Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DefinitelyABot
Cu Chulainn
Level 29
God Stats
4W - 6L
1,433 SR
Queue Stats
82W - 79L
1,586 Elo+
Solo
Nu Wa
Nu Wa
Straw_ber_rita_
Nu Wa
Level 29
God Stats
105W - 135L
1,525 SR
Queue Stats
126W - 167L
1,514 Elo+
Solo
Olorun
Olorun
cauavf007
Olorun
Level 5
God Stats
3W - 2L
1,594 SR
Queue Stats
3W - 2L
1,773 Elo+
Party 1
Ra
Ra
xuannn279
Ra
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Team Averages
Level 42
1,553 SR
1,614 Elo+

VS

Team Averages
Level 18
1,487 SR
1,541 Elo+
Medusa
Medusa
Gordo_PeladoO
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,514 Elo+
Solo
Fenrir
Fenrir
Hosukai
Fenrir
Level 18
God Stats
339W - 262L
1,655 SR
Queue Stats
1,004W - 985L
1,620 Elo+
Solo
Thoth
Thoth
Santiwulf
Thoth
Level 26
God Stats
1W - 4L
1,278 SR
Queue Stats
112W - 94L
1,483 Elo+
Solo
Athena
Athena
TrandoCalrissian
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,553 Elo+
Solo
Freya
Freya
nsoitseem61
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 9 / 7
8,493
1,062
7,238
12,503
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DefinitelyABot
Cu Chulainn
14
6 / 6 / 3
9,959
1,245
13,180
20,547
11,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 8
8,340
1,043
11,216
9,390
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
cauavf007
Olorun
14
3 / 8 / 7
9,035
1,129
4,387
13,699
4,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 3
7,613
952
2,075
3,164
1,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

141

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 17
10,750
1,344
18,145
8,974
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Hosukai
Fenrir
15
12 / 2 / 3
10,915
1,364
11,467
8,488
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Santiwulf
Thoth
16
7 / 3 / 12
10,267
1,283
8,664
9,119
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 12
8,896
1,112
3,910
7,290
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 19
10,097
1,262
10,970
9,975
4,138
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
11
Kills
31
31
Deaths
11
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
9
7
0.5
L
Cu Chulainn
DefinitelyABot
Cu Chulainn
6
6
3
1.25
W
7
3
17
5.17
W
Fenrir
Hosukai
Fenrir
12
2
3
6.75
W
Thoth
Santiwulf
Thoth
7
3
12
4.33
L
0
5
8
0.8
W
1
1
12
7
L
Olorun
cauavf007
Olorun
3
8
7
0.81
W
4
2
19
6.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
53,156
59,303
Taken
43,846
24,927
Mitigated
20,546
4,655
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,238
1,534
0
636
12,503
4,641
0
4,485
8,018
0
22,129
L
Cu Chulainn
DefinitelyABot
Cu Chulainn
13,180
2,948
0
2,254
20,547
11,240
0
10,501
9,860
61
30,368
W
18,145
9,658
0
3,403
8,974
3,489
0
4,280
4,486
0
43,360
W
Fenrir
Hosukai
Fenrir
11,467
3,895
0
1,688
8,488
3,547
0
3,924
4,414
0
22,164
W
Thoth
Santiwulf
Thoth
8,664
1,250
462
785
9,119
2,885
0
2,207
6,784
26,416
0
L
11,216
3,362
72
820
9,390
3,219
0
2,268
7,122
32,132
0
W
3,910
480
378
1,110
7,290
6,487
0
2,360
4,718
10,866
0
L
Olorun
cauavf007
Olorun
4,387
2,690
70
732
13,699
4,742
0
4,797
8,902
10,727
0
W
10,970
4,059
498
2,502
9,975
4,138
0
4,004
5,717
34,473
0
L
2,075
239
71
0
3,164
1,085
0
1,493
1,671
6,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
50,925
139
Minions Killed
173
3
Camps Cleared
9
701,154
Distance Traveled
691,398
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,493
1,062
24
3
1
161,386
0
L
Cu Chulainn
9,959
1,245
29
4
2
169,290
1
W
Medusa
10,750
1,344
54
7
1
148,612
1
W
Fenrir
10,915
1,364
16
2
4
137,320
0
W
Thoth
10,267
1,283
32
4
3
156,561
0
L
Nu Wa
8,340
1,043
50
6
0
144,884
0
W
Athena
8,896
1,112
16
2
1
112,302
0
L
Olorun
9,035
1,129
26
3
0
155,005
2
W
Freya
10,097
1,262
55
7
0
136,603
0
L
Ra
7,613
952
10
1
0
70,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role