Player Matchup

Bellona
Bellona
Dblanko-MJ23
Bellona
Level 59
God Stats
22W - 15L
1,616 SR
Queue Stats
291W - 332L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Dorsaw
Zhong Kui
Level 154
God Stats
7W - 12L
1,272 SR
Queue Stats
1,424W - 1,506L
1,492 Elo+
Solo
Sobek
Sobek
JorgeAnt
Sobek
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Klappman26
Discordia
Level 89
God Stats
0W - 1L
1,264 SR
Queue Stats
34W - 27L
1,606 Elo+
Solo
Izanami
Izanami
geraramone
Izanami
Level 124
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 4L
1,708 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,550 Elo+

VS

Team Averages
Level 84
1,582 SR
1,447 Elo+
Skadi
Skadi
Avarice393
Skadi
Level 115
God Stats
22W - 10L
1,703 SR
Queue Stats
94W - 78L
1,475 Elo+
Solo
Bastet
Bastet
Extra Hot Wax
Bastet
Level 66
God Stats
6W - 5L
1,389 SR
Queue Stats
56W - 92L
1,384 Elo+
Solo
Ra
Ra
Kami-sama_Sabo-k
Ra
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,453 Elo+
Solo
Ganesha
Ganesha
TokinYoshi420
Ganesha
Level 128
God Stats
16W - 16L
1,766 SR
Queue Stats
55W - 50L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Yuzobro
Gilgamesh
Level 62
God Stats
70W - 57L
1,553 SR
Queue Stats
306W - 293L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dblanko-MJ23
Bellona
15
2 / 6 / 2
9,257
926
9,836
15,872
11,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Dorsaw
Zhong Kui
14
1 / 0 / 2
8,997
900
6,410
5,397
3,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
JorgeAnt
Sobek
15
0 / 2 / 4
9,082
908
5,030
10,419
10,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Klappman26
Discordia
15
2 / 3 / 1
9,317
932
14,007
7,319
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
geraramone
Izanami
16
0 / 4 / 3
9,686
969
5,437
10,298
3,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

200

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 1 / 9
9,579
958
9,079
6,912
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 7
9,113
911
11,126
11,624
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 5
9,716
972
7,471
9,691
3,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
1 / 0 / 11
9,552
955
5,295
7,144
5,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Yuzobro
Gilgamesh
16
9 / 2 / 2
10,939
1,094
12,055
11,624
7,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
5
Kills
15
15
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
1
9
5.5
L
Bellona
Dblanko-MJ23
Bellona
2
6
2
0.5
L
Zhong Kui
Dorsaw
Zhong Kui
1
0
2
2
W
1
1
7
4.5
L
Sobek
JorgeAnt
Sobek
0
2
4
1
W
3
1
5
5.5
L
Discordia
Klappman26
Discordia
2
3
1
0.83
W
Ganesha
1
0
11
6.5
W
Gilgamesh
Yuzobro
Gilgamesh
9
2
2
5
L
Izanami
geraramone
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
45,026
49,305
Taken
46,995
32,261
Mitigated
24,244
8,084
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,079
3,763
0
27
6,912
2,853
0
3,674
3,238
0
22,738
L
Bellona
Dblanko-MJ23
Bellona
9,836
2,523
0
818
15,872
11,415
0
5,624
10,248
22
17,362
L
Zhong Kui
Dorsaw
Zhong Kui
6,410
70
0
1,564
5,397
3,893
0
1,033
4,364
25,594
0
W
11,126
2,460
0
48
11,624
4,406
0
7,093
4,531
0
24,462
L
Sobek
JorgeAnt
Sobek
5,030
48
1,251
1,405
10,419
10,756
0
3,198
7,221
12,426
0
W
7,471
843
751
2,359
9,691
3,775
0
5,924
3,767
29,082
0
L
Discordia
Klappman26
Discordia
14,007
129
458
931
7,319
2,319
0
968
6,351
25,558
0
W
Ganesha
5,295
225
0
13
7,144
5,331
0
3,441
3,703
22,314
0
W
Gilgamesh
Yuzobro
Gilgamesh
12,055
2,878
202
668
11,624
7,879
0
5,315
6,309
539
22,739
L
Izanami
geraramone
Izanami
5,437
3,622
0
1,657
10,298
3,878
0
2,243
8,055
0
55,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
48,899
229
Minions Killed
184
12
Camps Cleared
4
894,270
Distance Traveled
983,211
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,579
958
49
5
1
195,207
0
L
Bellona
9,257
926
12
1
1
205,449
2
L
Zhong Kui
8,997
900
54
5
1
152,796
0
W
Bastet
9,113
911
33
3
1
215,993
1
L
Sobek
9,082
908
19
2
2
196,995
1
W
Ra
9,716
972
72
7
1
195,046
4
L
Discordia
9,317
932
23
2
1
169,851
0
W
Ganesha
9,552
955
1
0
1
182,648
0
W
Gilgamesh
10,939
1,094
29
3
0
194,317
0
L
Izanami
9,686
969
121
12
7
169,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role