Player Matchup

Cabrakan
Cabrakan
BeatMyBaby2780
Cabrakan
Level 13
God Stats
4W - 3L
1,753 SR
Queue Stats
37W - 28L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Crispello_o
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,624 Elo+
Solo
Bellona
Bellona
FireStormHR
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Skadi
Skadi
HM_R6FORT
Skadi
Level 8
God Stats
11W - 11L
1,749 SR
Queue Stats
19W - 30L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Nickhughjarse
Kukulkan
Level 14
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,497 Elo+

VS

Team Averages
Level 22
1,646 SR
1,485 Elo+
Izanami
Izanami
Failnotdude
Izanami
Level 24
God Stats
202W - 157L
1,651 SR
Queue Stats
330W - 305L
1,492 Elo+
Party 1
Hades
Hades
Susanoo985
Hades
Level 28
God Stats
51W - 39L
1,751 SR
Queue Stats
182W - 193L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
TheshamanKing01
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,446 Elo+
Solo
Horus
Horus
dragonfigth
Horus
Level 26
God Stats
4W - 3L
1,834 SR
Queue Stats
96W - 70L
1,605 Elo+
Solo
Cerberus
Cerberus
nicky414
Cerberus
Level 27
God Stats
67W - 65L
1,493 SR
Queue Stats
266W - 302L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 3 / 0
10,531
585
9,254
13,727
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Crispello_o
Sylvanus
13
1 / 10 / 2
7,814
434
9,511
16,695
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
FireStormHR
Bellona
4
0 / 5 / 0
5,307
295
442
3,499
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
HM_R6FORT
Skadi
11
0 / 7 / 2
6,971
387
3,345
11,139
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Nickhughjarse
Kukulkan
12
0 / 9 / 0
7,360
409
968
9,973
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Failnotdude
Izanami
16
5 / 1 / 7
9,525
529
7,792
6,704
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
5 / 3 / 5
10,696
594
7,195
11,547
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TheshamanKing01
Sun Wukong
8
4 / 0 / 4
7,231
402
2,940
3,191
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 2 / 7
10,758
598
13,049
11,003
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
nicky414
Cerberus
15
7 / 0 / 10
9,824
546
9,075
10,655
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
6
Kills
33
34
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
5
3
0
1.67
L
Sylvanus
Crispello_o
Sylvanus
1
10
2
0.2
W
Izanami
Failnotdude
Izanami
5
1
7
8.5
L
Bellona
FireStormHR
Bellona
0
5
0
0
L
Skadi
HM_R6FORT
Skadi
0
7
2
0.14
L
Kukulkan
Nickhughjarse
Kukulkan
0
9
0
0
W
Hades
5
3
5
2.5
W
Sun Wukong
TheshamanKing01
Sun Wukong
4
0
4
6
W
12
2
7
7.75
W
Cerberus
nicky414
Cerberus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
40,051
55,033
Taken
43,100
22,716
Mitigated
28,096
7,151
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
9,254
1,307
0
3,473
13,727
8,420
273
4,153
9,406
78,299
0
L
Sylvanus
Crispello_o
Sylvanus
9,511
3,105
289
3,344
16,695
6,397
693
7,636
8,984
45,150
9,760
W
Izanami
Failnotdude
Izanami
7,792
5,868
0
1,549
6,704
2,700
1,906
2,642
4,020
0
71,762
L
Bellona
FireStormHR
Bellona
442
233
0
30
3,499
1,690
0
545
2,904
0
4,275
L
Skadi
HM_R6FORT
Skadi
3,345
1,854
0
15
11,139
3,818
206
3,467
7,572
0
21,187
L
Kukulkan
Nickhughjarse
Kukulkan
968
282
0
0
9,973
2,391
810
2,643
7,030
30,884
0
W
Hades
7,195
897
164
4,520
11,547
5,296
1,728
7,483
4,064
67,564
0
W
Sun Wukong
TheshamanKing01
Sun Wukong
2,940
1,619
0
727
3,191
1,044
58
1,185
2,006
0
15,688
W
13,049
4,126
892
2,578
11,003
10,985
151
3,770
7,179
16,444
36,882
W
Cerberus
nicky414
Cerberus
9,075
91
0
2,353
10,655
8,071
337
3,873
6,734
23,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
48,034
360
Minions Killed
389
0
Camps Cleared
0
1,313,697
Distance Traveled
1,399,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,531
585
157
9
0
317,496
1
L
Sylvanus
7,814
434
85
5
0
245,653
0
W
Izanami
9,525
529
116
6
0
318,908
0
L
Bellona
5,307
295
10
1
0
96,590
0
L
Skadi
6,971
387
45
3
0
341,177
0
L
Kukulkan
7,360
409
63
4
0
312,781
0
W
Hades
10,696
594
129
7
0
288,370
0
W
Sun Wukong
7,231
402
40
2
0
135,760
0
W
Horus
10,758
598
78
4
0
322,899
1
W
Cerberus
9,824
546
26
1
0
333,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role