Player Matchup

Apollo
Apollo
Insanballer2
Apollo
Level 25
God Stats
65W - 69L
1,483 SR
Queue Stats
128W - 132L
1,382 Elo+
Solo
Hel
Hel
fris69
Hel
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 23L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
jaguirre1008
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,011 Elo+
Party 2
Team Averages
Level 45
1,494 SR
1,237 Elo+

VS

Team Averages
Level 32
1,512 SR
1,286 Elo+
Scylla
Scylla
GlassedOut
Scylla
Level 43
God Stats
3W - 1L
1,550 SR
Queue Stats
40W - 29L
1,347 Elo+
Party 1
Arachne
Arachne
NG ELectric
Arachne
Level 27
God Stats
2W - 0L
1,636 SR
Queue Stats
13W - 13L
1,257 Elo+
Party 1
Tyr
Tyr
yoyoTAPout
Tyr
Level 25
God Stats
7W - 6L
1,352 SR
Queue Stats
65W - 69L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 8 / 6
16,527
661
24,130
30,572
12,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
fris69
Hel
18
7 / 8 / 6
15,994
640
27,672
40,285
24,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jaguirre1008
Gilgamesh
17
2 / 14 / 7
14,684
587
14,297
30,965
15,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GlassedOut
Scylla
20
10 / 3 / 15
16,487
659
38,889
24,155
16,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
NG ELectric
Arachne
19
11 / 10 / 15
16,807
672
22,227
30,719
16,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 3 / 15
16,224
649
20,388
26,869
33,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
16
Kills
30
30
Deaths
16
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
GlassedOut
Scylla
10
3
15
5.83
L
Apollo
7
8
6
1.25
W
Arachne
NG ELectric
Arachne
11
10
15
1.85
L
Hel
fris69
Hel
7
8
6
1.25
L
Gilgamesh
jaguirre1008
Gilgamesh
2
14
7
0.39
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,099
Damage
81,504
101,822
Taken
81,743
51,261
Mitigated
66,366
42,913
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GlassedOut
Scylla
38,889
4,992
0
6,488
24,155
16,082
1,137
10,158
13,997
98,006
0
L
Apollo
24,130
17,739
0
2,556
30,572
12,072
2,083
13,510
16,226
0
84,320
W
Arachne
NG ELectric
Arachne
22,227
14,478
0
7,174
30,719
16,578
1,931
8,328
22,391
0
83,480
L
Hel
fris69
Hel
27,672
585
13,184
24,862
40,285
24,094
269
13,469
25,945
75,083
0
L
Gilgamesh
jaguirre1008
Gilgamesh
14,297
2,441
0
2,311
30,965
15,095
943
9,812
20,547
0
55,078
W
20,388
3,070
0
5,569
26,869
33,706
1,181
9,290
17,579
0
50,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
49,518
275
Minions Killed
212
0
Camps Cleared
0
1,171,791
Distance Traveled
1,298,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,487
659
98
4
0
418,504
2
L
Apollo
16,527
661
128
5
0
362,010
0
W
Arachne
16,807
672
73
3
0
399,212
0
L
Hel
15,994
640
76
3
0
480,234
0
L
Gilgamesh
14,684
587
71
3
0
329,547
0
W
Tyr
16,224
649
41
2
0
481,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role