Player Matchup

Aphrodite
Aphrodite
Diamond III
AlaricMoon4
Aphrodite
Diamond III
Level 103
God Stats
1W - 2L
1,342 SR
Queue Stats
51W - 29L
2,318 MMR
Solo
Cerberus
Cerberus
Diamond IV
Jonny99
Cerberus
Diamond IV
Level 143
God Stats
12W - 29L
1,489 SR
Queue Stats
860W - 847L
2,275 MMR
Solo
Chaac
Chaac
Diamond IV
MoDuS-MDS
Chaac
Diamond IV
Level 156
God Stats
73W - 62L
1,607 SR
Queue Stats
234W - 221L
2,228 MMR
Solo
Chiron
Chiron
Diamond IV
Zumbatumba66
Chiron
Diamond IV
Level 155
God Stats
0W - 3L
1,698 SR
Queue Stats
80W - 63L
2,148 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
isradical03
Ne Zha
Diamond III
Level 144
God Stats
1W - 1L
1,691 SR
Queue Stats
142W - 122L
2,305 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,566 SR
2,255 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,767 SR
2,147 MMR
Zeus
Zeus
Diamond V
Markitus488
Zeus
Diamond V
Level 149
God Stats
48W - 26L
1,852 SR
Queue Stats
756W - 759L
2,200 MMR
Solo
Loki
Loki
Diamond IV
Scumbag_Loki
Loki
Diamond IV
Level 65
God Stats
106W - 65L
1,937 SR
Queue Stats
131W - 110L
2,203 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
alfze
Danzaburou
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
guillemTO
Apollo
Masters
Level 158
God Stats
16W - 2L
1,788 SR
Queue Stats
165W - 140L
2,637 MMR
Solo
Sobek
Sobek
Platinum I
yCythraul
Sobek
Platinum I
Level 160
God Stats
5W - 3L
1,757 SR
Queue Stats
90W - 66L
2,198 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlaricMoon4
Aphrodite
15
2 / 5 / 0
9,948
497
10,636
13,258
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Jonny99
Cerberus
13
1 / 8 / 2
8,904
445
6,475
24,466
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
MoDuS-MDS
Chaac
16
0 / 6 / 0
9,843
492
12,101
24,297
20,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
15
1 / 6 / 1
9,234
462
7,929
16,868
6,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
1 / 4 / 2
9,579
479
8,488
16,892
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiTiamatAthenaSet

VS

Bans
NemesisAo KuangHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,707
535
13,975
10,190
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 0 / 7
12,907
645
19,814
15,911
11,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
alfze
Danzaburou
19
9 / 2 / 4
13,503
675
14,368
15,070
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
guillemTO
Apollo
19
9 / 1 / 8
12,176
609
13,589
12,684
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
yCythraul
Sobek
16
1 / 0 / 17
11,208
560
11,834
20,836
20,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
29
29
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlaricMoon4
Aphrodite
2
5
0
0.4
L
Cerberus
Jonny99
Cerberus
1
8
2
0.25
W
3
2
8
3.5
L
Chaac
MoDuS-MDS
Chaac
0
6
0
0
W
7
0
7
10.5
L
Chiron
1
6
1
0.25
W
Danzaburou
alfze
Danzaburou
9
2
4
5.5
W
Apollo
guillemTO
Apollo
9
1
8
13
L
Ne Zha
1
4
2
0.5
W
Sobek
yCythraul
Sobek
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
73,580
95,781
Taken
74,691
54,670
Mitigated
46,646
33,746
Healing
28,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlaricMoon4
Aphrodite
10,636
1,637
3,849
6,043
13,258
5,834
686
6,497
6,761
55,106
0
L
Cerberus
Jonny99
Cerberus
6,475
153
0
4,368
24,466
14,959
0
11,942
12,524
39,022
0
W
13,975
1,598
0
3,053
10,190
3,294
1,024
5,328
4,862
70,873
0
L
Chaac
MoDuS-MDS
Chaac
12,101
1,982
0
9,425
24,297
20,321
0
3,929
20,368
0
82,527
W
19,814
6,235
0
5,748
15,911
11,435
1,266
1,016
14,895
0
99,583
L
Chiron
7,929
2,689
348
3,160
16,868
6,489
0
782
16,066
0
63,314
W
Danzaburou
alfze
Danzaburou
14,368
6,121
0
7,089
15,070
6,089
1,607
1,168
13,902
0
84,477
W
Apollo
guillemTO
Apollo
13,589
7,096
0
2,812
12,684
5,407
3,444
1,196
11,488
0
99,924
L
Ne Zha
8,488
1,147
0
6,553
16,892
7,067
763
2,659
14,086
0
78,841
W
Sobek
yCythraul
Sobek
11,834
1,026
0
9,359
20,836
20,421
370
9,221
11,615
37,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
60,501
626
Minions Killed
610
0
Camps Cleared
0
1,759,444
Distance Traveled
2,053,573
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,948
497
124
6
0
294,880
4
L
Cerberus
8,904
445
87
4
0
366,722
2
W
Zeus
10,707
535
117
6
0
353,285
4
L
Chaac
9,843
492
148
7
0
347,534
4
W
Loki
12,907
645
170
9
0
465,353
8
L
Chiron
9,234
462
121
6
0
338,635
5
W
Danzaburou
13,503
675
138
7
0
341,278
7
W
Apollo
12,176
609
139
7
0
456,450
1
L
Ne Zha
9,579
479
146
7
0
411,673
5
W
Sobek
11,208
560
46
2
0
437,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role