Player Matchup

Thor
Thor
David9581
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Party 1
Nemesis
Nemesis
Krisigaming3802
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 95L
1,557 Elo+
Solo
Ra
Ra
PoTik6682
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 1
Cupid
Cupid
StonedKitty6
Cupid
Level 29
God Stats
17W - 7L
1,738 SR
Queue Stats
97W - 100L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
iSmurfzzAlot
Gilgamesh
Level 25
God Stats
9W - 5L
1,690 SR
Queue Stats
159W - 98L
1,714 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,622 Elo+

VS

Team Averages
Level 48
1,478 SR
1,521 Elo+
Hades
Hades
CalliopeMoriSimp
Hades
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 128L
1,598 Elo+
Solo
Loki
Loki
DisruptiveVector
Loki
Level 160
God Stats
3W - 4L
1,526 SR
Queue Stats
150W - 124L
1,636 Elo+
Party 2
Thor
Thor
PlagueGuy715
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 Elo+
Party 2
Ares
Ares
YesLawd
Ares
Level 29
God Stats
0W - 1L
1,499 SR
Queue Stats
38W - 34L
1,568 Elo+
Solo
Amaterasu
Amaterasu
xKokoMercury
Amaterasu
Level 15
God Stats
2W - 8L
1,363 SR
Queue Stats
10W - 14L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 6 / 1
4,433
443
944
5,123
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 3 / 0
3,779
378
131
2,329
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,004
400
424
4,707
1,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 1 / 2
6,972
697
6,026
6,481
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
iSmurfzzAlot
Gilgamesh
12
7 / 3 / 0
7,299
730
8,181
6,745
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
7,863
786
5,238
4,581
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 3 / 3
7,298
730
4,845
6,564
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 0
4,941
494
1,282
4,562
1,297
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
YesLawd
Ares
8
0 / 4 / 1
4,930
493
1,203
7,772
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
xKokoMercury
Amaterasu
9
0 / 4 / 3
4,988
499
1,889
6,997
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
14
Kills
18
18
Deaths
14
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
10
0
2
11
W
Thor
1
6
1
0.25
L
7
3
3
2.83
W
0
3
0
0
L
1
3
0
0.33
W
0
5
0
0
W
6
1
2
7
L
Ares
YesLawd
Ares
0
4
1
0.13
W
Gilgamesh
iSmurfzzAlot
Gilgamesh
7
3
0
2.33
L
Amaterasu
xKokoMercury
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
14,457
25,385
Taken
30,476
10,171
Mitigated
12,941
4,613
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,238
964
63
3,447
4,581
1,814
537
352
4,229
51,042
0
W
Thor
944
247
0
0
5,123
1,367
0
2,254
2,869
0
6,569
L
4,845
1,504
0
2,021
6,564
1,974
0
26
6,538
0
29,214
W
131
92
0
211
2,329
522
0
949
1,380
0
2,056
L
1,282
239
0
160
4,562
1,297
394
46
4,516
0
17,298
W
424
264
157
404
4,707
1,185
0
2,191
2,516
11,453
0
W
6,026
3,223
29
2,933
6,481
1,948
250
1,047
5,434
0
35,151
L
Ares
YesLawd
Ares
1,203
65
0
1,700
7,772
3,716
260
0
7,772
13,531
0
W
Gilgamesh
iSmurfzzAlot
Gilgamesh
8,181
2,637
0
879
6,745
5,149
92
0
6,745
0
37,527
L
Amaterasu
xKokoMercury
Amaterasu
1,889
698
0
1,089
6,997
4,140
0
0
6,997
0
10,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
30,020
163
Minions Killed
247
0
Camps Cleared
0
797,757
Distance Traveled
896,351
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,863
786
115
12
0
203,990
2
W
Thor
4,433
443
12
1
0
173,032
1
L
Loki
7,298
730
56
6
0
197,736
1
W
Nemesis
3,779
378
8
1
0
99,868
0
L
Thor
4,941
494
39
4
0
177,431
0
W
Ra
4,004
400
20
2
0
170,098
0
W
Cupid
6,972
697
65
7
0
157,337
1
L
Ares
4,930
493
14
1
0
159,064
1
W
Gilgamesh
7,299
730
58
6
0
197,422
2
L
Amaterasu
4,988
499
23
2
0
158,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role