Player Matchup

Olorun
Olorun
CommandoWolf
Olorun
Level 26
God Stats
92W - 47L
1,648 SR
Queue Stats
217W - 149L
1,545 Elo+
Party 2
Thor
Thor
GipsusSlim
Thor
Level 27
God Stats
6W - 11L
1,479 SR
Queue Stats
297W - 337L
1,448 Elo+
Solo
Rama
Rama
KollSt0rm
Rama
Level 33
God Stats
20W - 12L
1,462 SR
Queue Stats
392W - 337L
1,529 Elo+
Party 2
Ymir
Ymir
Piertxusssss
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,493 Elo+
Solo
Janus
Janus
iCroCks
Janus
Level 29
God Stats
20W - 14L
1,624 SR
Queue Stats
50W - 42L
1,529 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,509 Elo+

VS

Team Averages
Level 27
1,575 SR
1,415 Elo+
Erlang Shen
Erlang Shen
AlefZero00
Erlang Shen
Level 19
God Stats
10W - 6L
1,681 SR
Queue Stats
40W - 42L
1,585 Elo+
Solo
Neith
Neith
DEATHANGEL01221
Neith
Level 27
God Stats
66W - 80L
1,480 SR
Queue Stats
410W - 527L
1,351 Elo+
Party 1
Geb
Geb
MrNoice20
Geb
Level 63
God Stats
3W - 3L
1,582 SR
Queue Stats
139W - 179L
1,440 Elo+
Party 1
Nemesis
Nemesis
TheE_KING_sLotH
Nemesis
Level 12
God Stats
22W - 30L
1,449 SR
Queue Stats
106W - 154L
1,322 Elo+
Party 1
Anubis
Anubis
wouldbeking111
Anubis
Level 15
God Stats
9W - 11L
1,686 SR
Queue Stats
191W - 310L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 0 / 11
11,405
600
12,776
8,158
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 5 / 3
9,881
520
4,796
10,522
8,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
19
9 / 0 / 8
12,404
653
14,459
13,055
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 9
9,456
498
4,852
9,210
8,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
iCroCks
Janus
15
6 / 1 / 10
10,396
547
13,070
9,412
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlefZero00
Erlang Shen
11
1 / 7 / 3
7,340
386
8,238
13,970
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
7,915
417
4,456
10,748
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 3
7,702
405
4,963
16,521
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 0
7,690
405
5,047
14,548
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 0
7,870
414
2,486
10,818
5,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
29
Kills
4
6
Deaths
29
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlefZero00
Erlang Shen
1
7
3
0.36
W
Olorun
6
0
11
11.5
L
0
7
0
0
W
6
5
3
1.5
W
Rama
9
0
8
13
L
1
3
3
0.83
W
2
0
9
6.5
L
2
7
0
0.29
W
Janus
iCroCks
Janus
6
1
10
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
25,190
50,357
Taken
66,605
28,537
Mitigated
37,003
20,973
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlefZero00
Erlang Shen
8,238
2,431
655
4,581
13,970
7,736
427
7,862
6,108
0
30,349
W
Olorun
12,776
6,262
560
6,158
8,158
3,552
5,207
1,638
6,520
76,746
0
L
4,456
582
0
2,208
10,748
3,636
0
2,616
8,132
0
49,016
W
4,796
1,523
0
1,046
10,522
8,137
2,300
1,008
9,514
0
34,679
W
Rama
14,459
11,316
0
7,384
13,055
5,234
6,012
1,590
11,465
0
90,870
L
4,963
477
0
2,927
16,521
14,276
0
8,844
7,677
18,561
0
W
4,852
1,007
0
704
9,210
8,731
348
1,838
7,372
31,200
0
L
5,047
516
0
795
14,548
5,408
181
5,946
8,602
0
41,165
W
Janus
iCroCks
Janus
13,070
806
0
5,121
9,412
2,883
475
1,375
8,037
58,921
0
L
2,486
243
0
3,011
10,818
5,947
0
5,784
5,034
45,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
38,517
505
Minions Killed
332
0
Camps Cleared
0
1,810,020
Distance Traveled
1,614,652
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,340
386
53
3
0
311,001
4
W
Olorun
11,405
600
138
7
0
344,596
1
L
Neith
7,915
417
91
5
0
289,602
9
W
Thor
9,881
520
64
3
0
351,716
0
W
Rama
12,404
653
145
8
0
331,282
3
L
Geb
7,702
405
21
1
0
398,165
5
W
Ymir
9,456
498
55
3
0
390,194
0
L
Nemesis
7,690
405
76
4
0
337,148
5
W
Janus
10,396
547
103
5
0
392,232
4
L
Anubis
7,870
414
91
5
0
278,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role