Player Matchup

Medusa
Medusa
PrototypeXenon
Medusa
Level 66
God Stats
2W - 2L
1,736 SR
Queue Stats
352W - 534L
1,392 Elo+
Party 1
King Arthur
King Arthur
Valnic
King Arthur
Level 28
God Stats
15W - 32L
1,311 SR
Queue Stats
183W - 285L
1,406 Elo+
Party 1
Cerberus
Cerberus
fiv5tdb
Cerberus
Level 69
God Stats
21W - 20L
1,581 SR
Queue Stats
179W - 256L
1,412 Elo+
Party 1
Susano
Susano
g0lden10
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,394 Elo+
Party 1
Raijin
Raijin
mattandtwo
Raijin
Level 85
God Stats
10W - 12L
1,668 SR
Queue Stats
555W - 782L
1,407 Elo+
Party 1
Team Averages
Level 53
1,559 SR
1,402 Elo+

VS

Team Averages
Level 48
1,687 SR
1,464 Elo+
Ares
Ares
BodaciousBuddha
Ares
Level 14
God Stats
3W - 0L
1,811 SR
Queue Stats
7W - 15L
1,399 Elo+
Party 2
Izanami
Izanami
SirThorn
Izanami
Level 87
God Stats
8W - 2L
1,718 SR
Queue Stats
150W - 161L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Staltik1432
Gilgamesh
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
160W - 167L
1,479 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vianite
Tsukuyomi
Level 47
God Stats
8W - 5L
1,652 SR
Queue Stats
153W - 155L
1,488 Elo+
Party 3
The Morrigan
The Morrigan
WekiMeki
The Morrigan
Level 65
God Stats
33W - 25L
1,561 SR
Queue Stats
237W - 257L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,408
529
8,860
11,750
3,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Valnic
King Arthur
12
3 / 4 / 2
7,251
518
5,706
13,051
6,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
fiv5tdb
Cerberus
12
5 / 7 / 3
8,164
583
5,822
14,539
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
g0lden10
Susano
9
2 / 8 / 1
6,443
460
3,211
11,376
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Raijin
mattandtwo
Raijin
11
1 / 9 / 2
7,182
513
3,219
11,283
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,858
490
2,569
9,027
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SirThorn
Izanami
13
10 / 4 / 6
8,329
595
13,193
10,881
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Staltik1432
Gilgamesh
11
2 / 4 / 2
6,348
453
5,115
7,622
3,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Vianite
Tsukuyomi
14
9 / 2 / 8
8,632
617
10,059
8,794
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
WekiMeki
The Morrigan
15
13 / 2 / 4
9,456
675
15,458
6,580
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
35
35
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
3
7
2
0.57
W
Izanami
SirThorn
Izanami
10
4
6
3.25
W
Gilgamesh
Staltik1432
Gilgamesh
2
4
2
0.75
L
King Arthur
Valnic
King Arthur
3
4
2
1
W
Tsukuyomi
Vianite
Tsukuyomi
9
2
8
6.5
W
The Morrigan
WekiMeki
The Morrigan
13
2
4
7.5
L
Cerberus
fiv5tdb
Cerberus
5
7
3
0.93
L
Susano
g0lden10
Susano
2
8
1
0.31
L
Raijin
mattandtwo
Raijin
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
46,394
61,999
Taken
42,904
25,539
Mitigated
17,416
13,415
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,569
482
0
1,093
9,027
4,633
405
2,354
6,673
12,634
0
L
8,860
4,547
0
2,875
11,750
3,068
0
2,954
8,796
0
33,696
W
Izanami
SirThorn
Izanami
13,193
9,175
0
4,176
10,881
3,547
335
1,975
8,866
0
55,879
W
Gilgamesh
Staltik1432
Gilgamesh
5,115
1,429
0
1,079
7,622
3,072
605
0
7,622
0
22,438
L
King Arthur
Valnic
King Arthur
5,706
943
0
3,177
13,051
6,816
418
1,643
11,408
0
37,592
W
Tsukuyomi
Vianite
Tsukuyomi
10,059
3,353
0
3,238
8,794
3,841
0
1,983
6,726
0
47,440
W
The Morrigan
WekiMeki
The Morrigan
15,458
2,324
0
447
6,580
2,323
750
2,447
3,776
60,027
5,137
L
Cerberus
fiv5tdb
Cerberus
5,822
439
198
4,715
14,539
9,028
0
3,227
11,312
20,399
0
L
Susano
g0lden10
Susano
3,211
670
0
1,853
11,376
3,066
0
1,448
9,928
0
21,623
L
Raijin
mattandtwo
Raijin
3,219
210
0
597
11,283
3,561
0
4,865
6,418
34,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
39,623
294
Minions Killed
348
0
Camps Cleared
0
1,291,969
Distance Traveled
1,310,742
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,858
490
18
1
0
276,148
0
L
Medusa
7,408
529
51
4
0
265,995
2
W
Izanami
8,329
595
92
7
0
227,084
3
W
Gilgamesh
6,348
453
44
3
0
246,535
3
L
King Arthur
7,251
518
80
6
0
272,727
1
W
Tsukuyomi
8,632
617
76
5
0
301,367
0
W
The Morrigan
9,456
675
118
8
0
259,608
2
L
Cerberus
8,164
583
30
2
0
264,657
1
L
Susano
6,443
460
49
4
0
280,739
1
L
Raijin
7,182
513
84
6
0
207,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role