Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AliGotRange
Athena
Level 13
God Stats
28W - 10L
1,500 SR
Queue Stats
346W - 169L
1,764 Elo+
Party 1
Zeus
Zeus
ttv_red_rum
Zeus
Level 151
God Stats
218W - 75L
1,708 SR
Queue Stats
1,052W - 627L
1,729 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,664 Elo+

VS

Team Averages
Level 13
1,435 SR
1,278 Elo+
Baron Samedi
Baron Samedi
Flodoberte
Baron Samedi
Level 6
God Stats
8W - 13L
1,285 SR
Queue Stats
9W - 15L
1,107 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheTrenchGaming
Tsukuyomi
Level 23
God Stats
0W - 2L
1,521 SR
Queue Stats
10W - 18L
1,227 Elo+
Party 2
Medusa
Medusa
sSDevilSh0tSs
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
11 / 2 / 7
9,332
933
9,705
9,286
3,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
12
2 / 1 / 22
9,123
912
4,070
8,374
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
15 / 1 / 8
9,975
998
12,198
5,043
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flodoberte
Baron Samedi
11
2 / 8 / 1
7,492
749
2,979
9,220
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TheTrenchGaming
Tsukuyomi
10
1 / 10 / 2
7,309
731
5,885
11,629
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 10 / 2
6,151
615
1,337
9,341
2,973

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
28
Kills
3
4
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
7
7.25
W
Athena
2
1
22
13
L
Baron Samedi
Flodoberte
Baron Samedi
2
8
1
0.31
L
Tsukuyomi
TheTrenchGaming
Tsukuyomi
1
10
2
0.2
L
0
10
2
0.1
W
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
10,201
22,703
Taken
30,190
11,954
Mitigated
9,987
4,892
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,705
3,647
0
2,480
9,286
3,629
690
1,488
7,798
0
49,875
W
Athena
4,070
992
0
1,243
8,374
6,634
291
1,239
7,135
8,090
0
L
Baron Samedi
Flodoberte
Baron Samedi
2,979
452
365
782
9,220
3,135
0
4,461
4,759
20,099
0
L
Tsukuyomi
TheTrenchGaming
Tsukuyomi
5,885
1,147
0
1,156
11,629
3,879
0
5,599
6,030
0
20,423
L
1,337
603
0
0
9,341
2,973
0
6,252
3,089
0
4,120
W
12,198
632
0
1,169
5,043
1,691
1,243
276
4,767
40,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
20,952
138
Minions Killed
57
0
Camps Cleared
0
544,503
Distance Traveled
428,263
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,332
933
64
6
0
180,305
0
W
Athena
9,123
912
8
1
0
194,075
0
L
Baron Samedi
7,492
749
25
3
0
139,046
0
L
Tsukuyomi
7,309
731
23
2
0
168,917
0
L
Medusa
6,151
615
9
1
0
120,300
1
W
Zeus
9,975
998
66
7
0
170,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role