Player Matchup

Bacchus
Bacchus
AmonCyrus
Bacchus
Level 29
God Stats
8W - 9L
1,834 SR
Queue Stats
62W - 83L
1,366 Elo+
Party 2
Izanami
Izanami
Dahma8
Izanami
Level 28
God Stats
8W - 2L
1,648 SR
Queue Stats
114W - 98L
1,398 Elo+
Solo
Bellona
Bellona
Goobis120
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pilli9rimm
Tsukuyomi
Level 28
God Stats
5W - 4L
1,476 SR
Queue Stats
233W - 246L
1,408 Elo+
Party 2
Janus
Janus
SpherehunterX
Janus
Level 28
God Stats
11W - 8L
1,518 SR
Queue Stats
181W - 170L
1,477 Elo+
Solo
Team Averages
Level 26
1,595 SR
1,412 Elo+

VS

Team Averages
Level 17
1,452 SR
1,380 Elo+
Anubis
Anubis
Markisio17
Anubis
Level 27
God Stats
17W - 13L
1,258 SR
Queue Stats
193W - 261L
1,295 Elo+
Solo
Thanatos
Thanatos
PlesWay3323
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Freya
Freya
SoloLaneSam
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Achilles
Achilles
xNFSxEtherx
Achilles
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 69L
1,418 Elo+
Party 1
Arachne
Arachne
xNFSxGoldx
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmonCyrus
Bacchus
13
3 / 0 / 11
8,555
535
3,618
5,925
5,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dahma8
Izanami
15
15 / 3 / 6
10,225
639
12,842
10,602
3,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Goobis120
Bellona
14
7 / 5 / 4
8,901
556
8,211
10,547
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Pilli9rimm
Tsukuyomi
15
5 / 6 / 6
9,106
569
9,305
12,491
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 10
8,625
539
6,309
5,686
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Markisio17
Anubis
14
3 / 8 / 2
8,346
522
9,985
13,722
7,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PlesWay3323
Thanatos
8
2 / 6 / 3
6,321
395
3,760
7,838
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 2
8,798
550
3,232
9,583
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
xNFSxEtherx
Achilles
11
1 / 9 / 3
7,203
450
4,710
13,576
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
xNFSxGoldx
Arachne
11
3 / 7 / 3
7,406
463
4,100
12,600
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
32
Kills
14
14
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmonCyrus
Bacchus
3
0
11
8.5
W
Izanami
Dahma8
Izanami
15
3
6
6
W
Bellona
Goobis120
Bellona
7
5
4
1.8
L
Anubis
Markisio17
Anubis
3
8
2
0.5
W
Tsukuyomi
Pilli9rimm
Tsukuyomi
5
6
6
1.33
L
Thanatos
PlesWay3323
Thanatos
2
6
3
0.58
L
5
2
2
3
W
2
0
10
7
L
Achilles
xNFSxEtherx
Achilles
1
9
3
0.28
L
Arachne
xNFSxGoldx
Arachne
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
25,787
45,251
Taken
57,319
22,188
Mitigated
29,946
7,306
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmonCyrus
Bacchus
3,618
292
660
941
5,925
5,865
374
1,729
4,125
19,659
0
W
Izanami
Dahma8
Izanami
12,842
8,717
0
1,713
10,602
3,204
2,986
3,212
7,165
0
66,542
W
Bellona
Goobis120
Bellona
8,211
3,091
0
1,046
10,547
6,820
1,364
2,629
7,893
0
34,133
L
Anubis
Markisio17
Anubis
9,985
163
0
4,081
13,722
7,231
0
3,953
9,769
44,978
0
W
Tsukuyomi
Pilli9rimm
Tsukuyomi
9,305
2,771
231
975
12,491
4,799
316
2,508
9,933
0
66,943
L
Thanatos
PlesWay3323
Thanatos
3,760
1,178
0
2,932
7,838
5,008
0
477
7,361
0
11,427
L
3,232
1,083
0
5,793
9,583
4,258
0
1,265
8,318
36,791
7,188
W
6,309
623
0
1,740
5,686
1,500
694
2,998
2,688
53,821
0
L
Achilles
xNFSxEtherx
Achilles
4,710
1,564
0
959
13,576
9,338
0
1,888
11,688
0
23,884
L
Arachne
xNFSxGoldx
Arachne
4,100
2,903
0
2,776
12,600
4,111
0
2,344
10,256
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
38,074
431
Minions Killed
259
0
Camps Cleared
0
1,561,158
Distance Traveled
1,283,291
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,555
535
48
3
0
343,320
0
W
Izanami
10,225
639
104
7
0
299,873
2
W
Bellona
8,901
556
58
4
0
276,148
0
L
Anubis
8,346
522
61
4
0
219,302
5
W
Tsukuyomi
9,106
569
107
7
0
332,407
1
L
Thanatos
6,321
395
18
1
0
179,592
0
L
Freya
8,798
550
82
5
0
309,371
4
W
Janus
8,625
539
114
7
0
309,410
3
L
Achilles
7,203
450
43
3
0
284,951
2
L
Arachne
7,406
463
55
3
0
290,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role