Player Matchup

Nemesis
Nemesis
CosmicGC05
Nemesis
Level 5
God Stats
7W - 5L
1,747 SR
Queue Stats
18W - 19L
1,595 Elo+
Solo
Cernunnos
Cernunnos
Faze_Garfield100
Cernunnos
Level 17
God Stats
3W - 3L
1,744 SR
Queue Stats
3W - 3L
1,741 Elo+
Solo
Ah Puch
Ah Puch
Xyv1eghr3_
Ah Puch
Level 25
God Stats
1W - 2L
1,512 SR
Queue Stats
24W - 33L
1,634 Elo+
Solo
Athena
Athena
saoyaoYU
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
temp-451973
Nu Wa
Level 24
God Stats
33W - 21L
1,617 SR
Queue Stats
56W - 48L
1,533 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,601 Elo+

VS

Team Averages
Level 30
1,675 SR
1,615 Elo+
Tyr
Tyr
Aluucardd
Tyr
Level 23
God Stats
5W - 3L
1,836 SR
Queue Stats
180W - 171L
1,596 Elo+
Solo
Eset
Eset
BraveSirRobin55
Eset
Level 87
God Stats
18W - 11L
1,758 SR
Queue Stats
91W - 91L
1,551 Elo+
Party 1
Apollo
Apollo
CorngirlHD
Apollo
Level 6
God Stats
7W - 14L
1,438 SR
Queue Stats
15W - 16L
1,674 Elo+
Party 1
Ymir
Ymir
arruxii
Ymir
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 5L
1,662 Elo+
Solo
Susano
Susano
sated-network7
Susano
Level 28
God Stats
28W - 17L
1,642 SR
Queue Stats
90W - 66L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosmicGC05
Nemesis
8
0 / 3 / 1
4,903
490
1,489
7,274
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
8
0 / 4 / 0
4,221
422
818
5,307
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Xyv1eghr3_
Ah Puch
10
2 / 3 / 0
5,800
580
6,407
5,012
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
saoyaoYU
Athena
7
0 / 2 / 0
4,494
449
1,395
5,244
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
5,241
524
3,659
4,636
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,580
558
891
7,839
3,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 7
6,501
650
6,494
2,619
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
CorngirlHD
Apollo
9
1 / 0 / 1
5,087
509
2,054
3,417
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
arruxii
Ymir
6
0 / 0 / 2
4,858
486
1,382
2,690
757
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
11 / 1 / 0
6,734
673
6,363
5,735
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
3
0
7
6.5
W
Apollo
CorngirlHD
Apollo
1
0
1
1.5
L
Nemesis
CosmicGC05
Nemesis
0
3
1
0.17
L
Cernunnos
0
4
0
0
L
Ah Puch
Xyv1eghr3_
Ah Puch
2
3
0
0.67
W
Ymir
arruxii
Ymir
0
0
2
1
L
Athena
saoyaoYU
Athena
0
2
0
0
W
11
1
0
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
17,184
27,473
Taken
22,300
8,705
Mitigated
7,576
5,161
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
891
203
0
2,259
7,839
3,621
0
5,792
2,005
0
25,230
W
6,494
837
221
876
2,619
785
838
1,026
1,509
31,956
0
W
Apollo
CorngirlHD
Apollo
2,054
1,307
0
890
3,417
713
237
2,028
1,239
0
19,031
L
Nemesis
CosmicGC05
Nemesis
1,489
613
0
631
7,274
1,990
0
2,313
4,839
0
23,661
L
Cernunnos
818
252
0
0
5,307
1,519
486
1,820
3,319
0
11,323
L
Ah Puch
Xyv1eghr3_
Ah Puch
6,407
475
0
1,716
5,012
1,412
38
0
5,012
33,290
0
W
Ymir
arruxii
Ymir
1,382
416
0
396
2,690
757
168
1,023
1,583
12,102
0
L
Athena
saoyaoYU
Athena
1,395
258
0
1,250
5,244
2,689
186
1,554
3,600
13,467
0
W
6,363
2,337
0
2,690
5,735
1,700
0
1,209
4,503
0
19,199
L
3,659
1,132
0
1,564
4,636
1,095
574
1,637
2,827
20,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
28,760
211
Minions Killed
228
0
Camps Cleared
0
817,538
Distance Traveled
970,599
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,580
558
65
7
0
198,270
0
W
Eset
6,501
650
64
6
0
178,948
4
W
Apollo
5,087
509
45
5
0
177,287
1
L
Nemesis
4,903
490
55
6
0
164,697
0
L
Cernunnos
4,221
422
23
2
0
164,364
1
L
Ah Puch
5,800
580
74
7
0
165,860
4
W
Ymir
4,858
486
20
2
0
214,074
6
L
Athena
4,494
449
17
2
0
172,404
3
W
Susano
6,734
673
34
3
0
202,020
3
L
Nu Wa
5,241
524
42
4
0
150,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role