Player Matchup

Skadi
Skadi
MelaninGoddess11
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,261 Elo+
Solo
Zeus
Zeus
MrSoloDolo8219
Zeus
Level 17
God Stats
3W - 3L
1,595 SR
Queue Stats
42W - 39L
1,549 Elo+
Solo
Mercury
Mercury
ShinobiWan89
Mercury
Level 28
God Stats
3W - 8L
1,426 SR
Queue Stats
637W - 656L
1,510 Elo+
Solo
Odin
Odin
Xiroga
Odin
Level 60
God Stats
4W - 6L
1,790 SR
Queue Stats
194W - 176L
1,491 Elo+
Party 1
Terra
Terra
lalaithL
Terra
Level 5
God Stats
9W - 10L
1,584 SR
Queue Stats
39W - 47L
1,700 Elo+
Party 1
Team Averages
Level 23
1,579 SR
1,502 Elo+

VS

Team Averages
Level 11
1,511 SR
1,470 Elo+
Cthulhu
Cthulhu
Javusaurio
Cthulhu
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Solo
Sylvanus
Sylvanus
Meachere
Sylvanus
Level 7
God Stats
3W - 3L
1,433 SR
Queue Stats
63W - 74L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Niicks29
Nu Wa
Level 18
God Stats
12W - 12L
1,456 SR
Queue Stats
46W - 45L
1,435 Elo+
Solo
Olorun
Olorun
disturbedDP-
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
machas79
Ah Muzen Cab
Level 16
God Stats
2W - 2L
1,665 SR
Queue Stats
60W - 41L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 7
12,901
806
14,204
28,035
9,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 4 / 3
14,649
916
22,509
17,439
4,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ShinobiWan89
Mercury
20
5 / 9 / 7
14,588
912
13,806
27,558
9,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Xiroga
Odin
20
5 / 4 / 9
15,165
948
21,153
29,393
22,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
lalaithL
Terra
20
0 / 1 / 9
13,286
830
3,029
18,300
18,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Javusaurio
Cthulhu
20
0 / 5 / 18
13,939
871
7,756
20,517
27,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Meachere
Sylvanus
20
1 / 6 / 14
13,695
856
16,002
24,504
15,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Niicks29
Nu Wa
20
12 / 2 / 14
17,199
1,075
37,273
16,614
7,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
16
0 / 1 / 1
11,321
708
212
815
236
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
machas79
Ah Muzen Cab
20
17 / 2 / 12
18,477
1,155
50,058
18,022
9,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
16
Kills
30
30
Deaths
16
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Javusaurio
Cthulhu
0
5
18
1.8
W
Sylvanus
Meachere
Sylvanus
1
6
14
1.33
L
1
12
7
0.38
L
5
4
3
1.63
W
Nu Wa
Niicks29
Nu Wa
12
2
14
9.5
L
Mercury
ShinobiWan89
Mercury
5
9
7
0.94
L
Odin
Xiroga
Odin
5
4
9
2.38
W
Olorun
0
1
1
0.5
L
Terra
lalaithL
Terra
0
1
9
4.5
W
Ah Muzen Cab
machas79
Ah Muzen Cab
17
2
12
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,701
Damage
111,301
120,725
Taken
80,472
64,592
Mitigated
60,197
17,971
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Javusaurio
Cthulhu
7,756
589
279
1,425
20,517
27,551
0
5,063
15,454
23,099
0
W
Sylvanus
Meachere
Sylvanus
16,002
7,071
2,242
5,535
24,504
15,166
0
9,000
15,504
31,761
0
L
14,204
8,102
0
1,401
28,035
9,635
0
12,920
15,115
0
40,997
L
22,509
1,815
0
1,329
17,439
4,731
0
5,100
12,339
54,502
0
W
Nu Wa
Niicks29
Nu Wa
37,273
9,618
62
3,381
16,614
7,989
0
4,962
11,652
78,758
0
L
Mercury
ShinobiWan89
Mercury
13,806
6,504
0
61
27,558
9,140
0
13,553
14,005
0
40,893
L
Odin
Xiroga
Odin
21,153
4,108
980
3,789
29,393
22,365
0
20,908
8,485
322
56,792
W
Olorun
212
121
33
50
815
236
0
280
535
212
0
L
Terra
lalaithL
Terra
3,029
152
5,972
4,439
18,300
18,721
0
8,762
9,538
25,875
0
W
Ah Muzen Cab
machas79
Ah Muzen Cab
50,058
16,033
0
4,576
18,022
9,255
0
6,256
11,736
0
99,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,589
Gold Earned
74,631
367
Minions Killed
285
9
Camps Cleared
6
1,427,356
Distance Traveled
1,048,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,939
871
33
2
0
260,729
2
W
Sylvanus
13,695
856
38
2
1
186,138
1
L
Skadi
12,901
806
69
4
0
219,047
0
L
Zeus
14,649
916
70
4
3
207,965
0
W
Nu Wa
17,199
1,075
103
6
2
275,911
0
L
Mercury
14,588
912
74
5
3
369,815
0
L
Odin
15,165
948
92
6
3
322,188
0
W
Olorun
11,321
708
0
0
0
24,244
0
L
Terra
13,286
830
62
4
0
308,341
3
W
Ah Muzen Cab
18,477
1,155
111
7
3
301,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role