Player Matchup

Cthulhu
Cthulhu
AlexandreAesir
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Fejaozete888
Nox
Level 68
God Stats
15W - 22L
1,356 SR
Queue Stats
450W - 644L
1,441 Elo+
Party 1
Yemoja
Yemoja
Giovani_Cadarn
Yemoja
Level 27
God Stats
2W - 2L
1,755 SR
Queue Stats
12W - 22L
1,303 Elo+
Solo
Nemesis
Nemesis
ZAUBERK0
Nemesis
Level 5
God Stats
25W - 40L
1,222 SR
Queue Stats
47W - 92L
1,143 Elo+
Party 1
Loki
Loki
vmschema
Loki
Level 17
God Stats
11W - 19L
1,214 SR
Queue Stats
30W - 41L
1,323 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,342 Elo+

VS

Team Averages
Level 19
1,453 SR
1,374 Elo+
Cu Chulainn
Cu Chulainn
Astarokk
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Deathandall
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 33L
1,271 Elo+
Solo
Nemesis
Nemesis
II dogus II
Nemesis
Level 13
God Stats
9W - 13L
1,184 SR
Queue Stats
88W - 118L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jotaromedd
Kumbhakarna
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,279 Elo+
Solo
Neith
Neith
gutorpe0
Neith
Level 29
God Stats
22W - 24L
1,580 SR
Queue Stats
129W - 157L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,532
418
9,893
14,266
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 5 / 2
8,269
459
11,205
10,835
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 3
7,432
413
5,082
9,811
4,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
ZAUBERK0
Nemesis
12
1 / 3 / 3
7,529
418
4,445
8,899
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
12
1 / 4 / 3
7,706
428
6,418
10,617
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astarokk
Cu Chulainn
13
3 / 2 / 11
8,635
480
8,721
11,435
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 5 / 9
8,826
490
6,933
12,270
8,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
II dogus II
Nemesis
16
7 / 1 / 7
9,900
550
10,453
13,086
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Jotaromedd
Kumbhakarna
10
0 / 3 / 5
6,853
381
1,167
12,675
9,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
gutorpe0
Neith
16
8 / 2 / 7
10,037
558
11,623
8,962
3,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
25
25
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Cu Chulainn
Astarokk
Cu Chulainn
3
2
11
4.25
W
7
5
9
2.3
L
4
5
2
1
L
4
5
3
1.1
W
Nemesis
II dogus II
Nemesis
7
1
7
10.5
W
Kumbhakarna
Jotaromedd
Kumbhakarna
0
3
5
0.83
L
Nemesis
ZAUBERK0
Nemesis
1
3
3
0.83
W
Neith
gutorpe0
Neith
8
2
7
5.75
L
Loki
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
38,897
54,428
Taken
58,428
29,215
Mitigated
35,300
11,807
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,893
1,397
100
1,017
14,266
13,312
361
3,122
11,144
25,814
0
W
Cu Chulainn
Astarokk
Cu Chulainn
8,721
1,619
0
2,851
11,435
7,855
1,880
4,636
6,749
0
39,756
W
6,933
1,601
0
470
12,270
8,750
592
6,935
5,022
24,287
0
L
11,205
1,956
0
2,038
10,835
3,878
890
736
10,099
38,930
0
L
5,082
1,314
1,969
2,168
9,811
4,537
0
2,347
7,464
14,474
0
W
Nemesis
II dogus II
Nemesis
10,453
5,799
0
5,332
13,086
5,349
356
4,114
8,947
0
58,591
W
Kumbhakarna
Jotaromedd
Kumbhakarna
1,167
250
0
0
12,675
9,872
532
6,083
6,525
11,162
0
L
Nemesis
ZAUBERK0
Nemesis
4,445
1,770
0
1,150
8,899
3,872
0
442
8,457
0
44,135
W
Neith
gutorpe0
Neith
11,623
8,733
0
5,624
8,962
3,474
4,954
3,782
5,005
0
64,838
L
Loki
6,418
1,548
0
3,365
10,617
3,616
0
1,453
9,164
0
49,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
44,251
275
Minions Killed
334
0
Camps Cleared
0
1,515,241
Distance Traveled
1,495,140
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,532
418
36
2
0
315,040
4
W
Cu Chulainn
8,635
480
58
3
0
288,091
0
W
Ymir
8,826
490
38
2
0
329,201
2
L
Nox
8,269
459
56
3
0
285,436
0
L
Yemoja
7,432
413
23
1
0
255,398
4
W
Nemesis
9,900
550
113
6
0
345,016
0
W
Kumbhakarna
6,853
381
26
1
0
258,657
2
L
Nemesis
7,529
418
71
4
0
329,220
0
W
Neith
10,037
558
99
6
0
274,175
5
L
Loki
7,706
428
89
5
0
330,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role