Player Matchup

Hou Yi
Hou Yi
GlizzyGuzzlr
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 301L
1,536 Elo+
Party 1
Tyr
Tyr
InfinateDino
Tyr
Level 74
God Stats
0W - 4L
1,318 SR
Queue Stats
94W - 114L
1,511 Elo+
Party 1
Ganesha
Ganesha
MetalblaydX8
Ganesha
Level 145
God Stats
17W - 22L
1,368 SR
Queue Stats
487W - 492L
1,412 Elo+
Party 1
Raijin
Raijin
Speedy Echo
Raijin
Level 88
God Stats
0W - 2L
1,518 SR
Queue Stats
201W - 217L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
ttvMVPNavi
Ao Kuang
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 116L
1,499 Elo+
Party 1
Team Averages
Level 99
1,441 SR
1,498 Elo+

VS

Team Averages
Level 113
1,606 SR
1,563 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ashor-IE
Neith
Level 117
God Stats
1W - 1L
1,288 SR
Queue Stats
86W - 76L
1,582 Elo+
Solo
Khepri
Khepri
Crowbirdw
Khepri
Level 101
God Stats
4W - 5L
1,546 SR
Queue Stats
625W - 652L
1,570 Elo+
Solo
Raijin
Raijin
PuddinPounder00
Raijin
Level 140
God Stats
4W - 2L
1,858 SR
Queue Stats
241W - 234L
1,554 Elo+
Solo
Ne Zha
Ne Zha
elusive_fork7
Ne Zha
Level 59
God Stats
3W - 3L
1,837 SR
Queue Stats
105W - 91L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 5 / 1
7,605
447
5,151
11,837
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 2
9,186
540
7,855
12,941
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
MetalblaydX8
Ganesha
13
0 / 5 / 4
7,700
453
5,448
15,321
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
12
0 / 9 / 3
7,634
449
7,625
13,946
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
ttvMVPNavi
Ao Kuang
15
7 / 2 / 4
9,432
555
13,285
14,393
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 4 / 2
9,161
539
10,497
17,666
14,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ashor-IE
Neith
14
6 / 3 / 3
8,540
502
13,661
10,839
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Crowbirdw
Khepri
12
0 / 2 / 10
8,270
486
5,386
11,411
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 4
10,091
594
13,357
11,389
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 4
9,870
581
9,886
11,134
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
26
26
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
2
1.5
W
Neith
Ashor-IE
Neith
6
3
3
2.5
W
Khepri
Crowbirdw
Khepri
0
2
10
2.5
L
Hou Yi
3
5
1
0.7
L
4
5
2
1
L
Ganesha
MetalblaydX8
Ganesha
0
5
4
0.4
W
8
2
4
5
L
Raijin
0
9
3
0.17
W
7
3
4
3
L
Ao Kuang
ttvMVPNavi
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
52,787
68,438
Taken
62,439
32,518
Mitigated
36,856
13,528
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,497
1,713
0
6,123
17,666
14,270
19
5,383
12,221
0
55,135
W
Neith
Ashor-IE
Neith
13,661
6,601
0
4,990
10,839
4,034
228
5,513
5,252
0
49,849
W
Khepri
Crowbirdw
Khepri
5,386
614
0
1,835
11,411
9,878
36
4,496
6,863
32,150
0
L
Hou Yi
5,151
2,254
0
1,718
11,837
4,039
0
2,168
9,669
0
46,050
L
7,855
1,174
0
3,411
12,941
6,397
530
1,772
11,169
0
52,378
L
Ganesha
MetalblaydX8
Ganesha
5,448
456
0
1,256
15,321
11,506
0
5,093
10,228
27,763
0
W
13,357
1,560
337
4,026
11,389
4,321
360
6,738
4,261
68,115
0
L
Raijin
7,625
104
166
1,537
13,946
5,067
104
6,687
7,259
38,137
0
W
9,886
4,450
0
5,657
11,134
4,353
20
3,602
7,484
0
66,479
L
Ao Kuang
ttvMVPNavi
Ao Kuang
13,285
4,260
0
5,440
14,393
5,509
0
3,023
11,370
47,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
45,932
392
Minions Killed
442
0
Camps Cleared
0
1,493,682
Distance Traveled
1,603,819
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,161
539
93
5
0
315,909
4
W
Neith
8,540
502
86
5
0
283,466
5
W
Khepri
8,270
486
37
2
0
323,569
6
L
Hou Yi
7,605
447
94
6
0
300,399
2
L
Tyr
9,186
540
118
7
0
302,519
1
L
Ganesha
7,700
453
17
1
0
299,123
5
W
Raijin
10,091
594
127
7
0
305,819
1
L
Raijin
7,634
449
86
5
0
262,113
3
W
Ne Zha
9,870
581
99
6
0
375,056
1
L
Ao Kuang
9,432
555
77
5
0
329,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role