Player Matchup

Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Antonio_Ch29
Scylla
Level 45
God Stats
35W - 38L
1,511 SR
Queue Stats
297W - 200L
1,653 Elo+
Party 1
Baba Yaga
Baba Yaga
ItsAntonio0069
Baba Yaga
Level 137
God Stats
2W - 1L
1,519 SR
Queue Stats
255W - 183L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
Suumheyvkein_
Kuzenbo
Level 39
God Stats
2W - 0L
1,674 SR
Queue Stats
16W - 19L
1,506 Elo+
Party 2
Cupid
Cupid
ssecnirp_a
Cupid
Level 104
God Stats
4W - 1L
1,671 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 2
Team Averages
Level 94
1,575 SR
1,563 Elo+

VS

Team Averages
Level 68
1,573 SR
1,514 Elo+
Gilgamesh
Gilgamesh
AlucardVampi666
Gilgamesh
Level 38
God Stats
35W - 30L
1,545 SR
Queue Stats
80W - 76L
1,522 Elo+
Solo
Thor
Thor
Jtebrainenski12
Thor
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 223L
1,434 Elo+
Party 3
Freya
Freya
RyZe Nayzox
Freya
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
673W - 620L
1,542 Elo+
Party 3
Heimdallr
Heimdallr
TheGamerWg9124
Heimdallr
Level 88
God Stats
8W - 9L
1,547 SR
Queue Stats
476W - 436L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
Toki6459
Sun Wukong
Level 47
God Stats
1W - 1L
1,772 SR
Queue Stats
135W - 119L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
7 / 1 / 4
8,674
667
9,019
6,983
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
2 / 4 / 1
7,059
543
4,429
7,430
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ItsAntonio0069
Baba Yaga
14
1 / 0 / 1
8,111
624
6,036
5,059
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
10
2 / 0 / 3
6,537
503
3,045
5,991
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
11
1 / 0 / 2
6,660
512
3,643
3,626
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlucardVampi666
Gilgamesh
5
1 / 3 / 0
4,916
378
1,822
6,013
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 2
6,527
502
3,116
6,820
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 1
8,056
620
6,036
10,662
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
TheGamerWg9124
Heimdallr
10
0 / 3 / 0
6,160
474
3,341
7,064
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Toki6459
Sun Wukong
12
0 / 0 / 0
6,250
481
3,012
8,116
2,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
4
9
L
Gilgamesh
AlucardVampi666
Gilgamesh
1
3
0
0.33
W
Scylla
2
4
1
0.63
W
Baba Yaga
ItsAntonio0069
Baba Yaga
1
0
1
1.5
L
0
2
2
0.5
L
4
5
1
0.9
W
Kuzenbo
2
0
3
3.5
L
Heimdallr
TheGamerWg9124
Heimdallr
0
3
0
0
L
Sun Wukong
Toki6459
Sun Wukong
0
0
0
0
W
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
17,327
29,089
Taken
38,675
14,014
Mitigated
12,647
9,182
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,019
5,481
0
984
6,983
3,481
0
1,508
5,475
0
64,892
L
Gilgamesh
AlucardVampi666
Gilgamesh
1,822
399
0
1,318
6,013
2,327
0
1,268
4,715
0
9,401
W
Scylla
4,429
517
0
969
7,430
2,414
480
4,132
3,298
35,358
0
W
Baba Yaga
ItsAntonio0069
Baba Yaga
6,036
896
0
3,211
5,059
2,475
314
396
4,663
51,728
0
L
3,116
593
0
2,217
6,820
1,941
0
571
6,245
0
34,232
L
6,036
2,424
0
2,909
10,662
3,313
0
3,729
6,737
32,709
0
W
Kuzenbo
3,045
972
0
2,155
5,991
4,718
840
0
5,991
12,556
0
L
Heimdallr
TheGamerWg9124
Heimdallr
3,341
1,671
0
1,245
7,064
2,183
0
2,125
4,939
0
30,963
L
Sun Wukong
Toki6459
Sun Wukong
3,012
618
0
2,369
8,116
2,883
0
5,545
2,529
0
34,951
W
Cupid
3,643
2,163
617
1,246
3,626
926
2,000
0
3,626
0
29,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
31,909
349
Minions Killed
295
0
Camps Cleared
0
1,276,036
Distance Traveled
1,094,128
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,674
667
105
8
0
287,596
1
L
Gilgamesh
4,916
378
15
1
0
160,627
3
W
Scylla
7,059
543
73
6
0
234,107
2
W
Baba Yaga
8,111
624
103
8
0
245,015
2
L
Thor
6,527
502
81
6
0
274,858
1
L
Freya
8,056
620
56
4
0
223,342
1
W
Kuzenbo
6,537
503
10
1
0
265,702
5
L
Heimdallr
6,160
474
60
5
0
191,356
2
L
Sun Wukong
6,250
481
83
6
0
243,945
0
W
Cupid
6,660
512
58
4
0
243,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role