Player Matchup

Ra
Ra
BuffPlease
Ra
Level 16
God Stats
4W - 4L
1,467 SR
Queue Stats
84W - 82L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
HeLuvsK_
Gilgamesh
Level 9
God Stats
1W - 1L
1,556 SR
Queue Stats
10W - 8L
1,514 Elo+
Solo
Thor
Thor
PandaGoDGamez
Thor
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
63W - 62L
1,459 Elo+
Solo
He Bo
He Bo
RichGambit
He Bo
Level 29
God Stats
1W - 2L
1,158 SR
Queue Stats
29W - 20L
1,564 Elo+
Solo
Osiris
Osiris
XxXSh0tta1
Osiris
Level 23
God Stats
1W - 0L
1,863 SR
Queue Stats
86W - 97L
1,592 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,519 Elo+

VS

Team Averages
Level 13
1,446 SR
1,507 Elo+
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BallerPlayz_YT
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Janus
Janus
Sombrosi
Janus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 39L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
izzy2020
Sun Wukong
Level 4
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Ares
Ares
yahyaa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
8,466
1,058
7,933
3,536
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HeLuvsK_
Gilgamesh
15
6 / 0 / 9
8,518
1,065
10,796
8,758
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 17
10,408
1,301
9,177
6,840
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
15
7 / 1 / 12
9,497
1,187
15,998
6,746
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XxXSh0tta1
Osiris
15
7 / 0 / 15
9,396
1,175
10,212
9,958
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

418

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 5 / 2
7,333
917
5,164
13,369
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 0
7,549
944
7,264
9,624
5,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Sombrosi
Janus
12
1 / 8 / 1
7,650
956
8,320
11,792
3,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
izzy2020
Sun Wukong
12
0 / 4 / 1
6,962
870
2,058
5,293
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
yahyaa
Ares
12
0 / 10 / 0
7,084
886
2,680
16,861
10,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
29
Kills
2
2
Deaths
29
69
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
2
0.2
L
1
2
0
0.5
W
2
0
16
10
W
Gilgamesh
HeLuvsK_
Gilgamesh
6
0
9
10.5
W
7
1
17
15.5
W
He Bo
7
1
12
13
L
Janus
Sombrosi
Janus
1
8
1
0.19
W
Osiris
XxXSh0tta1
Osiris
7
0
15
14.5
L
Sun Wukong
izzy2020
Sun Wukong
0
4
1
0.13
L
Ares
yahyaa
Ares
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
25,486
35,838
Taken
56,939
20,334
Mitigated
27,913
12,435
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,164
1,928
111
1,813
13,369
4,527
0
4,750
8,449
0
10,332
L
7,264
317
0
152
9,624
5,880
0
5,302
4,096
18,091
0
W
7,933
575
2,383
2,532
3,536
1,363
0
2,020
1,516
17,898
0
W
Gilgamesh
HeLuvsK_
Gilgamesh
10,796
2,616
657
1,266
8,758
4,504
0
3,559
4,623
0
26,488
W
9,177
3,564
183
1,375
6,840
4,987
0
3,589
3,251
0
22,715
W
He Bo
15,998
1,348
136
1,499
6,746
2,532
0
3,094
3,652
39,770
0
L
Janus
Sombrosi
Janus
8,320
805
0
115
11,792
3,852
0
2,767
8,937
13,097
0
W
Osiris
XxXSh0tta1
Osiris
10,212
4,449
0
2,404
9,958
6,948
0
6,002
3,956
0
11,849
L
Sun Wukong
izzy2020
Sun Wukong
2,058
571
0
234
5,293
2,979
0
1,984
3,191
0
3,461
L
Ares
yahyaa
Ares
2,680
800
0
0
16,861
10,675
0
8,328
8,335
8,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
36,578
152
Minions Killed
56
10
Camps Cleared
0
802,351
Distance Traveled
531,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,333
917
10
1
0
133,157
1
L
Merlin
7,549
944
26
3
0
120,853
0
W
Ra
8,466
1,058
27
3
0
165,634
0
W
Gilgamesh
8,518
1,065
28
4
1
141,410
0
W
Thor
10,408
1,301
26
3
2
156,748
1
W
He Bo
9,497
1,187
63
8
7
149,989
0
L
Janus
7,650
956
6
1
0
105,826
0
W
Osiris
9,396
1,175
8
1
0
188,570
0
L
Sun Wukong
6,962
870
1
0
0
56,717
0
L
Ares
7,084
886
13
2
0
115,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role