Player Matchup

Hun Batz
Hun Batz
Silver III
Norrh lagoon
Hun Batz
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 159L
1,323 MMR
Party 1
Janus
Janus
Silver II
PoulpeMalade01
Janus
Silver II
Level 41
God Stats
1W - 7L
1,478 SR
Queue Stats
166W - 165L
1,309 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
SaladCar
Kumbhakarna
Gold IV
Level 81
God Stats
3W - 4L
1,630 SR
Queue Stats
61W - 66L
1,250 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Tanman567
Cu Chulainn
Gold IV
Level 152
God Stats
4W - 10L
1,380 SR
Queue Stats
596W - 616L
1,343 MMR
Solo
Danzaburou
Danzaburou
Silver I
halfdevil72
Danzaburou
Silver I
Level 107
God Stats
1W - 8L
1,221 SR
Queue Stats
31W - 49L
1,279 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,442 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,631 SR
1,301 MMR
Fenrir
Fenrir
Silver I
AlexisRGamer714
Fenrir
Silver I
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 46L
1,319 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
LokiJoestar
Baba Yaga
Gold V
Level 128
God Stats
10W - 2L
1,838 SR
Queue Stats
753W - 785L
1,306 MMR
Solo
Ra
Ra
Silver I
PresidenteChis
Ra
Silver I
Level 89
God Stats
4W - 3L
1,591 SR
Queue Stats
18W - 23L
1,352 MMR
Solo
Skadi
Skadi
Silver I
WREKLESS BEAST
Skadi
Silver I
Level 104
God Stats
4W - 1L
1,712 SR
Queue Stats
121W - 124L
1,268 MMR
Solo
Achilles
Achilles
Silver I
xAkattsuk
Achilles
Silver I
Level 105
God Stats
15W - 18L
1,512 SR
Queue Stats
51W - 61L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Norrh lagoon
Hun Batz
13
1 / 7 / 4
7,936
467
5,887
14,810
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,914
407
4,494
8,407
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
SaladCar
Kumbhakarna
12
2 / 3 / 4
7,955
468
3,817
15,971
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Tanman567
Cu Chulainn
15
2 / 3 / 1
8,956
527
8,151
12,383
8,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
halfdevil72
Danzaburou
14
1 / 2 / 2
8,271
487
6,085
11,067
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaSetCthulhuTiamatNu Wa

VS

Bans
Guan YuKukulkanCabrakanYmirGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
10,100
594
9,984
12,903
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
LokiJoestar
Baba Yaga
13
4 / 0 / 9
8,654
509
9,265
9,471
6,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 7
8,589
505
8,983
7,986
3,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 3
8,183
481
9,724
9,224
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xAkattsuk
Achilles
13
3 / 0 / 0
8,207
483
3,844
6,167
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
17
18
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Baba Yaga
LokiJoestar
Baba Yaga
4
0
9
8.5
L
Hun Batz
Norrh lagoon
Hun Batz
1
7
4
0.43
L
2
3
1
0.83
W
0
3
7
1.17
L
Kumbhakarna
SaladCar
Kumbhakarna
2
3
4
1.33
L
Cu Chulainn
Tanman567
Cu Chulainn
2
3
1
0.83
W
2
3
3
1.17
L
Danzaburou
halfdevil72
Danzaburou
1
2
2
1
W
Achilles
xAkattsuk
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
41,800
62,638
Taken
45,751
30,652
Mitigated
22,267
14,486
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,984
2,968
0
6,617
12,903
6,630
149
2,343
10,420
0
71,548
W
Baba Yaga
LokiJoestar
Baba Yaga
9,265
345
0
2,885
9,471
6,774
84
1,401
8,022
29,351
0
L
Hun Batz
Norrh lagoon
Hun Batz
5,887
1,074
0
2,922
14,810
5,783
0
4,085
10,725
0
47,551
L
4,494
153
0
2,019
8,407
2,465
440
2,582
5,825
35,935
0
W
8,983
981
1,210
2,646
7,986
3,565
318
2,101
5,805
70,904
0
L
Kumbhakarna
SaladCar
Kumbhakarna
3,817
535
0
3,895
15,971
9,276
54
6,920
9,051
19,862
0
L
Cu Chulainn
Tanman567
Cu Chulainn
8,151
1,175
0
2,061
12,383
8,883
476
2,100
10,283
0
58,719
W
9,724
4,755
0
1,863
9,224
2,892
52
2,094
7,090
0
53,218
L
Danzaburou
halfdevil72
Danzaburou
6,085
2,648
0
3,589
11,067
4,245
464
2,561
8,506
0
53,270
W
Achilles
xAkattsuk
Achilles
3,844
782
0
2,818
6,167
2,406
795
64
6,103
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
43,733
396
Minions Killed
461
0
Camps Cleared
0
1,487,646
Distance Traveled
1,437,545
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,100
594
121
7
0
327,655
0
W
Baba Yaga
8,654
509
45
3
0
327,095
0
L
Hun Batz
7,936
467
86
5
0
341,627
2
L
Janus
6,914
407
71
4
0
220,680
4
W
Ra
8,589
505
140
8
0
295,814
5
L
Kumbhakarna
7,955
468
30
2
0
343,698
4
L
Cu Chulainn
8,956
527
120
7
0
299,356
0
W
Skadi
8,183
481
83
5
0
281,246
4
L
Danzaburou
8,271
487
89
5
0
282,285
2
W
Achilles
8,207
483
72
4
0
205,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role