Player Matchup

Pele
Pele
CommanderTan
Pele
Level 84
God Stats
8W - 4L
1,568 SR
Queue Stats
92W - 79L
1,533 Elo+
Party 3
Athena
Athena
Ebesi
Athena
Level 85
God Stats
12W - 11L
1,717 SR
Queue Stats
330W - 241L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
JDCcool
Hou Yi
Level 155
God Stats
35W - 22L
1,677 SR
Queue Stats
552W - 394L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Thane373
Gilgamesh
Level 29
God Stats
26W - 19L
1,609 SR
Queue Stats
113W - 64L
1,640 Elo+
Party 1
Merlin
Merlin
heaven2012
Merlin
Level 45
God Stats
6W - 6L
1,617 SR
Queue Stats
127W - 120L
1,496 Elo+
Party 3
Team Averages
Level 80
1,638 SR
1,588 Elo+

VS

Team Averages
Level 64
1,406 SR
1,628 Elo+
Ra
Ra
Aquador47
Ra
Level 72
God Stats
2W - 3L
1,253 SR
Queue Stats
19W - 11L
1,739 Elo+
Party 2
Mulan
Mulan
ChristianGirl
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 2
Loki
Loki
ClapFist
Loki
Level 84
God Stats
0W - 2L
1,279 SR
Queue Stats
47W - 27L
1,609 Elo+
Party 2
Artemis
Artemis
Heishiken
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,468 Elo+
Solo
Ganesha
Ganesha
Mmoogl
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 8
12,929
646
15,821
17,717
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Ebesi
Athena
15
2 / 3 / 12
10,369
518
8,577
18,507
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
JDCcool
Hou Yi
19
8 / 2 / 6
12,191
610
13,283
13,945
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Thane373
Gilgamesh
18
5 / 3 / 3
11,579
579
9,947
12,037
12,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
heaven2012
Merlin
16
3 / 6 / 11
10,761
538
10,878
10,908
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 4
11,957
598
16,114
15,522
6,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 6 / 2
9,619
481
8,377
16,865
17,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
17
6 / 7 / 4
10,989
549
7,989
16,778
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Heishiken
Artemis
16
1 / 4 / 2
9,242
462
9,534
13,443
4,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Mmoogl
Ganesha
12
0 / 7 / 12
8,481
424
7,616
19,119
12,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
32
Kills
18
18
Deaths
32
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
8
4
1.38
L
2
6
2
0.5
L
Loki
6
7
4
1.14
W
14
4
8
4.5
W
Athena
Ebesi
Athena
2
3
12
2.67
L
Artemis
Heishiken
Artemis
1
4
2
0.5
W
Hou Yi
JDCcool
Hou Yi
8
2
6
5.5
L
Ganesha
Mmoogl
Ganesha
0
7
12
0.86
W
Gilgamesh
Thane373
Gilgamesh
5
3
3
2.17
W
Merlin
heaven2012
Merlin
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
49,630
73,114
Taken
81,727
48,406
Mitigated
46,086
18,996
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,114
1,052
818
3,566
15,522
6,835
156
6,810
8,362
69,946
0
L
8,377
1,552
0
4,677
16,865
17,252
617
2,241
14,510
0
52,753
L
Loki
7,989
2,487
0
4,133
16,778
5,631
1,454
1,741
14,920
0
68,502
W
15,821
4,670
0
6,312
17,717
7,971
855
7,086
10,581
0
82,656
W
Athena
Ebesi
Athena
8,577
2,375
0
2,576
18,507
17,915
1,205
6,621
11,886
46,978
0
L
Artemis
Heishiken
Artemis
9,534
4,646
0
5,165
13,443
4,318
518
3,506
9,819
0
58,995
W
Hou Yi
JDCcool
Hou Yi
13,283
7,966
0
6,673
13,945
5,764
3,105
2,432
11,513
0
88,476
L
Ganesha
Mmoogl
Ganesha
7,616
570
228
896
19,119
12,050
0
4,318
14,661
26,301
0
W
Gilgamesh
Thane373
Gilgamesh
9,947
3,495
0
2,051
12,037
12,389
237
246
11,416
0
67,655
W
Merlin
heaven2012
Merlin
10,878
843
0
1,384
10,908
4,367
1,386
7,345
3,563
49,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
50,288
582
Minions Killed
474
0
Camps Cleared
0
1,847,575
Distance Traveled
1,843,780
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,957
598
126
6
0
353,910
3
L
Mulan
9,619
481
109
5
0
324,572
4
L
Loki
10,989
549
117
6
0
398,168
0
W
Pele
12,929
646
138
7
0
414,689
2
W
Athena
10,369
518
65
3
0
373,064
5
L
Artemis
9,242
462
102
5
0
364,679
3
W
Hou Yi
12,191
610
130
7
0
346,718
2
L
Ganesha
8,481
424
20
1
0
402,451
4
W
Gilgamesh
11,579
579
133
7
0
381,207
6
W
Merlin
10,761
538
116
6
0
331,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role