Player Matchup

Thoth
Thoth
EGP_EMPR_TYRANT
Thoth
Level 46
God Stats
1W - 4L
1,229 SR
Queue Stats
82W - 104L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
K4T4KURI
Gilgamesh
Level 123
God Stats
3W - 4L
1,684 SR
Queue Stats
27W - 39L
1,277 Elo+
Party 1
Thor
Thor
Murk Nick 38
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,559 Elo+
Solo
Athena
Athena
Nagatobimaru13
Athena
Level 118
God Stats
3W - 0L
1,543 SR
Queue Stats
27W - 30L
1,468 Elo+
Party 1
Mercury
Mercury
Samura164ming
Mercury
Level 47
God Stats
1W - 1L
1,345 SR
Queue Stats
6W - 7L
1,318 Elo+
Solo
Team Averages
Level 90
1,460 SR
1,400 Elo+

VS

Team Averages
Level 72
1,552 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BlameableDig7
Danzaburou
Level 46
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 4L
1,196 Elo+
Party 2
Gilgamesh
Gilgamesh
GUNHOGUN18
Gilgamesh
Level 121
God Stats
2W - 3L
1,588 SR
Queue Stats
26W - 39L
1,368 Elo+
Solo
Zeus
Zeus
OTG x DRIPP
Zeus
Level 64
God Stats
3W - 1L
1,585 SR
Queue Stats
84W - 82L
1,424 Elo+
Solo
Tiamat
Tiamat
StarLN18
Tiamat
Level 60
God Stats
6W - 6L
1,658 SR
Queue Stats
29W - 28L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
8,756
876
8,911
5,996
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
K4T4KURI
Gilgamesh
15
6 / 0 / 10
8,926
893
8,438
10,507
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

15
7 / 0 / 7
8,983
898
6,685
7,786
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 12
9,366
937
7,561
12,576
8,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
14
3 / 3 / 12
7,969
797
6,583
8,645
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 4 / 3
6,834
683
6,732
8,509
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BlameableDig7
Danzaburou
11
0 / 4 / 2
5,972
597
4,094
6,330
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
GUNHOGUN18
Gilgamesh
12
1 / 6 / 2
6,581
658
5,799
12,634
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 7 / 2
6,628
663
9,185
9,664
3,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
StarLN18
Tiamat
14
1 / 5 / 2
7,240
724
8,889
9,864
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
26
Kills
5
5
Deaths
26
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
3
0.63
L
Danzaburou
BlameableDig7
Danzaburou
0
4
2
0.25
W
4
2
17
6.25
L
Gilgamesh
GUNHOGUN18
Gilgamesh
1
6
2
0.33
W
Gilgamesh
K4T4KURI
Gilgamesh
6
0
10
11
W
7
0
7
10.5
W
6
0
12
12
L
2
7
2
0.43
W
Mercury
3
3
12
3
L
Tiamat
StarLN18
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
34,699
45,510
Taken
47,001
24,767
Mitigated
19,364
7,697
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,732
2,788
0
960
8,509
3,155
39
3,098
5,411
0
16,909
L
Danzaburou
BlameableDig7
Danzaburou
4,094
958
0
767
6,330
2,375
180
2,190
4,140
0
11,741
W
8,911
94
0
605
5,996
2,065
0
2,600
3,340
24,654
0
L
Gilgamesh
GUNHOGUN18
Gilgamesh
5,799
551
183
1,788
12,634
5,067
0
3,146
9,488
0
20,304
W
Gilgamesh
K4T4KURI
Gilgamesh
8,438
1,801
0
3,949
10,507
6,000
361
4,225
6,098
0
24,276
W
6,685
1,121
0
180
7,786
4,598
0
3,851
3,744
0
22,363
W
7,561
1,481
0
2,157
12,576
8,936
15
4,768
7,562
17,639
0
L
9,185
897
318
818
9,664
3,388
47
4,079
5,585
19,936
0
W
Mercury
6,583
1,909
0
806
8,645
3,168
0
2,266
6,275
0
16,716
L
Tiamat
StarLN18
Tiamat
8,889
865
0
1,456
9,864
5,379
0
3,959
5,905
27,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
33,255
185
Minions Killed
172
9
Camps Cleared
5
1,023,733
Distance Traveled
811,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,834
683
27
3
0
163,505
0
L
Danzaburou
5,972
597
24
2
1
145,528
0
W
Thoth
8,756
876
42
4
0
192,309
2
L
Gilgamesh
6,581
658
35
4
4
180,227
1
W
Gilgamesh
8,926
893
43
4
5
219,605
0
W
Thor
8,983
898
40
4
0
207,693
0
W
Athena
9,366
937
33
3
2
199,515
0
L
Zeus
6,628
663
26
3
0
140,681
1
W
Mercury
7,969
797
27
3
2
204,611
1
L
Tiamat
7,240
724
60
6
0
181,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role