Player Matchup

Ymir
Ymir
LorDomDaG
Ymir
Level 5
God Stats
1W - 4L
1,712 SR
Queue Stats
11W - 22L
1,727 Elo+
Party 2
Thor
Thor
Nuhgett
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Sol
Sol
OMGHotGirlGamer
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,685 Elo+
Solo
Cthulhu
Cthulhu
Soulgrater
Cthulhu
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 39L
1,474 Elo+
Party 3
Izanami
Izanami
TheGodlyApple
Izanami
Level 82
God Stats
18W - 7L
1,558 SR
Queue Stats
113W - 70L
1,614 Elo+
Party 3
Team Averages
Level 25
1,554 SR
1,600 Elo+

VS

Team Averages
Level 17
1,495 SR
1,469 Elo+
Kukulkan
Kukulkan
Horsefly747
Kukulkan
Level 22
God Stats
11W - 5L
1,721 SR
Queue Stats
90W - 89L
1,441 Elo+
Solo
Achilles
Achilles
KingMoca
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,430 Elo+
Party 1
Fenrir
Fenrir
TheAlpha36
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 1
Ymir
Ymir
hilddt
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,587 Elo+
Solo
Anhur
Anhur
iDarkar98
Anhur
Level 28
God Stats
2W - 4L
1,256 SR
Queue Stats
83W - 101L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 10 / 6
11,517
823
8,626
27,055
32,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Nuhgett
Thor
16
0 / 11 / 2
10,664
762
4,363
16,012
5,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 4 / 8
12,196
871
16,508
16,819
6,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Soulgrater
Cthulhu
18
0 / 8 / 5
11,429
816
8,178
32,151
36,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
19
8 / 7 / 1
13,877
991
25,575
24,680
9,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Horsefly747
Kukulkan
20
4 / 0 / 27
13,680
977
29,058
7,563
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KingMoca
Achilles
20
12 / 0 / 21
14,496
1,035
23,660
14,981
16,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
TheAlpha36
Fenrir
19
2 / 9 / 19
12,353
882
10,905
18,965
10,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ymir
hilddt
Ymir
20
5 / 0 / 25
14,637
1,046
15,640
13,900
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
iDarkar98
Anhur
20
17 / 1 / 14
16,091
1,149
33,813
13,063
5,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
146
10
Kills
40
40
Deaths
10
22
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Horsefly747
Kukulkan
4
0
27
17.5
W
Achilles
KingMoca
Achilles
12
0
21
22.5
L
Ymir
1
10
6
0.4
L
Thor
Nuhgett
Thor
0
11
2
0.09
L
1
4
8
1.25
L
Cthulhu
Soulgrater
Cthulhu
0
8
5
0.31
W
Fenrir
TheAlpha36
Fenrir
2
9
19
1.28
L
Izanami
8
7
1
1.21
W
Ymir
hilddt
Ymir
5
0
25
17.5
W
Anhur
iDarkar98
Anhur
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,250
Damage
113,076
116,717
Taken
68,472
89,240
Mitigated
54,192
10,004
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Horsefly747
Kukulkan
29,058
1,551
0
0
7,563
3,424
0
4,255
3,308
68,780
0
W
Achilles
KingMoca
Achilles
23,660
7,637
0
1,816
14,981
16,879
0
8,369
6,612
0
37,423
L
Ymir
8,626
1,202
0
0
27,055
32,066
0
11,888
15,167
15,403
0
L
Thor
Nuhgett
Thor
4,363
934
0
0
16,012
5,583
0
5,301
10,711
0
8,907
L
16,508
6,030
0
6,588
16,819
6,397
0
8,789
8,030
47,275
0
L
Cthulhu
Soulgrater
Cthulhu
8,178
1,219
161
0
32,151
36,170
0
12,028
20,123
17,818
0
W
Fenrir
TheAlpha36
Fenrir
10,905
3,603
0
276
18,965
10,378
0
7,606
11,359
0
19,924
L
Izanami
25,575
17,862
0
3,255
24,680
9,024
0
6,692
17,988
0
87,314
W
Ymir
hilddt
Ymir
15,640
2,810
0
5,053
13,900
17,632
0
8,876
5,024
22,704
0
W
Anhur
iDarkar98
Anhur
33,813
28,679
0
4,202
13,063
5,879
0
4,206
8,857
0
77,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,683
Gold Earned
71,257
246
Minions Killed
268
4
Camps Cleared
10
1,109,625
Distance Traveled
1,294,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,680
977
91
7
2
294,622
1
W
Achilles
14,496
1,035
23
2
0
269,699
0
L
Ymir
11,517
823
14
1
0
216,382
0
L
Thor
10,664
762
9
1
1
170,302
3
L
Sol
12,196
871
65
5
2
234,865
0
L
Cthulhu
11,429
816
12
1
0
249,226
0
W
Fenrir
12,353
882
20
1
5
243,257
0
L
Izanami
13,877
991
146
10
1
238,850
0
W
Ymir
14,637
1,046
19
1
1
241,280
3
W
Anhur
16,091
1,149
115
8
2
245,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role