Player Matchup

Cerberus
Cerberus
Dirzak
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,043 Elo+
Party 3
Chernobog
Chernobog
F1LG0
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HamzaMert
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,043 Elo+
Party 3
Sylvanus
Sylvanus
NiKGurs
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Patvik100
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,147 Elo+

VS

Team Averages
Level 21
1,598 SR
1,340 Elo+
Erlang Shen
Erlang Shen
Boss17
Erlang Shen
Level 29
God Stats
14W - 8L
1,629 SR
Queue Stats
150W - 147L
1,227 Elo+
Party 1
Olorun
Olorun
ByFurious
Olorun
Level 23
God Stats
4W - 1L
1,755 SR
Queue Stats
13W - 8L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Nearester
Amaterasu
Level 13
God Stats
10W - 5L
1,688 SR
Queue Stats
11W - 19L
1,166 Elo+
Solo
Neith
Neith
SafeMode007
Neith
Level 9
God Stats
23W - 26L
1,418 SR
Queue Stats
26W - 28L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
oby216
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dirzak
Cerberus
12
4 / 6 / 6
8,731
416
7,006
20,859
18,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
F1LG0
Chernobog
14
3 / 8 / 0
9,129
435
6,250
13,093
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
HamzaMert
Ah Muzen Cab
13
3 / 7 / 6
8,651
412
14,423
13,314
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NiKGurs
Sylvanus
11
1 / 8 / 7
8,146
388
8,069
15,806
12,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Patvik100
Mercury
10
0 / 18 / 3
7,077
337
808
16,804
5,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boss17
Erlang Shen
17
16 / 2 / 7
11,592
552
13,881
15,122
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ByFurious
Olorun
17
17 / 4 / 14
12,230
582
29,400
20,162
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Nearester
Amaterasu
15
4 / 1 / 11
9,574
456
5,571
14,164
8,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 1 / 11
9,489
452
8,211
6,404
1,753
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
oby216
Cthulhu
13
2 / 5 / 7
8,744
416
7,016
13,641
11,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
11
Kills
45
47
Deaths
13
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Boss17
Erlang Shen
16
2
7
9.75
W
Olorun
ByFurious
Olorun
17
4
14
6
L
Cerberus
Dirzak
Cerberus
4
6
6
1.17
L
Chernobog
F1LG0
Chernobog
3
8
0
0.38
L
Ah Muzen Cab
HamzaMert
Ah Muzen Cab
3
7
6
0.86
W
Amaterasu
Nearester
Amaterasu
4
1
11
9.5
L
Sylvanus
NiKGurs
Sylvanus
1
8
7
0.56
L
Mercury
Patvik100
Mercury
0
18
3
0.08
W
6
1
11
11.5
W
Cthulhu
oby216
Cthulhu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
64,079
79,876
Taken
69,493
47,357
Mitigated
38,511
12,736
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Boss17
Erlang Shen
13,881
8,226
0
1,026
15,122
8,981
211
2,557
12,465
0
72,949
W
Olorun
ByFurious
Olorun
29,400
20,024
0
11,685
20,162
7,701
3,372
4,702
15,235
101,390
0
L
Cerberus
Dirzak
Cerberus
7,006
679
0
3,518
20,859
18,657
244
9,146
11,713
21,599
0
L
Chernobog
F1LG0
Chernobog
6,250
4,312
0
856
13,093
4,925
451
4,678
8,415
0
46,186
L
Ah Muzen Cab
HamzaMert
Ah Muzen Cab
14,423
7,508
0
2,359
13,314
5,330
301
6,963
6,351
0
45,295
W
Amaterasu
Nearester
Amaterasu
5,571
1,829
0
3,809
14,164
8,147
2,236
1,132
13,007
0
43,189
L
Sylvanus
NiKGurs
Sylvanus
8,069
3,176
2,472
3,531
15,806
12,605
111
8,105
7,701
23,464
5,210
L
Mercury
Patvik100
Mercury
808
624
0
0
16,804
5,840
0
7,524
9,280
0
19,187
W
8,211
3,971
204
2,610
6,404
1,753
2,760
2,547
3,757
0
34,530
W
Cthulhu
oby216
Cthulhu
7,016
521
1,089
3,328
13,641
11,929
1,119
3,032
10,544
27,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
51,629
275
Minions Killed
448
0
Camps Cleared
0
1,711,652
Distance Traveled
1,707,273
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,592
552
100
5
0
406,052
2
W
Olorun
12,230
582
145
7
0
306,232
0
L
Cerberus
8,731
416
59
3
0
350,430
7
L
Chernobog
9,129
435
83
4
0
327,681
3
L
Ah Muzen Cab
8,651
412
61
3
0
346,777
1
W
Amaterasu
9,574
456
98
5
0
359,333
4
L
Sylvanus
8,146
388
45
2
0
352,048
6
L
Mercury
7,077
337
27
1
0
334,716
1
W
Neith
9,489
452
55
3
0
326,906
0
W
Cthulhu
8,744
416
50
2
0
308,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role