Player Matchup

Neith
Neith
Silver V
Fr0st1ee
Neith
Silver V
Level 64
God Stats
6W - 6L
1,692 SR
Queue Stats
16W - 33L
1,011 MMR
Solo
Anubis
Anubis
Silver III
ObleeXX
Anubis
Silver III
Level 98
God Stats
5W - 4L
1,482 SR
Queue Stats
147W - 196L
1,074 MMR
Solo
Nemesis
Nemesis
Silver II
Otoshigami343
Nemesis
Silver II
Level 68
God Stats
25W - 17L
1,588 SR
Queue Stats
314W - 318L
1,048 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
VicinalPeper26
Cu Chulainn
Silver I
Level 103
God Stats
11W - 10L
1,784 SR
Queue Stats
210W - 207L
1,010 MMR
Solo
Heimdallr
Heimdallr
Silver I
zRxcso
Heimdallr
Silver I
Level 139
God Stats
3W - 2L
1,395 SR
Queue Stats
159W - 176L
1,012 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,588 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,612 SR
1,031 MMR
Aphrodite
Aphrodite
Silver II
Fad1ngProdigy
Aphrodite
Silver II
Level 106
God Stats
7W - 1L
1,628 SR
Queue Stats
172W - 177L
1,008 MMR
Solo
Osiris
Osiris
Silver II
Jinksdalfang
Osiris
Silver II
Level 158
God Stats
3W - 0L
1,775 SR
Queue Stats
77W - 91L
983 MMR
Solo
Danzaburou
Danzaburou
Silver I
Petezilla
Danzaburou
Silver I
Level 102
God Stats
24W - 21L
1,494 SR
Queue Stats
278W - 297L
1,108 MMR
Solo
Chang'e
Chang'e
Silver I
imZatch
Chang'e
Silver I
Level 139
God Stats
3W - 3L
1,482 SR
Queue Stats
190W - 186L
1,026 MMR
Solo
Mulan
Mulan
Silver II
thriIl
Mulan
Silver II
Level 99
God Stats
3W - 2L
1,680 SR
Queue Stats
124W - 143L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fr0st1ee
Neith
19
5 / 4 / 8
12,554
502
13,327
18,688
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ObleeXX
Anubis
18
4 / 8 / 5
11,812
472
10,785
19,225
9,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
19
9 / 5 / 6
12,741
510
14,877
21,519
11,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
VicinalPeper26
Cu Chulainn
19
10 / 9 / 8
13,016
521
24,878
29,859
33,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
zRxcso
Heimdallr
15
2 / 11 / 5
10,137
405
10,185
20,980
7,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiSetTiamatAthena

VS

Bans
JanusApolloCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fad1ngProdigy
Aphrodite
18
4 / 7 / 18
13,724
549
8,025
21,498
30,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
19
4 / 7 / 21
13,712
548
13,524
25,724
20,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Petezilla
Danzaburou
20
13 / 6 / 8
17,504
700
21,880
27,911
12,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
imZatch
Chang'e
20
11 / 1 / 10
16,007
640
17,150
18,933
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
thriIl
Mulan
20
5 / 9 / 17
15,116
605
25,150
36,428
36,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
30
Kills
37
37
Deaths
30
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fad1ngProdigy
Aphrodite
4
7
18
1.86
L
Neith
Fr0st1ee
Neith
5
4
8
2.25
W
Osiris
4
7
21
2.07
L
Anubis
ObleeXX
Anubis
4
8
5
0.81
L
Nemesis
9
5
6
2.4
W
Danzaburou
Petezilla
Danzaburou
13
6
8
2.83
L
Cu Chulainn
VicinalPeper26
Cu Chulainn
10
9
8
1.56
W
Chang'e
imZatch
Chang'e
11
1
10
16
W
Mulan
thriIl
Mulan
5
9
17
1.5
L
Heimdallr
zRxcso
Heimdallr
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,052
Damage
85,729
110,271
Taken
130,494
69,592
Mitigated
107,441
23,129
Healing
65,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fad1ngProdigy
Aphrodite
8,025
1,807
8,202
9,581
21,498
30,081
701
3,514
17,984
41,495
0
L
Neith
Fr0st1ee
Neith
13,327
5,805
0
5,905
18,688
7,560
0
5,633
12,903
0
79,006
W
Osiris
13,524
4,440
0
4,957
25,724
20,195
1,660
6,200
19,524
0
64,748
L
Anubis
ObleeXX
Anubis
10,785
351
0
5,247
19,225
9,655
225
3,338
15,658
67,456
0
L
Nemesis
14,877
6,268
0
4,379
21,519
11,562
486
3,420
17,871
0
75,315
W
Danzaburou
Petezilla
Danzaburou
21,880
12,835
0
11,484
27,911
12,150
5,472
2,643
25,268
0
145,075
L
Cu Chulainn
VicinalPeper26
Cu Chulainn
24,878
4,046
0
4,347
29,859
33,713
0
5,580
23,755
9,780
71,444
W
Chang'e
imZatch
Chang'e
17,150
1,474
5,859
11,338
18,933
9,012
4,564
2,039
16,894
119,467
0
W
Mulan
thriIl
Mulan
25,150
3,521
0
14,162
36,428
36,003
1,377
5,143
31,285
0
105,208
L
Heimdallr
zRxcso
Heimdallr
10,185
3,479
0
3,251
20,980
7,102
1,592
6,690
14,054
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,260
Gold Earned
76,063
578
Minions Killed
671
0
Camps Cleared
0
2,115,360
Distance Traveled
2,543,283
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,724
549
58
2
0
469,954
4
L
Neith
12,554
502
127
5
0
395,188
5
W
Osiris
13,712
548
93
4
0
478,369
9
L
Anubis
11,812
472
112
4
0
397,262
12
L
Nemesis
12,741
510
128
5
0
497,220
5
W
Danzaburou
17,504
700
165
7
0
537,495
3
L
Cu Chulainn
13,016
521
124
5
0
413,041
1
W
Chang'e
16,007
640
201
8
0
565,356
9
W
Mulan
15,116
605
154
6
0
492,109
9
L
Heimdallr
10,137
405
87
3
0
412,649
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role