Player Matchup

Nu Wa
Nu Wa
CaptSadbinch
Nu Wa
Level 29
God Stats
19W - 19L
1,468 SR
Queue Stats
92W - 124L
1,362 Elo+
Party 3
Cernunnos
Cernunnos
Gaga-axel44
Cernunnos
Level 28
God Stats
46W - 49L
1,455 SR
Queue Stats
160W - 182L
1,360 Elo+
Solo
Guan Yu
Guan Yu
Ptayhit149
Guan Yu
Level 35
God Stats
1W - 2L
1,239 SR
Queue Stats
61W - 88L
1,402 Elo+
Party 2
Chang'e
Chang'e
Timborama
Chang'e
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 74L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
saipel79
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,270 Elo+
Party 2
Team Averages
Level 25
1,480 SR
1,361 Elo+

VS

Team Averages
Level 16
1,471 SR
1,368 Elo+
Nu Wa
Nu Wa
Colliecat101
Nu Wa
Level 28
God Stats
3W - 6L
1,283 SR
Queue Stats
27W - 44L
1,261 Elo+
Solo
Ne Zha
Ne Zha
JestnJoker
Ne Zha
Level 15
God Stats
12W - 4L
1,717 SR
Queue Stats
200W - 210L
1,407 Elo+
Solo
Thoth
Thoth
SLOVAKpravi
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 105L
1,452 Elo+
Party 1
Izanami
Izanami
SaleJarac6
Izanami
Level 15
God Stats
21W - 16L
1,595 SR
Queue Stats
118W - 107L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
alohafordays808
Sun Wukong
Level 8
God Stats
1W - 1L
1,261 SR
Queue Stats
21W - 38L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
17,299
1,081
24,514
14,494
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Gaga-axel44
Cernunnos
20
6 / 14 / 8
15,626
977
19,247
35,659
10,874
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Ptayhit149
Guan Yu
20
5 / 1 / 9
15,849
991
16,490
25,793
26,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Timborama
Chang'e
20
7 / 9 / 11
15,928
996
23,406
29,472
8,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
saipel79
Sun Wukong
20
1 / 8 / 14
14,259
891
9,293
22,601
17,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 22
16,223
1,014
32,398
24,330
10,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
JestnJoker
Ne Zha
20
9 / 9 / 12
16,048
1,003
21,881
29,187
15,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 3 / 16
17,544
1,097
24,185
18,128
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SaleJarac6
Izanami
20
9 / 4 / 17
16,568
1,036
39,581
23,178
9,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
alohafordays808
Sun Wukong
16
0 / 1 / 2
11,682
730
142
2,757
901

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
103
24
Kills
34
35
Deaths
24
55
Assists
69
Player
Kills
Deaths
Assists
KDA
L
5
3
13
3.83
W
5
7
22
2.29
L
Cernunnos
Gaga-axel44
Cernunnos
6
14
8
0.71
W
Ne Zha
JestnJoker
Ne Zha
9
9
12
1.67
L
Guan Yu
Ptayhit149
Guan Yu
5
1
9
9.5
W
11
3
16
6.33
W
Izanami
SaleJarac6
Izanami
9
4
17
4.38
L
Chang'e
Timborama
Chang'e
7
9
11
1.39
W
Sun Wukong
alohafordays808
Sun Wukong
0
1
2
1
L
Sun Wukong
saipel79
Sun Wukong
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,950
Damage
118,187
128,019
Taken
97,580
67,812
Mitigated
44,498
25,084
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,514
5,930
307
3,254
14,494
5,123
0
7,874
6,620
77,001
0
W
32,398
9,098
0
0
24,330
10,965
0
11,742
12,588
73,636
0
L
Cernunnos
Gaga-axel44
Cernunnos
19,247
11,811
0
7,988
35,659
10,874
0
19,866
15,793
0
60,498
W
Ne Zha
JestnJoker
Ne Zha
21,881
4,989
0
1,846
29,187
15,694
0
10,807
18,380
0
43,271
L
Guan Yu
Ptayhit149
Guan Yu
16,490
4,151
3,286
4,967
25,793
26,213
0
8,359
17,434
0
57,510
W
24,185
927
386
1,094
18,128
7,526
0
11,211
6,917
70,239
0
W
Izanami
SaleJarac6
Izanami
39,581
33,395
0
4,048
23,178
9,412
0
12,250
10,928
0
106,339
L
Chang'e
Timborama
Chang'e
23,406
815
1,343
3,723
29,472
8,519
0
11,492
17,980
56,251
0
W
Sun Wukong
alohafordays808
Sun Wukong
142
0
0
0
2,757
901
0
1,910
847
0
1,345
L
Sun Wukong
saipel79
Sun Wukong
9,293
2,619
0
216
22,601
17,083
0
8,992
12,211
0
19,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,961
Gold Earned
78,065
371
Minions Killed
388
15
Camps Cleared
3
1,426,102
Distance Traveled
1,216,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,299
1,081
113
7
0
280,762
0
W
Nu Wa
16,223
1,014
74
5
0
270,079
0
L
Cernunnos
15,626
977
97
6
2
221,636
0
W
Ne Zha
16,048
1,003
52
3
1
308,661
0
L
Guan Yu
15,849
991
91
6
11
336,723
0
W
Thoth
17,544
1,097
89
6
0
331,745
0
W
Izanami
16,568
1,036
173
11
2
287,823
0
L
Chang'e
15,928
996
59
4
0
324,879
0
W
Sun Wukong
11,682
730
0
0
0
17,885
0
L
Sun Wukong
14,259
891
11
1
2
262,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role