Player Matchup

Hel
Hel
CageyStarfish
Hel
Level 104
God Stats
1W - 1L
1,537 SR
Queue Stats
9W - 9L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
JP_SavageKilla
Danzaburou
Level 109
God Stats
0W - 1L
1,657 SR
Queue Stats
4W - 3L
1,768 Elo+
Party 1
Bellona
Bellona
UgandaKnuckles97
Bellona
Level 17
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 3L
1,697 Elo+
Party 1
Team Averages
Level 77
1,664 SR
1,722 Elo+

VS

Team Averages
Level 76
1,430 SR
1,454 Elo+
Nike
Nike
FrankElias22
Nike
Level 12
God Stats
17W - 20L
1,319 SR
Queue Stats
114W - 131L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
JumpedStingray0
Gilgamesh
Level 106
God Stats
6W - 6L
1,472 SR
Queue Stats
49W - 38L
1,471 Elo+
Party 2
Olorun
Olorun
MrGummybear9000
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,834
631
7,228
11,419
4,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
JP_SavageKilla
Danzaburou
12
0 / 6 / 1
8,585
613
6,558
11,520
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
7,492
535
3,987
10,055
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
9,476
677
3,681
8,158
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
JumpedStingray0
Gilgamesh
14
12 / 1 / 3
11,259
804
13,194
9,158
6,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 14
9,875
705
8,396
7,853
3,538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
0
11
7.5
L
Danzaburou
JP_SavageKilla
Danzaburou
0
6
1
0.08
W
Gilgamesh
JumpedStingray0
Gilgamesh
12
1
3
13.5
W
2
0
14
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
25,271
32,994
Taken
25,169
14,973
Mitigated
13,920
7,451
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,228
281
2,052
3,701
11,419
4,604
0
3,570
7,849
39,095
0
W
3,681
408
0
1,653
8,158
4,076
565
3,318
4,840
0
22,792
L
Danzaburou
JP_SavageKilla
Danzaburou
6,558
2,349
0
1,424
11,520
5,277
0
2,364
9,156
0
47,826
W
Gilgamesh
JumpedStingray0
Gilgamesh
13,194
2,809
0
1,968
9,158
6,306
990
1,687
7,471
0
40,506
W
8,396
3,703
1,417
5,137
7,853
3,538
1,709
2,593
5,260
64,928
0
L
3,987
260
0
274
10,055
5,092
0
2,592
7,463
0
13,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
30,610
153
Minions Killed
185
0
Camps Cleared
0
721,471
Distance Traveled
796,630
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,834
631
56
4
0
254,398
2
W
Nike
9,476
677
59
4
0
263,510
0
L
Danzaburou
8,585
613
73
5
0
223,173
2
W
Gilgamesh
11,259
804
34
2
0
266,181
3
W
Olorun
9,875
705
92
7
0
266,939
9
L
Bellona
7,492
535
24
2
0
243,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role