Player Matchup

Poseidon
Poseidon
Glide
Poseidon
Level 154
God Stats
2W - 0L
1,496 SR
Queue Stats
53W - 41L
1,685 Elo+
Party 3
Sobek
Sobek
Himori
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,534 Elo+
Party 3
Fenrir
Fenrir
JorgeYe146
Fenrir
Level 149
God Stats
14W - 6L
1,328 SR
Queue Stats
481W - 355L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
LegendaryPepes
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
portm4n
Artemis
Level 158
God Stats
16W - 9L
1,863 SR
Queue Stats
804W - 624L
1,654 Elo+
Party 2
Team Averages
Level 155
1,537 SR
1,607 Elo+

VS

Team Averages
Level 136
1,532 SR
1,645 Elo+
Sylvanus
Sylvanus
BenM
Sylvanus
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
174W - 142L
1,655 Elo+
Party 1
Medusa
Medusa
Crimsic
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 78L
1,725 Elo+
Party 1
Anhur
Anhur
ElliotIsShort
Anhur
Level 157
God Stats
2W - 3L
1,153 SR
Queue Stats
191W - 188L
1,604 Elo+
Party 1
Janus
Janus
GurnerBurner
Janus
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 51L
1,504 Elo+
Party 1
Camazotz
Camazotz
Red39
Camazotz
Level 154
God Stats
1W - 2L
1,770 SR
Queue Stats
170W - 119L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Glide
Poseidon
16
10 / 2 / 9
10,076
630
13,841
11,359
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Himori
Sobek
14
1 / 1 / 20
8,918
557
7,909
15,504
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
JorgeYe146
Fenrir
16
14 / 2 / 6
10,128
633
11,703
12,125
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 2
10,038
627
8,349
11,003
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
portm4n
Artemis
15
5 / 4 / 7
9,064
567
9,054
11,609
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenM
Sylvanus
11
0 / 7 / 4
6,936
434
5,139
17,549
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Crimsic
Medusa
13
1 / 6 / 1
8,096
506
8,391
12,719
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 1
10,348
647
6,306
12,001
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 6 / 1
7,513
470
7,725
7,644
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Red39
Camazotz
13
5 / 8 / 3
8,315
520
10,154
18,589
10,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
30
Kills
10
10
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BenM
Sylvanus
0
7
4
0.29
L
Medusa
Crimsic
Medusa
1
6
1
0.25
L
2
3
1
0.83
W
Poseidon
Glide
Poseidon
10
2
9
7.25
L
2
6
1
0.42
W
Sobek
Himori
Sobek
1
1
20
11
W
Fenrir
JorgeYe146
Fenrir
14
2
6
8.5
W
0
1
2
1
L
Camazotz
Red39
Camazotz
5
8
3
0.81
W
Artemis
portm4n
Artemis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
37,715
61,600
Taken
68,502
32,251
Mitigated
30,416
26,211
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BenM
Sylvanus
5,139
1,344
906
5,189
17,549
9,892
0
8,493
8,852
21,787
0
L
Medusa
Crimsic
Medusa
8,391
4,437
0
3,568
12,719
4,010
0
4,453
8,208
0
53,664
L
6,306
1,765
0
3,802
12,001
4,257
120
6,190
5,805
0
59,476
W
Poseidon
Glide
Poseidon
13,841
2,675
136
3,307
11,359
3,699
389
1,548
9,717
74,923
0
L
7,725
294
0
660
7,644
2,070
0
3,630
3,884
38,450
0
W
Sobek
Himori
Sobek
7,909
863
0
7,205
15,504
13,202
353
4,273
10,983
19,834
0
W
Fenrir
JorgeYe146
Fenrir
11,703
4,791
0
3,821
12,125
7,227
687
2,499
9,546
0
54,436
W
8,349
293
0
8,418
11,003
4,242
1,056
1,096
9,867
79,556
0
L
Camazotz
Red39
Camazotz
10,154
3,116
0
7,070
18,589
10,187
0
6,651
11,654
0
43,678
W
Artemis
portm4n
Artemis
9,054
4,540
0
3,324
11,609
3,881
741
2,930
8,623
0
58,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
41,208
533
Minions Killed
423
0
Camps Cleared
0
1,621,981
Distance Traveled
1,405,352
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,936
434
30
2
0
275,629
3
L
Medusa
8,096
506
95
6
0
270,555
7
L
Anhur
10,348
647
138
9
0
281,425
2
W
Poseidon
10,076
630
145
9
0
329,922
4
L
Janus
7,513
470
84
5
0
269,590
6
W
Sobek
8,918
557
22
1
0
354,192
1
W
Fenrir
10,128
633
92
6
0
352,722
3
W
Ah Puch
10,038
627
178
11
0
308,850
8
L
Camazotz
8,315
520
76
5
0
308,153
7
W
Artemis
9,064
567
96
6
0
276,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role