Player Matchup

Mercury
Mercury
NoobNoobx
Mercury
Level 28
God Stats
12W - 4L
1,516 SR
Queue Stats
331W - 369L
1,379 Elo+
Solo
Amaterasu
Amaterasu
YoskeSkeith
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
bonilla3003
Skadi
Level 25
God Stats
1W - 0L
1,177 SR
Queue Stats
1W - 4L
1,088 Elo+
Solo
Sol
Sol
iBawsYT
Sol
Level 42
God Stats
5W - 5L
1,410 SR
Queue Stats
86W - 86L
1,490 Elo+
Party 1
Nox
Nox
yordlegoddess
Nox
Level 18
God Stats
3W - 5L
1,371 SR
Queue Stats
18W - 29L
1,366 Elo+
Party 1
Team Averages
Level 23
1,395 SR
1,365 Elo+

VS

Team Averages
Level 8
1,500 SR
1,279 Elo+
Thor
Thor
AlertedCoyoteX
Thor
Level 27
God Stats
8W - 13L
1,500 SR
Queue Stats
48W - 61L
1,255 Elo+
Solo
Ares
Ares
Bartiqek
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,040 Elo+
Solo
Neith
Neith
Offssss
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Freya
Freya
PolloCongelado
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
stevenxd7u7
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NoobNoobx
Mercury
15
4 / 4 / 3
9,155
572
6,033
12,505
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
YoskeSkeith
Amaterasu
12
3 / 7 / 5
7,874
492
2,478
11,969
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
10 / 1 / 5
9,098
569
7,817
8,869
3,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
15 / 0 / 6
10,674
667
30,368
11,827
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 7
8,287
518
5,486
5,738
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
7,478
467
3,233
15,909
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
1 / 11 / 2
6,762
423
4,133
18,417
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Offssss
Neith
12
2 / 7 / 2
7,346
459
5,333
10,896
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 7 / 3
7,152
447
5,186
12,570
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
stevenxd7u7
Bellona
12
4 / 4 / 4
7,638
477
7,204
14,331
9,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
37
Kills
11
13
Deaths
38
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Ares
1
11
2
0.18
W
Mercury
NoobNoobx
Mercury
4
4
3
1.38
L
Neith
Offssss
Neith
2
7
2
0.43
L
2
7
3
0.5
W
Amaterasu
YoskeSkeith
Amaterasu
3
7
5
0.79
W
10
1
5
12.5
W
Sol
15
0
6
18
L
Bellona
stevenxd7u7
Bellona
4
4
4
1.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
25,089
50,908
Taken
72,123
19,928
Mitigated
35,336
12,932
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,233
170
0
3,751
15,909
5,205
0
6,388
9,383
0
30,489
L
Ares
4,133
958
0
246
18,417
12,755
36
7,812
10,553
23,030
0
W
Mercury
NoobNoobx
Mercury
6,033
3,483
0
2,602
12,505
4,203
815
974
11,531
0
60,126
L
Neith
Offssss
Neith
5,333
2,520
0
2,874
10,896
3,625
520
6,880
3,926
0
43,203
L
5,186
1,868
0
2,340
12,570
4,567
525
8,207
4,271
17,599
1,155
W
Amaterasu
YoskeSkeith
Amaterasu
2,478
1,261
0
2,275
11,969
6,616
864
1,152
10,817
0
33,289
W
7,817
4,761
0
2,846
8,869
3,152
1,777
3,059
5,810
0
31,753
W
Sol
30,368
16,567
0
5,209
11,827
3,944
3,743
2,484
9,343
71,710
0
L
Bellona
stevenxd7u7
Bellona
7,204
1,973
135
2,510
14,331
9,184
393
6,107
8,136
0
30,931
W
5,486
324
0
0
5,738
2,013
1,281
1,331
4,407
25,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
36,376
363
Minions Killed
248
0
Camps Cleared
0
1,470,856
Distance Traveled
1,368,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,478
467
71
4
0
247,415
0
L
Ares
6,762
423
24
2
0
266,189
3
W
Mercury
9,155
572
102
6
0
322,296
0
L
Neith
7,346
459
70
4
0
258,056
0
L
Freya
7,152
447
34
2
0
270,355
0
W
Amaterasu
7,874
492
47
3
0
304,822
1
W
Skadi
9,098
569
47
3
0
286,957
0
W
Sol
10,674
667
112
7
0
270,607
0
L
Bellona
7,638
477
49
3
0
326,258
0
W
Nox
8,287
518
55
3
0
286,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role