Player Matchup

Medusa
Medusa
Casual_Forces
Medusa
Level 49
God Stats
1W - 1L
1,705 SR
Queue Stats
50W - 23L
1,685 Elo+
Party 2
Sun Wukong
Sun Wukong
Kelborn13
Sun Wukong
Level 100
God Stats
0W - 1L
1,430 SR
Queue Stats
49W - 25L
1,651 Elo+
Party 2
Zeus
Zeus
xagra12
Zeus
Level 65
God Stats
11W - 10L
1,613 SR
Queue Stats
51W - 29L
1,591 Elo+
Party 2
Team Averages
Level 71
1,582 SR
1,642 Elo+

VS

Team Averages
Level 112
1,602 SR
1,371 Elo+
Ares
Ares
Pascatio
Ares
Level 88
God Stats
7W - 2L
1,775 SR
Queue Stats
204W - 185L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Pøffy
Gilgamesh
Level 139
God Stats
6W - 2L
1,531 SR
Queue Stats
13W - 22L
1,291 Elo+
Party 1
Hades
Hades
Tosh
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
12,548
697
14,319
17,841
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Kelborn13
Sun Wukong
14
7 / 5 / 8
12,262
681
18,634
23,806
16,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
xagra12
Zeus
16
4 / 6 / 10
12,056
670
22,775
11,449
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 6 / 13
11,665
648
11,240
24,054
29,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Pøffy
Gilgamesh
17
10 / 6 / 6
14,276
793
21,390
26,697
24,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Tosh
Hades
16
5 / 4 / 11
12,803
711
10,110
16,195
12,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
16
Kills
17
17
Deaths
16
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
Sun Wukong
Kelborn13
Sun Wukong
7
5
8
2.2
W
Ares
2
6
13
1.42
W
Gilgamesh
Pøffy
Gilgamesh
10
6
6
2.17
W
Hades
Tosh
Hades
5
4
11
2.63
L
Zeus
xagra12
Zeus
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,728
Damage
42,740
53,096
Taken
66,946
26,811
Mitigated
65,381
14,123
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,319
8,868
0
5,819
17,841
6,639
183
8,732
8,857
0
78,509
L
Sun Wukong
Kelborn13
Sun Wukong
18,634
4,820
0
7,406
23,806
16,500
362
7,387
16,045
0
44,102
W
Ares
11,240
541
0
1,920
24,054
29,202
600
7,551
16,503
28,143
0
W
Gilgamesh
Pøffy
Gilgamesh
21,390
5,674
481
1,074
26,697
24,085
1,726
8,317
18,380
0
59,130
W
Hades
Tosh
Hades
10,110
866
1,747
5,653
16,195
12,094
1,049
6,943
9,252
44,970
0
L
Zeus
xagra12
Zeus
22,775
1,246
0
898
11,449
3,672
570
5,145
6,208
71,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
38,744
213
Minions Killed
152
0
Camps Cleared
0
921,337
Distance Traveled
944,433
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,548
697
100
6
0
297,800
3
L
Sun Wukong
12,262
681
25
1
0
339,260
4
W
Ares
11,665
648
21
1
0
299,219
3
W
Gilgamesh
14,276
793
49
3
0
336,041
2
W
Hades
12,803
711
82
5
0
309,173
0
L
Zeus
12,056
670
88
5
0
284,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role