Player Matchup

Anubis
Anubis
Stay ReIentless
Anubis
Level 121
God Stats
1W - 3L
1,379 SR
Queue Stats
313W - 289L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Thesharpgod1
Gilgamesh
Level 85
God Stats
15W - 9L
1,500 SR
Queue Stats
376W - 321L
1,525 Elo+
Party 1
Chernobog
Chernobog
XprtFxZion
Chernobog
Level 68
God Stats
5W - 4L
1,813 SR
Queue Stats
175W - 237L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
akakino
Aphrodite
Level 81
God Stats
59W - 49L
1,585 SR
Queue Stats
167W - 213L
1,526 Elo+
Party 2
Chaac
Chaac
dingowarrior666
Chaac
Level 160
God Stats
29W - 33L
1,393 SR
Queue Stats
477W - 507L
1,480 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,504 Elo+

VS

Team Averages
Level 91
1,510 SR
1,530 Elo+
Ares
Ares
KJEEZY1516
Ares
Level 103
God Stats
0W - 3L
1,295 SR
Queue Stats
28W - 23L
1,546 Elo+
Party 3
Hel
Hel
KiKOOKIWI
Hel
Level 69
God Stats
88W - 86L
1,655 SR
Queue Stats
222W - 223L
1,582 Elo+
Party 4
Gilgamesh
Gilgamesh
Yoichi_Yukimura0
Gilgamesh
Level 76
God Stats
7W - 4L
1,624 SR
Queue Stats
379W - 382L
1,494 Elo+
Party 4
Bellona
Bellona
lilmoeboytheOG
Bellona
Level 85
God Stats
1W - 5L
1,279 SR
Queue Stats
216W - 208L
1,554 Elo+
Party 3
Chiron
Chiron
pigeon_25
Chiron
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
187W - 170L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 10
13,143
597
23,128
21,408
10,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Thesharpgod1
Gilgamesh
20
11 / 5 / 14
13,281
604
18,141
19,626
9,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
XprtFxZion
Chernobog
19
0 / 4 / 13
12,387
563
9,109
16,131
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
akakino
Aphrodite
17
4 / 5 / 14
12,630
574
6,382
23,895
11,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 3 / 14
13,544
616
16,488
24,186
25,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
10,792
491
9,274
20,830
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 9 / 7
9,986
454
10,861
18,027
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
16
7 / 6 / 3
10,882
495
9,617
21,699
9,603
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 6 / 8
11,567
526
11,790
20,541
19,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
pigeon_25
Chiron
17
6 / 7 / 7
11,762
535
15,906
19,628
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
59
33
Kills
23
24
Deaths
34
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
2
9
7
0.61
W
14
7
10
2.71
W
Gilgamesh
Thesharpgod1
Gilgamesh
11
5
14
3.6
W
Chernobog
XprtFxZion
Chernobog
0
4
13
1.63
L
Gilgamesh
7
6
3
1.42
W
Aphrodite
akakino
Aphrodite
4
5
14
2.2
W
4
3
14
3.67
L
5
6
8
1.5
L
Chiron
pigeon_25
Chiron
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,248
Damage
57,448
105,246
Taken
100,725
62,869
Mitigated
64,534
46,849
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,274
744
0
1,440
20,830
21,985
0
8,596
12,059
26,384
0
L
10,861
1,082
5,119
6,541
18,027
6,272
91
6,572
11,435
70,636
0
W
23,128
734
0
10,113
21,408
10,429
0
9,140
12,268
72,824
0
W
Gilgamesh
Thesharpgod1
Gilgamesh
18,141
5,433
0
2,227
19,626
9,865
1,671
4,404
15,222
0
105,664
W
Chernobog
XprtFxZion
Chernobog
9,109
5,149
0
5,517
16,131
5,633
1,133
4,268
11,863
0
92,049
L
Gilgamesh
9,617
2,864
0
1,623
21,699
9,603
0
9,856
11,768
0
49,103
W
Aphrodite
akakino
Aphrodite
6,382
1,385
4,841
10,035
23,895
11,365
149
8,574
15,321
36,496
0
W
16,488
2,827
0
14,116
24,186
25,577
2,506
3,202
20,984
12,129
73,796
L
11,790
3,837
0
1,196
20,541
19,409
0
7,344
12,546
0
42,053
L
Chiron
pigeon_25
Chiron
15,906
6,727
961
4,730
19,628
7,265
811
6,286
13,342
0
82,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,985
Gold Earned
54,989
583
Minions Killed
411
0
Camps Cleared
0
2,078,693
Distance Traveled
1,944,158
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,792
491
38
2
0
393,975
1
L
Hel
9,986
454
97
4
0
396,133
1
W
Anubis
13,143
597
96
4
0
364,573
0
W
Gilgamesh
13,281
604
130
6
0
459,294
1
W
Chernobog
12,387
563
154
7
0
438,979
5
L
Gilgamesh
10,882
495
75
3
0
403,537
2
W
Aphrodite
12,630
574
41
2
0
436,985
5
W
Chaac
13,544
616
162
7
0
378,862
2
L
Bellona
11,567
526
77
4
0
388,196
4
L
Chiron
11,762
535
124
6
0
362,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role