7,810
521
5,227
8,932
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 1 / 1
8,243
550
6,768
11,621
4,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 0 / 2
8,178
545
6,372
6,614
2,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
yagavan
Freya
15
7 / 1 / 1
8,427
562
9,904
12,920
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Liam_I-net
Vulcan
13
1 / 2 / 0
7,776
518
8,511
7,128
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Nik_KeZ
Ymir
10
0 / 4 / 1
6,526
435
2,826
10,904
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Philip4297
Izanami
12
1 / 4 / 1
7,516
501
8,699
10,072
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
13
1 / 3 / 1
7,506
500
6,703
9,455
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Xuliiiita12
Gilgamesh
11
1 / 3 / 0
6,609
441
4,082
9,800
4,921
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
4
4
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
4
5
W
0
2
1
0.25
L
Vulcan
Liam_I-net
Vulcan
1
2
0
0.5
L
Ymir
Nik_KeZ
Ymir
0
4
1
0.13
L
Izanami
Philip4297
Izanami
1
4
1
0.38
W
5
1
1
5.5
W
1
0
2
2
L
Mercury
1
3
1
0.5
L
Gilgamesh
Xuliiiita12
Gilgamesh
1
3
0
0.33
W
Freya
yagavan
Freya
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
30,821
50,623
Taken
47,359
26,167
Mitigated
20,314
19,566
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,133
554
0
2,682
10,536
8,913
0
2,218
8,288
34,537
0
W
5,227
450
0
1,687
8,932
6,260
406
1,978
6,920
0
44,417
L
Vulcan
Liam_I-net
Vulcan
8,511
4,179
0
1,484
7,128
2,599
880
3,354
3,774
50,519
0
L
Ymir
Nik_KeZ
Ymir
2,826
380
78
1,483
10,904
5,068
0
7,744
3,160
18,989
0
L
Izanami
Philip4297
Izanami
8,699
7,042
0
3,354
10,072
3,450
0
7,536
2,536
0
43,435
W
6,768
4,442
0
4,910
11,621
4,095
330
1,848
9,599
0
51,553
W
6,372
517
362
2,092
6,614
2,329
183
3,888
2,530
59,789
0
L
Mercury
6,703
3,670
0
440
9,455
4,276
414
1,513
7,942
0
48,031
L
Gilgamesh
Xuliiiita12
Gilgamesh
4,082
1,043
0
1,357
9,800
4,921
0
1,262
8,538
0
33,701
W
Freya
yagavan
Freya
9,904
3,363
0
7,833
12,920
4,570
40
971
11,949
48,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
35,933
440
Minions Killed
376
0
Camps Cleared
0
1,489,526
Distance Traveled
1,404,117
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,964
531
40
3
0
257,578
4
W
Tyr
7,810
521
92
6
0
326,576
4
L
Vulcan
7,776
518
110
7
0
286,399
2
L
Ymir
6,526
435
33
2
0
272,349
3
L
Izanami
7,516
501
90
6
0
240,720
0
W
Arachne
8,243
550
99
7
0
328,808
3
W
Ra
8,178
545
118
8
0
308,454
3
L
Mercury
7,506
500
88
6
0
304,502
1
L
Gilgamesh
6,609
441
55
4
0
300,147
2
W
Freya
8,427
562
91
6
0
268,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role