Player Matchup

Baron Samedi
Baron Samedi
Batsheeba
Baron Samedi
Level 24
God Stats
16W - 17L
1,481 SR
Queue Stats
32W - 37L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FetoTraficante1
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,371 Elo+
Solo
Yemoja
Yemoja
KastielWrathBr
Yemoja
Level 27
God Stats
12W - 9L
1,557 SR
Queue Stats
48W - 62L
1,377 Elo+
Solo
Scylla
Scylla
SkidRow_18_
Scylla
Level 22
God Stats
6W - 2L
1,782 SR
Queue Stats
16W - 13L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
SntBiel
Gilgamesh
Level 25
God Stats
18W - 9L
1,538 SR
Queue Stats
231W - 246L
1,569 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,461 Elo+

VS

Team Averages
Level 19
1,501 SR
1,418 Elo+
Yemoja
Yemoja
Petryy17
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,459 Elo+
Solo
Fenrir
Fenrir
Sevichoo
Fenrir
Level 26
God Stats
6W - 9L
1,380 SR
Queue Stats
83W - 93L
1,318 Elo+
Solo
Kukulkan
Kukulkan
SkyllMyth
Kukulkan
Level 17
God Stats
5W - 6L
1,454 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Cerberus
Cerberus
Yentero
Cerberus
Level 28
God Stats
3W - 1L
1,817 SR
Queue Stats
156W - 114L
1,546 Elo+
Solo
Zeus
Zeus
missjullye
Zeus
Level 18
God Stats
4W - 7L
1,354 SR
Queue Stats
216W - 246L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batsheeba
Baron Samedi
20
4 / 6 / 19
14,420
1,030
29,753
22,527
9,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FetoTraficante1
Ah Muzen Cab
20
17 / 9 / 9
16,427
1,173
38,474
24,856
7,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 7 / 9
12,258
876
7,273
16,650
8,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
7 / 1 / 14
15,174
1,084
18,178
8,035
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SntBiel
Gilgamesh
20
8 / 5 / 15
15,021
1,073
22,320
24,934
33,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Petryy17
Yemoja
20
3 / 5 / 15
13,920
994
4,401
17,451
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Sevichoo
Fenrir
20
4 / 11 / 10
14,204
1,015
12,203
31,559
12,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SkyllMyth
Kukulkan
20
4 / 8 / 15
13,618
973
25,016
20,295
9,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Yentero
Cerberus
20
14 / 5 / 12
16,623
1,187
34,658
32,325
12,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 8 / 12
13,239
946
11,933
19,360
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
92
37
Kills
28
28
Deaths
37
66
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Batsheeba
Baron Samedi
4
6
19
2.25
W
Ah Muzen Cab
FetoTraficante1
Ah Muzen Cab
17
9
9
2.39
W
1
7
9
0.79
L
Yemoja
Petryy17
Yemoja
3
5
15
2.1
L
Fenrir
Sevichoo
Fenrir
4
11
10
0.82
W
Scylla
7
1
14
14
L
Kukulkan
SkyllMyth
Kukulkan
4
8
15
1.44
W
Gilgamesh
SntBiel
Gilgamesh
8
5
15
3.1
L
Cerberus
Yentero
Cerberus
14
5
12
4
L
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,998
Damage
88,211
97,002
Taken
120,990
62,930
Mitigated
60,844
17,315
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Batsheeba
Baron Samedi
29,753
1,238
3,039
4,492
22,527
9,918
0
19,766
2,761
46,665
0
W
Ah Muzen Cab
FetoTraficante1
Ah Muzen Cab
38,474
20,818
0
4,904
24,856
7,610
0
20,267
4,589
0
63,680
W
7,273
910
2,809
264
16,650
8,458
0
14,221
2,429
28,990
0
L
Yemoja
Petryy17
Yemoja
4,401
182
5,791
2,181
17,451
20,210
0
10,092
7,359
13,281
0
L
Fenrir
Sevichoo
Fenrir
12,203
4,464
244
2,429
31,559
12,565
0
13,588
17,971
0
47,387
W
Scylla
18,178
835
0
160
8,035
3,444
0
5,151
2,884
56,412
0
L
Kukulkan
SkyllMyth
Kukulkan
25,016
2,522
0
436
20,295
9,537
0
8,038
12,257
65,460
0
W
Gilgamesh
SntBiel
Gilgamesh
22,320
4,725
303
1,344
24,934
33,500
0
16,603
8,331
0
40,638
L
Cerberus
Yentero
Cerberus
34,658
994
827
9,819
32,325
12,182
0
17,784
14,541
56,167
0
L
11,933
2,534
0
1,702
19,360
6,350
0
5,702
13,658
35,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,300
Gold Earned
71,604
270
Minions Killed
320
6
Camps Cleared
9
1,301,434
Distance Traveled
1,264,277
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,420
1,030
38
3
0
246,189
2
W
Ah Muzen Cab
16,427
1,173
56
4
3
270,501
0
W
Yemoja
12,258
876
35
3
0
236,506
1
L
Yemoja
13,920
994
24
2
0
230,237
0
L
Fenrir
14,204
1,015
76
5
6
254,953
3
W
Scylla
15,174
1,084
108
8
2
277,731
0
L
Kukulkan
13,618
973
102
7
2
259,441
0
W
Gilgamesh
15,021
1,073
33
2
1
270,507
1
L
Cerberus
16,623
1,187
71
5
0
292,030
1
L
Zeus
13,239
946
47
3
1
227,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role