Player Matchup

Gilgamesh
Gilgamesh
Debatable3178
Gilgamesh
Level 42
God Stats
4W - 3L
1,511 SR
Queue Stats
32W - 46L
1,442 Elo+
Solo
Anhur
Anhur
Dreamtrikz
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,401 Elo+
Solo
Eset
Eset
Rhino Ripper207
Eset
Level 48
God Stats
16W - 12L
1,604 SR
Queue Stats
390W - 318L
1,510 Elo+
Solo
Team Averages
Level 62
1,538 SR
1,451 Elo+

VS

Team Averages
Level 90
1,585 SR
1,565 Elo+
Danzaburou
Danzaburou
RelaxingEnd1888
Danzaburou
Level 40
God Stats
70W - 45L
1,647 SR
Queue Stats
193W - 177L
1,564 Elo+
Party 1
Chronos
Chronos
WombRaider05
Chronos
Level 144
God Stats
7W - 4L
1,669 SR
Queue Stats
327W - 334L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
deathandorder
Jormungandr
Level 85
God Stats
2W - 3L
1,440 SR
Queue Stats
71W - 85L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Debatable3178
Gilgamesh
14
8 / 4 / 7
11,546
679
14,643
16,906
14,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
16
5 / 5 / 12
12,184
717
10,676
15,043
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 7 / 11
12,336
726
19,297
16,312
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RelaxingEnd1888
Danzaburou
17
6 / 6 / 7
13,426
790
10,372
14,661
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
WombRaider05
Chronos
15
4 / 7 / 7
12,049
709
12,047
17,243
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
deathandorder
Jormungandr
16
5 / 8 / 5
12,507
736
11,056
22,851
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
15
16
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Debatable3178
Gilgamesh
8
4
7
2.88
L
Anhur
5
5
12
2.2
W
Danzaburou
RelaxingEnd1888
Danzaburou
6
6
7
1.58
L
8
7
11
1.93
W
Chronos
WombRaider05
Chronos
4
7
7
1.07
W
Jormungandr
deathandorder
Jormungandr
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,616
Damage
33,475
48,261
Taken
54,755
27,124
Mitigated
30,865
8,071
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Debatable3178
Gilgamesh
14,643
3,869
465
1,763
16,906
14,463
726
6,631
10,275
0
33,151
L
Anhur
10,676
5,091
0
2,481
15,043
5,809
367
7,213
7,830
0
61,383
W
Danzaburou
RelaxingEnd1888
Danzaburou
10,372
3,278
0
3,892
14,661
5,597
2,363
5,635
8,738
0
44,272
L
19,297
2,109
573
2,789
16,312
6,852
360
9,309
7,003
60,064
0
W
Chronos
WombRaider05
Chronos
12,047
1,860
0
4,162
17,243
7,229
1,366
4,921
11,950
55,610
0
W
Jormungandr
deathandorder
Jormungandr
11,056
1,956
0
2,681
22,851
18,039
222
7,649
14,232
38,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
37,982
188
Minions Killed
180
0
Camps Cleared
0
876,530
Distance Traveled
855,338
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,546
679
37
2
0
320,370
1
L
Anhur
12,184
717
75
4
0
282,046
3
W
Danzaburou
13,426
790
55
3
0
282,767
1
L
Eset
12,336
726
76
4
0
274,114
0
W
Chronos
12,049
709
70
4
0
295,535
3
W
Jormungandr
12,507
736
55
3
0
277,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role