Player Matchup

Cerberus
Cerberus
DaPimpDolphin
Cerberus
Level 24
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Thor
Thor
Tupacs2ndCousin
Thor
Level 17
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Anubis
Anubis
wiIton-
Anubis
Level 6
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,545 SR
1,305 Elo+

VS

Team Averages
Level 65
1,380 SR
1,506 Elo+
Guan Yu
Guan Yu
Imperial_God26
Guan Yu
Level 29
God Stats
3W - 2L
1,388 SR
Queue Stats
77W - 94L
1,409 Elo+
Party 2
Merlin
Merlin
aruclan40
Merlin
Level 128
God Stats
34W - 41L
1,526 SR
Queue Stats
135W - 165L
1,499 Elo+
Party 2
Neith
Neith
flythebaddie23
Neith
Level 38
God Stats
3W - 1L
1,227 SR
Queue Stats
76W - 97L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaPimpDolphin
Cerberus
12
2 / 9 / 4
9,893
582
8,438
19,334
15,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 3 / 2
10,123
595
3,537
8,589
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
wiIton-
Anubis
14
3 / 8 / 3
10,598
623
9,408
14,879
6,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
11,491
676
5,356
12,752
9,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
aruclan40
Merlin
17
12 / 0 / 6
12,859
756
17,690
7,443
2,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 5 / 13
11,185
658
12,424
11,353
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaPimpDolphin
Cerberus
2
9
4
0.44
W
4
3
13
3.5
L
3
3
2
1.33
W
Merlin
aruclan40
Merlin
12
0
6
15
W
4
5
13
2.1
L
Anubis
wiIton-
Anubis
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
35,470
42,802
Taken
31,548
25,775
Mitigated
14,444
5,272
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaPimpDolphin
Cerberus
8,438
407
0
1,926
19,334
15,257
0
8,232
11,102
31,900
0
W
5,356
896
2,269
2,527
12,752
9,307
302
8,059
4,693
0
27,492
L
3,537
433
0
0
8,589
4,331
0
3,158
5,431
0
21,557
W
Merlin
aruclan40
Merlin
17,690
531
0
2,502
7,443
2,180
920
4,103
3,340
63,033
0
W
12,424
5,446
0
2,164
11,353
2,957
2,082
5,770
5,583
0
44,256
L
Anubis
wiIton-
Anubis
9,408
637
0
3,346
14,879
6,187
0
6,382
8,497
49,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
35,535
152
Minions Killed
176
0
Camps Cleared
0
800,312
Distance Traveled
885,766
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,893
582
47
3
0
280,566
5
W
Guan Yu
11,491
676
36
2
0
316,758
3
L
Thor
10,123
595
26
2
0
276,489
0
W
Merlin
12,859
756
77
5
0
291,398
1
W
Neith
11,185
658
63
4
0
277,610
2
L
Anubis
10,598
623
79
5
0
243,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role