Player Matchup

Loki
Loki
AlvaRøck
Loki
Level 18
God Stats
32W - 33L
1,478 SR
Queue Stats
371W - 412L
1,373 Elo+
Solo
Danzaburou
Danzaburou
MonkeyDJaffy
Danzaburou
Level 22
God Stats
32W - 19L
1,592 SR
Queue Stats
93W - 74L
1,503 Elo+
Solo
Thor
Thor
TheDonnel
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
victoriasucks
Sun Wukong
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
víctóríá
Discordia
Level 24
God Stats
1W - 0L
1,772 SR
Queue Stats
179W - 77L
1,769 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,529 Elo+

VS

Team Averages
Level 14
1,588 SR
1,447 Elo+
Medusa
Medusa
GreenBird000
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H4mmerH4nds63
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,451 Elo+
Solo
Janus
Janus
HBKarma
Janus
Level 11
God Stats
4W - 6L
1,725 SR
Queue Stats
58W - 58L
1,647 Elo+
Solo
Loki
Loki
WBSDESPORTS09
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,236 Elo+
Solo
Cthulhu
Cthulhu
XXBLACKLIGHTXX6
Cthulhu
Level 8
God Stats
4W - 3L
1,718 SR
Queue Stats
6W - 9L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
3 / 0 / 5
4,640
580
1,166
2,111
421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
MonkeyDJaffy
Danzaburou
8
3 / 0 / 2
4,924
616
3,424
5,191
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 1 / 3
4,169
521
1,411
4,177
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
victoriasucks
Sun Wukong
6
10 / 0 / 1
5,282
660
5,251
3,893
1,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
víctóríá
Discordia
8
0 / 0 / 4
4,728
591
1,003
2,244
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 3 / 0
3,352
419
1,611
2,700
474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
8
1 / 1 / 0
4,442
555
1,665
3,365
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
HBKarma
Janus
5
0 / 6 / 0
3,562
445
1,041
4,222
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
3,844
481
824
5,950
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,770
471
1,828
3,935
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
5
5.5
L
Medusa
0
3
0
0
L
Bellona
1
1
0
1
L
Janus
HBKarma
Janus
0
6
0
0
W
Danzaburou
MonkeyDJaffy
Danzaburou
3
0
2
4
W
Thor
0
1
3
1.5
L
0
3
0
0
L
0
3
0
0
W
Sun Wukong
victoriasucks
Sun Wukong
10
0
1
10.5
W
Discordia
víctóríá
Discordia
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
6,969
17,616
Taken
20,172
5,320
Mitigated
6,231
4,928
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,166
172
0
352
2,111
421
0
0
2,111
0
14,218
L
Medusa
1,611
915
0
410
2,700
474
0
0
2,700
0
8,283
L
Bellona
1,665
515
0
175
3,365
1,748
0
242
3,023
0
16,210
L
Janus
HBKarma
Janus
1,041
87
0
409
4,222
748
0
290
3,818
8,648
0
W
Danzaburou
MonkeyDJaffy
Danzaburou
3,424
2,103
0
2,762
5,191
1,457
86
1,557
3,634
0
18,791
W
Thor
1,411
461
0
983
4,177
1,059
287
58
4,119
0
15,912
L
824
88
0
1,389
5,950
1,253
0
233
5,693
0
14,915
L
1,828
349
0
122
3,935
2,008
0
0
3,935
9,153
0
W
Sun Wukong
victoriasucks
Sun Wukong
5,251
2,660
0
331
3,893
1,890
12
592
3,229
0
7,141
W
Discordia
víctóríá
Discordia
1,003
206
0
500
2,244
493
1,160
480
1,654
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
18,970
162
Minions Killed
137
0
Camps Cleared
0
764,458
Distance Traveled
691,902
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,640
580
35
4
0
168,655
0
L
Medusa
3,352
419
13
2
0
79,154
1
L
Bellona
4,442
555
48
6
0
170,969
0
L
Janus
3,562
445
22
3
0
121,433
0
W
Danzaburou
4,924
616
36
5
0
127,309
1
W
Thor
4,169
521
37
5
0
143,123
0
L
Loki
3,844
481
38
5
0
160,302
0
L
Cthulhu
3,770
471
16
2
0
160,044
0
W
Sun Wukong
5,282
660
7
1
0
191,248
3
W
Discordia
4,728
591
47
6
0
134,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role