Player Matchup

Artemis
Artemis
Heáther
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,688 Elo+
Solo
Ao Kuang
Ao Kuang
JustTakeiTTT
Ao Kuang
Level 28
God Stats
1W - 3L
1,332 SR
Queue Stats
170W - 188L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
SoyGodVosZzz
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ZaBuGaRRR
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Scylla
Scylla
reicruz
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,595 Elo+

VS

Team Averages
Level 18
1,552 SR
1,560 Elo+
Artemis
Artemis
AceBad
Artemis
Level 7
God Stats
8W - 7L
1,331 SR
Queue Stats
308W - 235L
1,829 Elo+
Solo
Osiris
Osiris
ApolloCachorro
Osiris
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 15L
1,725 Elo+
Solo
Ra
Ra
Gnin97
Ra
Level 12
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 3L
1,265 Elo+
Solo
Da Ji
Da Ji
SadiCorno
Da Ji
Level 27
God Stats
24W - 16L
1,685 SR
Queue Stats
307W - 350L
1,458 Elo+
Solo
Ymir
Ymir
SntBiel
Ymir
Level 25
God Stats
3W - 0L
1,877 SR
Queue Stats
69W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heáther
Artemis
12
3 / 5 / 3
7,672
480
6,254
12,156
3,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
JustTakeiTTT
Ao Kuang
15
8 / 3 / 1
9,081
568
14,397
13,622
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SoyGodVosZzz
Sun Wukong
15
3 / 2 / 3
9,122
570
8,619
12,490
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
ZaBuGaRRR
Sylvanus
11
2 / 6 / 5
7,159
447
3,666
10,053
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
reicruz
Scylla
11
0 / 8 / 4
6,871
429
3,830
8,903
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceBad
Artemis
14
6 / 4 / 5
9,270
579
14,292
12,046
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 4
8,890
556
5,643
11,628
8,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
6 / 5 / 5
8,839
552
6,976
9,040
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SadiCorno
Da Ji
13
5 / 1 / 5
8,581
536
8,008
9,630
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
SntBiel
Ymir
12
5 / 3 / 8
8,738
546
7,882
13,751
10,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
24
24
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceBad
Artemis
6
4
5
2.13
W
2
3
4
1.33
W
Ra
6
5
5
1.7
L
Artemis
Heáther
Artemis
3
5
3
0.9
L
Ao Kuang
JustTakeiTTT
Ao Kuang
8
3
1
2.83
W
Da Ji
SadiCorno
Da Ji
5
1
5
7.5
W
Ymir
SntBiel
Ymir
5
3
8
3
L
Sun Wukong
SoyGodVosZzz
Sun Wukong
3
2
3
2.25
L
Sylvanus
ZaBuGaRRR
Sylvanus
2
6
5
0.75
L
Scylla
reicruz
Scylla
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
42,801
57,224
Taken
56,095
28,288
Mitigated
30,235
11,614
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceBad
Artemis
14,292
7,997
0
2,686
12,046
4,098
2,511
4,782
7,240
0
62,078
W
5,643
1,601
0
3,185
11,628
8,698
149
1,919
9,709
0
49,816
W
Ra
6,976
576
711
1,749
9,040
3,435
405
6,210
2,626
38,630
0
L
Artemis
Heáther
Artemis
6,254
2,930
0
3,417
12,156
3,910
0
1,797
10,315
0
32,432
L
Ao Kuang
JustTakeiTTT
Ao Kuang
14,397
3,485
0
2,320
13,622
5,576
0
3,596
9,902
62,282
0
W
Da Ji
SadiCorno
Da Ji
8,008
2,909
0
3,837
9,630
3,724
1,125
1,976
7,654
0
46,135
W
Ymir
SntBiel
Ymir
7,882
1,889
0
1,662
13,751
10,280
396
6,366
7,299
24,542
0
L
Sun Wukong
SoyGodVosZzz
Sun Wukong
8,619
2,287
0
3,905
12,490
7,734
471
1,197
11,225
0
54,384
L
Sylvanus
ZaBuGaRRR
Sylvanus
3,666
1,711
692
1,275
10,053
7,836
0
3,076
6,905
15,041
2,155
L
Scylla
reicruz
Scylla
3,830
847
0
5
8,903
3,232
546
4,696
4,019
29,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
44,318
370
Minions Killed
395
0
Camps Cleared
0
1,373,478
Distance Traveled
1,463,310
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,270
579
97
6
0
272,755
2
W
Osiris
8,890
556
95
6
0
304,492
4
W
Ra
8,839
552
74
5
0
269,586
2
L
Artemis
7,672
480
52
3
0
264,338
1
L
Ao Kuang
9,081
568
99
6
0
285,124
0
W
Da Ji
8,581
536
83
5
0
337,158
2
W
Ymir
8,738
546
46
3
0
279,319
2
L
Sun Wukong
9,122
570
124
8
0
319,622
1
L
Sylvanus
7,159
447
37
2
0
256,772
3
L
Scylla
6,871
429
58
4
0
247,622
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role