Player Matchup

Zeus
Zeus
Da_Kid_Klutch
Zeus
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Danzaburou
Danzaburou
ElNitrom
Danzaburou
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
111W - 111L
1,475 Elo+
Solo
Kukulkan
Kukulkan
FireDragonDeej
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Cthulhu
Cthulhu
NoVa Weapon
Cthulhu
Level 29
God Stats
3W - 3L
1,765 SR
Queue Stats
62W - 37L
1,725 Elo+
Solo
Thanatos
Thanatos
ParvaTriP
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 1
Team Averages
Level 9
1,560 SR
1,510 Elo+

VS

Team Averages
Level 25
1,657 SR
1,481 Elo+
Artemis
Artemis
AngelicOwl
Artemis
Level 22
God Stats
17W - 9L
1,907 SR
Queue Stats
209W - 218L
1,435 Elo+
Solo
Bacchus
Bacchus
Fieesh
Bacchus
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 35L
1,512 Elo+
Solo
Hades
Hades
Pink CATctus
Hades
Level 29
God Stats
25W - 7L
1,641 SR
Queue Stats
341W - 322L
1,516 Elo+
Party 2
Chang'e
Chang'e
Screamschado
Chang'e
Level 29
God Stats
17W - 32L
1,606 SR
Queue Stats
332W - 311L
1,496 Elo+
Party 2
Tyr
Tyr
Trap floe
Tyr
Level 29
God Stats
11W - 21L
1,633 SR
Queue Stats
402W - 459L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 15 / 2
8,199
456
6,641
14,606
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ElNitrom
Danzaburou
4
1 / 1 / 0
5,429
302
1,898
3,152
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
8
0 / 12 / 0
5,992
333
2,798
10,545
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NoVa Weapon
Cthulhu
11
1 / 10 / 6
8,002
445
7,196
19,875
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ParvaTriP
Thanatos
10
2 / 10 / 3
7,676
426
6,375
14,805
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelicOwl
Artemis
13
9 / 2 / 15
9,825
546
10,129
10,440
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Fieesh
Bacchus
12
5 / 2 / 15
9,136
508
6,868
10,174
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
11 / 2 / 15
10,841
602
14,267
20,067
10,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Screamschado
Chang'e
16
13 / 0 / 10
10,708
595
10,650
14,901
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 2 / 6
9,992
555
6,532
10,040
6,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
108
6
Kills
47
48
Deaths
8
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
AngelicOwl
Artemis
9
2
15
8.25
L
2
15
2
0.2
L
Danzaburou
ElNitrom
Danzaburou
1
1
0
1
W
Bacchus
Fieesh
Bacchus
5
2
15
6.25
L
Kukulkan
0
12
0
0
L
Cthulhu
NoVa Weapon
Cthulhu
1
10
6
0.4
L
Thanatos
ParvaTriP
Thanatos
2
10
3
0.35
W
11
2
15
9.25
W
Chang'e
Screamschado
Chang'e
13
0
10
18
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
48,446
62,983
Taken
65,622
29,207
Mitigated
39,090
9,110
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AngelicOwl
Artemis
10,129
5,716
0
4,441
10,440
3,606
2,550
3,139
7,255
0
49,136
L
6,641
1,980
0
1,024
14,606
4,708
0
9,600
5,006
22,734
0
L
Danzaburou
ElNitrom
Danzaburou
1,898
1,294
0
528
3,152
847
0
1,543
1,609
0
7,566
W
Bacchus
Fieesh
Bacchus
6,868
980
0
1,836
10,174
12,479
886
1,896
8,278
20,543
0
L
Kukulkan
2,798
772
0
0
10,545
3,126
175
4,616
5,929
17,315
0
L
Cthulhu
NoVa Weapon
Cthulhu
7,196
669
69
2,034
19,875
15,850
0
10,442
9,433
25,891
0
L
Thanatos
ParvaTriP
Thanatos
6,375
2,324
0
5,455
14,805
4,676
0
5,584
9,221
0
30,738
W
14,267
3,092
729
10,344
20,067
10,995
2,140
6,680
13,183
71,892
0
W
Chang'e
Screamschado
Chang'e
10,650
1,651
1,885
10,081
14,901
5,424
745
2,153
12,708
59,321
0
W
6,532
1,349
0
1,493
10,040
6,586
4,066
2,429
7,563
0
44,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
50,502
159
Minions Killed
390
0
Camps Cleared
0
1,215,142
Distance Traveled
1,657,520
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,825
546
74
4
0
287,841
0
L
Zeus
8,199
456
24
1
0
224,969
4
L
Danzaburou
5,429
302
15
1
0
123,514
0
W
Bacchus
9,136
508
16
1
0
344,425
0
L
Kukulkan
5,992
333
31
2
0
278,078
0
L
Cthulhu
8,002
445
28
2
0
303,249
3
L
Thanatos
7,676
426
61
3
0
285,332
0
W
Hades
10,841
602
114
6
0
323,343
0
W
Chang'e
10,708
595
96
5
0
350,452
3
W
Tyr
9,992
555
90
5
0
351,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role