Player Matchup

The Morrigan
The Morrigan
BroItsDanny
The Morrigan
Level 25
God Stats
1W - 1L
1,510 SR
Queue Stats
73W - 88L
1,302 Elo+
Party 1
Nemesis
Nemesis
Tempest160
Nemesis
Level 21
God Stats
11W - 14L
1,487 SR
Queue Stats
118W - 175L
1,341 Elo+
Solo
Set
Set
Zh Constructo
Set
Level 27
God Stats
15W - 28L
1,680 SR
Queue Stats
104W - 128L
1,281 Elo+
Party 1
Yemoja
Yemoja
rimzSupreme
Yemoja
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,447 Elo+
Solo
Izanami
Izanami
veNNuz1337
Izanami
Level 6
God Stats
4W - 6L
1,528 SR
Queue Stats
164W - 169L
1,436 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,362 Elo+

VS

Team Averages
Level 13
1,440 SR
1,369 Elo+
Sun Wukong
Sun Wukong
MadJistaken
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Moksh4
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Olorun
Olorun
OGWENG
Olorun
Level 17
God Stats
4W - 8L
1,202 SR
Queue Stats
16W - 27L
1,305 Elo+
Solo
Cerberus
Cerberus
Thuggyz
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,408 Elo+
Solo
Izanami
Izanami
ozomaki159
Izanami
Level 17
God Stats
31W - 25L
1,500 SR
Queue Stats
120W - 140L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BroItsDanny
The Morrigan
16
3 / 6 / 15
11,944
442
13,197
10,105
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Tempest160
Nemesis
20
20 / 10 / 7
15,630
579
32,150
30,139
14,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 9
12,867
477
9,783
16,252
9,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
19
6 / 1 / 23
14,100
522
13,229
16,280
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
veNNuz1337
Izanami
20
13 / 5 / 11
14,492
537
31,453
25,705
10,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadJistaken
Sun Wukong
16
4 / 10 / 4
10,905
404
9,601
22,203
15,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Moksh4
Tsukuyomi
17
3 / 10 / 4
11,325
419
11,922
25,962
16,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
OGWENG
Olorun
16
6 / 12 / 6
11,324
419
13,532
26,334
11,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Thuggyz
Cerberus
15
2 / 9 / 8
11,262
417
16,886
29,628
31,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
ozomaki159
Izanami
19
8 / 10 / 1
13,907
515
14,749
19,620
7,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
50
Kills
23
26
Deaths
51
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BroItsDanny
The Morrigan
3
6
15
1.75
L
Sun Wukong
MadJistaken
Sun Wukong
4
10
4
0.6
L
Tsukuyomi
Moksh4
Tsukuyomi
3
10
4
0.5
L
Olorun
OGWENG
Olorun
6
12
6
0.75
W
Nemesis
Tempest160
Nemesis
20
10
7
2.35
L
Cerberus
Thuggyz
Cerberus
2
9
8
0.67
W
8
4
9
3.13
L
Izanami
ozomaki159
Izanami
8
10
1
0.85
W
Yemoja
6
1
23
17.5
W
Izanami
veNNuz1337
Izanami
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,812
Damage
66,690
98,481
Taken
123,747
54,397
Mitigated
82,316
29,787
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BroItsDanny
The Morrigan
13,197
3,334
0
767
10,105
4,083
2,951
4,251
5,830
43,787
4,645
L
Sun Wukong
MadJistaken
Sun Wukong
9,601
1,945
0
485
22,203
15,732
158
4,994
17,209
0
37,905
L
Tsukuyomi
Moksh4
Tsukuyomi
11,922
3,104
0
3,365
25,962
16,154
29
3,365
22,597
0
86,070
L
Olorun
OGWENG
Olorun
13,532
2,919
830
6,980
26,334
11,095
240
3,651
22,683
54,044
0
W
Nemesis
Tempest160
Nemesis
32,150
22,362
0
9,239
30,139
14,443
442
5,448
24,691
0
143,490
L
Cerberus
Thuggyz
Cerberus
16,886
1,096
0
6,006
29,628
31,634
161
8,105
21,523
43,751
0
W
9,783
5,037
0
3,259
16,252
9,809
2,185
3,312
12,940
0
46,273
L
Izanami
ozomaki159
Izanami
14,749
9,418
0
0
19,620
7,701
952
5,093
14,527
0
65,211
W
Yemoja
13,229
3,715
4,258
1,989
16,280
15,225
1,723
6,953
9,327
48,546
0
W
Izanami
veNNuz1337
Izanami
31,453
20,467
0
10,275
25,705
10,837
4,046
10,430
15,275
0
110,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,033
Gold Earned
58,723
500
Minions Killed
420
0
Camps Cleared
0
2,374,262
Distance Traveled
2,027,935
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,944
442
68
3
0
447,865
1
L
Sun Wukong
10,905
404
56
2
0
403,782
3
L
Tsukuyomi
11,325
419
110
4
0
455,542
0
L
Olorun
11,324
419
93
3
0
353,023
0
W
Nemesis
15,630
579
155
6
0
441,948
0
L
Cerberus
11,262
417
44
2
0
449,589
4
W
Set
12,867
477
72
3
0
558,367
1
L
Izanami
13,907
515
117
4
0
365,999
3
W
Yemoja
14,100
522
57
2
0
483,492
0
W
Izanami
14,492
537
148
5
0
442,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role