Player Matchup

Baron Samedi
Baron Samedi
SnowWolf-GER
Baron Samedi
Level 120
God Stats
13W - 10L
1,630 SR
Queue Stats
289W - 297L
1,531 Elo+
Solo
Chaac
Chaac
godkillerhelios
Chaac
Level 124
God Stats
3W - 1L
1,389 SR
Queue Stats
113W - 102L
1,561 Elo+
Solo
Da Ji
Da Ji
hydradoeswork
Da Ji
Level 29
God Stats
3W - 1L
1,858 SR
Queue Stats
30W - 39L
1,544 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,545 Elo+

VS

Team Averages
Level 17
1,639 SR
1,555 Elo+
Cthulhu
Cthulhu
Millrok07
Cthulhu
Level 4
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
TremendoMnda
Nox
Level 19
God Stats
2W - 1L
1,768 SR
Queue Stats
5W - 3L
1,618 Elo+
Party 1
Anhur
Anhur
opglp
Anhur
Level 28
God Stats
43W - 35L
1,652 SR
Queue Stats
274W - 199L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SnowWolf-GER
Baron Samedi
15
11 / 3 / 13
11,646
832
15,217
9,764
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 4 / 17
10,557
754
10,488
15,541
16,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
10 / 3 / 8
10,824
773
9,046
11,238
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Millrok07
Cthulhu
10
0 / 14 / 6
8,417
601
4,871
20,579
15,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 7 / 4
9,816
701
7,317
10,580
4,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
opglp
Anhur
13
6 / 6 / 4
10,574
755
7,655
12,501
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
27
Kills
10
10
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Millrok07
Cthulhu
0
14
6
0.21
W
Baron Samedi
SnowWolf-GER
Baron Samedi
11
3
13
5.83
L
4
7
4
0.86
W
6
4
17
3.63
W
10
3
8
4.67
L
Anhur
opglp
Anhur
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
19,843
36,543
Taken
43,660
24,972
Mitigated
23,999
16,183
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Millrok07
Cthulhu
4,871
641
52
10
20,579
15,299
165
7,599
12,980
14,578
0
W
Baron Samedi
SnowWolf-GER
Baron Samedi
15,217
2,861
2,071
4,275
9,764
4,252
392
3,143
6,621
42,542
0
L
7,317
626
0
413
10,580
4,079
55
3,365
7,215
23,339
0
W
10,488
1,964
735
6,017
15,541
16,624
190
5,341
10,200
0
34,794
W
9,046
3,637
0
3,085
11,238
4,096
360
3,764
7,474
0
33,827
L
Anhur
opglp
Anhur
7,655
3,999
0
1,598
12,501
4,621
0
4,305
8,196
0
25,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
28,807
146
Minions Killed
90
0
Camps Cleared
0
712,873
Distance Traveled
598,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,417
601
24
2
0
182,552
3
W
Baron Samedi
11,646
832
45
3
0
211,925
1
L
Nox
9,816
701
25
2
0
223,879
0
W
Chaac
10,557
754
42
3
0
255,754
0
W
Da Ji
10,824
773
59
4
0
245,194
2
L
Anhur
10,574
755
41
3
0
191,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role