Player Matchup

Fafnir
Fafnir
JL_eneskork76
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 214L
1,330 Elo+
Party 3
Izanami
Izanami
Knulken02
Izanami
Level 44
God Stats
14W - 21L
1,500 SR
Queue Stats
23W - 61L
1,265 Elo+
Party 1
Chaac
Chaac
SimenRisan
Chaac
Level 81
God Stats
31W - 38L
1,439 SR
Queue Stats
72W - 110L
1,357 Elo+
Party 1
Tiamat
Tiamat
motihh-
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,333 Elo+
Party 3
Neith
Neith
x Queen96 x
Neith
Level 49
God Stats
121W - 142L
1,435 SR
Queue Stats
139W - 167L
1,336 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,324 Elo+

VS

Team Averages
Level 56
1,499 SR
1,387 Elo+
Bakasura
Bakasura
JHP_2002
Bakasura
Level 57
God Stats
13W - 13L
1,446 SR
Queue Stats
96W - 112L
1,349 Elo+
Party 4
Bacchus
Bacchus
Onstarr34
Bacchus
Level 43
God Stats
51W - 55L
1,543 SR
Queue Stats
398W - 303L
1,494 Elo+
Solo
Cernunnos
Cernunnos
SMITE_MambaFaMyl
Cernunnos
Level 48
God Stats
5W - 2L
1,513 SR
Queue Stats
336W - 352L
1,355 Elo+
Party 2
Chang'e
Chang'e
Thoosc25
Chang'e
Level 81
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 43L
1,407 Elo+
Party 2
Medusa
Medusa
semi_extremo123
Medusa
Level 49
God Stats
3W - 4L
1,493 SR
Queue Stats
194W - 237L
1,332 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 4
11,845
423
10,182
27,805
30,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Knulken02
Izanami
20
4 / 8 / 2
13,299
475
13,911
25,467
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
20
7 / 7 / 4
14,647
523
27,098
32,816
25,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
motihh-
Tiamat
12
0 / 14 / 0
9,173
328
4,506
21,305
9,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 13 / 2
11,716
418
18,066
23,575
8,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JHP_2002
Bakasura
20
13 / 4 / 12
14,932
533
21,950
25,141
14,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Onstarr34
Bacchus
20
15 / 3 / 15
16,040
573
22,440
22,027
30,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
20
12 / 5 / 16
15,635
558
26,410
23,721
10,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Thoosc25
Chang'e
20
3 / 1 / 17
12,998
464
14,130
19,868
15,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 10
13,544
484
15,820
15,178
5,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
16
Kills
53
53
Deaths
16
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bakasura
JHP_2002
Bakasura
13
4
12
4.75
L
4
11
4
0.55
L
Izanami
Knulken02
Izanami
4
8
2
0.63
W
Bacchus
Onstarr34
Bacchus
15
3
15
7.5
W
Cernunnos
12
5
16
4
L
Chaac
7
7
4
1.29
W
Chang'e
Thoosc25
Chang'e
3
1
17
11.5
L
Tiamat
motihh-
Tiamat
0
14
0
0
W
10
3
10
5
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,763
Damage
100,750
130,968
Taken
105,935
85,561
Mitigated
76,218
28,473
Healing
43,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
JHP_2002
Bakasura
21,950
17,769
945
4,249
25,141
14,852
2,651
2,539
22,377
0
93,968
L
10,182
3,155
0
3,495
27,805
30,772
0
8,080
18,993
27,229
0
L
Izanami
Knulken02
Izanami
13,911
8,407
0
6,935
25,467
10,585
1,303
7,962
17,155
0
94,938
W
Bacchus
Onstarr34
Bacchus
22,440
3,590
1,457
9,157
22,027
30,038
611
4,208
17,658
78,721
0
W
Cernunnos
26,410
15,584
591
6,180
23,721
10,147
5,634
1,418
22,150
0
105,996
L
Chaac
27,098
10,744
0
11,287
32,816
25,684
188
8,792
23,232
0
92,850
W
Chang'e
Thoosc25
Chang'e
14,130
1,156
8,802
8,505
19,868
15,445
1,678
4,978
14,790
67,860
0
L
Tiamat
motihh-
Tiamat
4,506
854
0
2,469
21,305
9,527
138
6,299
14,695
43,639
0
W
15,820
7,007
0
3,755
15,178
5,736
1,069
1,545
13,407
0
72,353
L
18,066
9,547
0
4,287
23,575
8,993
2,670
5,437
17,918
0
80,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,680
Gold Earned
73,149
521
Minions Killed
581
0
Camps Cleared
0
2,239,990
Distance Traveled
2,641,475
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,932
533
137
5
0
541,500
0
L
Fafnir
11,845
423
22
1
0
484,364
6
L
Izanami
13,299
475
157
6
0
476,365
9
W
Bacchus
16,040
573
70
3
0
516,347
5
W
Cernunnos
15,635
558
174
6
0
493,485
0
L
Chaac
14,647
523
155
6
0
450,129
1
W
Chang'e
12,998
464
99
4
0
570,144
2
L
Tiamat
9,173
328
55
2
0
435,901
5
W
Medusa
13,544
484
101
4
0
519,999
0
L
Neith
11,716
418
132
5
0
393,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role