Player Matchup

Ymir
Ymir
AvatarCisco1120
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 147L
1,217 Elo+
Party 2
Neith
Neith
NetflixndWings
Neith
Level 22
God Stats
20W - 30L
1,248 SR
Queue Stats
51W - 107L
1,135 Elo+
Party 2
Chang'e
Chang'e
SilverEagle1755
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,416 SR
1,284 Elo+

VS

Team Averages
Level 39
1,472 SR
1,286 Elo+
Tiamat
Tiamat
OneBrofessor965
Tiamat
Level 16
God Stats
6W - 8L
1,222 SR
Queue Stats
33W - 40L
1,304 Elo+
Party 1
Set
Set
Zuga Turellai
Set
Level 62
God Stats
6W - 4L
1,601 SR
Queue Stats
29W - 32L
1,330 Elo+
Party 1
Bacchus
Bacchus
magaface30002
Bacchus
Level 38
God Stats
3W - 0L
1,595 SR
Queue Stats
33W - 44L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
9,185
656
5,949
14,200
12,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 7 / 6
9,036
645
9,045
11,503
4,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 11 / 2
9,883
706
6,312
14,303
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 13
9,212
658
5,808
9,140
5,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
16 / 3 / 2
12,066
862
17,810
16,234
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
13
4 / 3 / 12
9,994
714
9,730
10,523
7,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
21
21
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
1
7
6
0.57
W
1
5
13
1.5
L
3
11
2
0.36
W
16
3
2
5.67
W
Bacchus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
33,348
40,006
Taken
35,897
20,988
Mitigated
19,860
5,863
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,949
756
750
937
14,200
12,062
87
6,222
7,978
21,508
0
L
9,045
4,085
0
1,127
11,503
4,229
285
4,257
7,246
0
33,337
W
5,808
275
660
1,700
9,140
5,895
162
2,702
6,438
22,739
0
L
6,312
845
865
2,184
14,303
4,697
180
5,251
9,052
24,692
0
W
17,810
8,357
708
7,391
16,234
6,904
540
7,404
8,830
0
46,356
W
Bacchus
9,730
1,275
0
672
10,523
7,061
438
3,184
7,339
31,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
31,272
122
Minions Killed
124
0
Camps Cleared
0
635,912
Distance Traveled
764,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,185
656
28
2
0
230,286
0
L
Neith
9,036
645
57
4
0
224,425
1
W
Tiamat
9,212
658
36
3
0
248,080
1
L
Chang'e
9,883
706
37
3
0
181,201
2
W
Set
12,066
862
49
4
0
257,456
2
W
Bacchus
9,994
714
39
3
0
258,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role