Player Matchup

Ravana
Ravana
Almighty_Cchin
Ravana
Level 22
God Stats
4W - 1L
1,738 SR
Queue Stats
63W - 58L
1,531 Elo+
Solo
Ra
Ra
BrightSativa
Ra
Level 22
God Stats
35W - 40L
1,596 SR
Queue Stats
186W - 196L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
HomeBoy SIays
Gilgamesh
Level 18
God Stats
3W - 1L
1,795 SR
Queue Stats
29W - 16L
1,673 Elo+
Solo
Ymir
Ymir
XFrost_LegionX
Ymir
Level 17
God Stats
4W - 0L
1,715 SR
Queue Stats
46W - 35L
1,623 Elo+
Solo
Neith
Neith
typena61617
Neith
Level 28
God Stats
3W - 4L
1,389 SR
Queue Stats
125W - 117L
1,593 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,591 Elo+

VS

Team Averages
Level 22
1,646 SR
1,642 Elo+
Apollo
Apollo
Austin Zavage
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 30L
1,717 Elo+
Solo
Anubis
Anubis
Imperapain
Anubis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 130L
1,614 Elo+
Solo
Thanatos
Thanatos
Oogragon
Thanatos
Level 17
God Stats
2W - 4L
1,766 SR
Queue Stats
150W - 111L
1,672 Elo+
Solo
Geb
Geb
Sun Princess478
Geb
Level 29
God Stats
6W - 3L
1,802 SR
Queue Stats
126W - 109L
1,601 Elo+
Solo
Aphrodite
Aphrodite
silentttwhisper
Aphrodite
Level 29
God Stats
42W - 28L
1,663 SR
Queue Stats
85W - 84L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,206
547
3,378
6,935
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 8
9,190
613
6,301
7,249
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HomeBoy SIays
Gilgamesh
16
6 / 1 / 8
9,429
629
10,484
10,846
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
2 / 1 / 4
7,055
470
3,744
8,009
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
7,489
499
4,116
7,193
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,174
545
6,895
8,347
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Imperapain
Anubis
5
0 / 5 / 0
4,875
325
810
5,333
1,269
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Oogragon
Thanatos
12
4 / 4 / 1
7,623
508
5,682
12,303
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 2 / 4
6,710
447
3,920
8,651
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
silentttwhisper
Aphrodite
10
0 / 5 / 2
6,562
437
4,881
7,816
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
6
6
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
2
1
2
3
W
4
2
8
4
W
Gilgamesh
HomeBoy SIays
Gilgamesh
6
1
8
10
L
Anubis
Imperapain
Anubis
0
5
0
0
L
Thanatos
Oogragon
Thanatos
4
4
1
1.13
L
0
2
4
1
W
2
1
4
4
L
Aphrodite
silentttwhisper
Aphrodite
0
5
2
0.2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
22,188
40,232
Taken
42,450
18,789
Mitigated
18,238
18,438
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
1,136
0
4,522
6,935
2,545
0
1,179
5,756
0
44,101
L
6,895
3,564
0
4,276
8,347
3,021
646
1,812
6,535
0
59,478
W
6,301
491
1,892
3,752
7,249
2,435
788
2,424
4,825
58,339
0
W
Gilgamesh
HomeBoy SIays
Gilgamesh
10,484
3,294
0
4,445
10,846
7,656
0
1,694
9,152
0
66,619
L
Anubis
Imperapain
Anubis
810
167
0
268
5,333
1,269
0
251
5,082
6,488
0
L
Thanatos
Oogragon
Thanatos
5,682
1,344
0
9,683
12,303
4,323
0
2,092
10,211
0
41,273
L
3,920
709
0
1,250
8,651
6,728
0
2,250
6,401
18,291
0
W
3,744
1,190
0
1,327
8,009
4,054
330
3,340
4,669
18,372
0
L
Aphrodite
silentttwhisper
Aphrodite
4,881
142
683
2,916
7,816
2,897
0
3,640
4,176
38,418
0
W
4,116
1,676
0
2,500
7,193
2,099
2,700
974
6,219
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
33,944
468
Minions Killed
326
0
Camps Cleared
0
1,470,725
Distance Traveled
1,255,072
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,206
547
93
6
0
329,092
0
L
Apollo
8,174
545
124
8
0
246,461
1
W
Ra
9,190
613
126
8
0
305,344
1
W
Gilgamesh
9,429
629
132
9
0
291,058
1
L
Anubis
4,875
325
23
2
0
259,962
0
L
Thanatos
7,623
508
82
5
0
283,449
3
L
Geb
6,710
447
12
1
0
270,256
2
W
Ymir
7,055
470
39
3
0
283,542
0
L
Aphrodite
6,562
437
85
6
0
194,944
4
W
Neith
7,489
499
78
5
0
261,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role