Player Matchup

Pele
Pele
HelluvaCowboy
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,483 Elo+
Party 3
Scylla
Scylla
JhovanyBM14
Scylla
Level 83
God Stats
1W - 3L
1,278 SR
Queue Stats
3W - 6L
1,140 Elo+
Party 1
Tyr
Tyr
Resito2
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Sylvanus
Sylvanus
Serratoz13
Sylvanus
Level 61
God Stats
2W - 5L
1,278 SR
Queue Stats
4W - 10L
1,152 Elo+
Party 1
Ullr
Ullr
Skikockk
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,472 Elo+
Party 3
Team Averages
Level 74
1,411 SR
1,277 Elo+

VS

Team Averages
Level 82
1,480 SR
1,510 Elo+
Vamana
Vamana
ADucki
Vamana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
ApolloKage
Baron Samedi
Level 61
God Stats
1W - 0L
1,332 SR
Queue Stats
18W - 11L
1,531 Elo+
Party 2
Chernobog
Chernobog
BoloLax
Chernobog
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 213L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rengekko
Cu Chulainn
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
noobslayer1957
Zhong Kui
Level 124
God Stats
10W - 12L
1,570 SR
Queue Stats
696W - 807L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,747
486
8,428
18,188
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
3 / 8 / 6
8,235
458
8,724
11,348
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
14
4 / 5 / 3
8,904
495
7,121
14,439
10,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Serratoz13
Sylvanus
11
1 / 5 / 3
7,057
392
3,763
15,494
9,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
12
1 / 8 / 4
7,967
443
6,006
14,251
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ADucki
Vamana
14
4 / 1 / 4
8,367
465
6,579
11,028
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ApolloKage
Baron Samedi
15
8 / 3 / 14
10,148
564
16,403
13,111
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
BoloLax
Chernobog
14
4 / 3 / 18
9,270
515
8,308
10,164
3,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Rengekko
Cu Chulainn
18
11 / 2 / 4
10,979
610
12,099
12,636
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
noobslayer1957
Zhong Kui
15
7 / 3 / 14
9,225
513
13,819
13,574
9,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
12
Kills
34
34
Deaths
12
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vamana
ADucki
Vamana
4
1
4
6
W
Baron Samedi
ApolloKage
Baron Samedi
8
3
14
5
W
Chernobog
BoloLax
Chernobog
4
3
18
4.33
L
3
8
3
0.56
L
Scylla
3
8
6
0.75
W
Cu Chulainn
Rengekko
Cu Chulainn
11
2
4
6.5
L
Tyr
4
5
3
1.1
L
Sylvanus
Serratoz13
Sylvanus
1
5
3
0.5
L
Ullr
1
8
4
0.38
W
Zhong Kui
noobslayer1957
Zhong Kui
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
57,208
73,720
Taken
60,513
35,371
Mitigated
42,237
15,444
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ADucki
Vamana
6,579
3,803
0
3,741
11,028
5,355
0
1,983
8,983
0
45,877
W
Baron Samedi
ApolloKage
Baron Samedi
16,403
3,204
1,541
5,499
13,111
11,538
691
2,586
10,425
56,312
0
W
Chernobog
BoloLax
Chernobog
8,308
5,133
45
1,584
10,164
3,937
1,935
1,508
8,572
0
42,330
L
8,428
1,824
975
4,577
18,188
6,443
0
7,251
10,887
0
47,945
L
Scylla
8,724
949
0
1,738
11,348
3,914
75
6,165
5,149
27,366
0
W
Cu Chulainn
Rengekko
Cu Chulainn
12,099
2,084
0
3,858
12,636
11,418
1,706
1,758
10,764
0
68,271
L
Tyr
7,121
957
0
2,469
14,439
10,622
91
3,763
10,351
0
37,669
L
Sylvanus
Serratoz13
Sylvanus
3,763
1,072
712
2,912
15,494
9,157
90
7,074
8,370
21,086
0
L
Ullr
6,006
2,862
0
2,061
14,251
5,235
107
5,969
8,257
0
39,797
W
Zhong Kui
noobslayer1957
Zhong Kui
13,819
1,468
0
5,746
13,574
9,989
66
4,026
9,282
40,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
47,989
307
Minions Killed
389
0
Camps Cleared
0
1,516,366
Distance Traveled
1,643,723
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,367
465
76
4
0
410,465
2
W
Baron Samedi
10,148
564
72
4
0
298,654
3
W
Chernobog
9,270
515
91
5
0
333,397
0
L
Pele
8,747
486
86
5
0
336,944
0
L
Scylla
8,235
458
40
2
0
229,300
0
W
Cu Chulainn
10,979
610
96
5
0
324,864
5
L
Tyr
8,904
495
71
4
0
338,981
3
L
Sylvanus
7,057
392
43
2
0
307,288
0
L
Ullr
7,967
443
67
4
0
303,853
2
W
Zhong Kui
9,225
513
54
3
0
276,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role