Player Matchup

Apollo
Apollo
ApolloKage
Apollo
Level 61
God Stats
7W - 2L
1,651 SR
Queue Stats
18W - 11L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Heppytica
Cthulhu
Level 126
God Stats
7W - 9L
1,541 SR
Queue Stats
106W - 89L
1,462 Elo+
Solo
Da Ji
Da Ji
Okizukaze
Da Ji
Level 99
God Stats
35W - 30L
1,617 SR
Queue Stats
281W - 286L
1,552 Elo+
Party 2
Tiamat
Tiamat
Prilog
Tiamat
Level 102
God Stats
6W - 8L
1,308 SR
Queue Stats
302W - 302L
1,556 Elo+
Party 2
Athena
Athena
Rengekko
Athena
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,522 Elo+

VS

Team Averages
Level 91
1,603 SR
1,617 Elo+
Sol
Sol
Hexed07
Sol
Level 42
God Stats
1W - 1L
1,760 SR
Queue Stats
189W - 135L
1,725 Elo+
Party 4
Tyr
Tyr
JONNYELBRAVO
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Oniboros
Gilgamesh
Level 125
God Stats
6W - 8L
1,346 SR
Queue Stats
111W - 105L
1,539 Elo+
Solo
Ganesha
Ganesha
Rhydor
Ganesha
Level 146
God Stats
4W - 4L
1,594 SR
Queue Stats
183W - 190L
1,580 Elo+
Party 3
Ullr
Ullr
ffonzz
Ullr
Level 25
God Stats
9W - 5L
1,816 SR
Queue Stats
76W - 40L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ApolloKage
Apollo
11
5 / 1 / 3
6,671
667
6,933
7,616
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Heppytica
Cthulhu
10
0 / 1 / 5
5,727
573
4,922
6,248
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Okizukaze
Da Ji
10
7 / 1 / 1
6,227
623
4,442
5,629
2,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Prilog
Tiamat
10
0 / 0 / 6
5,683
568
5,362
2,582
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Rengekko
Athena
9
2 / 0 / 6
5,765
577
2,384
5,589
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 3 / 0
4,457
446
3,120
5,281
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,382
538
1,333
8,713
4,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Oniboros
Gilgamesh
9
2 / 5 / 0
5,639
564
3,924
7,739
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Rhydor
Ganesha
8
0 / 2 / 1
5,003
500
1,641
6,169
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
ffonzz
Ullr
9
1 / 2 / 1
5,721
572
1,590
6,357
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
ApolloKage
Apollo
5
1
3
6.5
W
Cthulhu
Heppytica
Cthulhu
0
1
5
2.5
L
Sol
0
3
0
0
L
0
2
0
0
W
Da Ji
Okizukaze
Da Ji
7
1
1
7.5
L
Gilgamesh
Oniboros
Gilgamesh
2
5
0
0.4
W
Tiamat
Prilog
Tiamat
0
0
6
3
W
Athena
Rengekko
Athena
2
0
6
5
L
Ganesha
Rhydor
Ganesha
0
2
1
0.25
L
Ullr
ffonzz
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,043
Damage
11,608
27,664
Taken
34,259
13,481
Mitigated
12,531
11,965
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ApolloKage
Apollo
6,933
4,028
0
5,324
7,616
2,463
505
2,135
5,481
0
45,831
W
Cthulhu
Heppytica
Cthulhu
4,922
696
225
2,599
6,248
4,347
22
102
6,146
31,722
0
L
Sol
3,120
1,581
0
2,408
5,281
782
0
510
4,771
21,318
0
L
1,333
316
0
2,438
8,713
4,094
0
3,867
4,393
0
26,714
W
Da Ji
Okizukaze
Da Ji
4,442
1,117
0
343
5,629
2,059
122
0
5,629
0
29,033
L
Gilgamesh
Oniboros
Gilgamesh
3,924
1,103
0
1,081
7,739
3,117
0
1,804
5,760
0
25,194
W
Tiamat
Prilog
Tiamat
5,362
530
0
1,026
2,582
1,826
409
246
2,336
29,966
0
W
Athena
Rengekko
Athena
2,384
827
0
2,448
5,589
2,786
21
2,278
3,311
8,193
0
L
Ganesha
Rhydor
Ganesha
1,641
53
0
1,872
6,169
2,639
0
2,273
3,782
15,396
0
L
Ullr
ffonzz
Ullr
1,590
894
0
1,936
6,357
1,899
0
3,282
2,885
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
26,202
314
Minions Killed
253
0
Camps Cleared
0
910,562
Distance Traveled
856,275
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,671
667
100
10
0
165,232
0
W
Cthulhu
5,727
573
66
7
0
175,277
0
L
Sol
4,457
446
48
5
0
157,223
0
L
Tyr
5,382
538
69
7
0
169,803
3
W
Da Ji
6,227
623
61
6
0
180,176
3
L
Gilgamesh
5,639
564
52
5
0
176,841
1
W
Tiamat
5,683
568
77
8
0
192,479
1
W
Athena
5,765
577
10
1
0
197,398
4
L
Ganesha
5,003
500
14
1
0
192,046
3
L
Ullr
5,721
572
70
7
0
160,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role