Player Matchup

Sol
Sol
CONMARI
Sol
Level 25
God Stats
6W - 13L
1,422 SR
Queue Stats
72W - 75L
1,425 Elo+
Solo
Ares
Ares
Khywel
Ares
Level 19
God Stats
3W - 6L
1,391 SR
Queue Stats
17W - 16L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PremiedBOw5621
Tsukuyomi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,267 Elo+
Solo
Apollo
Apollo
SuperGaho
Apollo
Level 6
God Stats
0W - 2L
1,153 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Achilles
Achilles
Valfored
Achilles
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
27W - 30L
1,353 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,366 Elo+

VS

Team Averages
Level 23
1,585 SR
1,412 Elo+
Neith
Neith
Filaaa
Neith
Level 5
God Stats
4W - 5L
1,604 SR
Queue Stats
57W - 51L
1,298 Elo+
Party 2
Fenrir
Fenrir
MiKoOnFire
Fenrir
Level 18
God Stats
20W - 18L
1,675 SR
Queue Stats
79W - 72L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Neimec
Cthulhu
Level 18
God Stats
9W - 12L
1,455 SR
Queue Stats
90W - 76L
1,358 Elo+
Party 2
Bellona
Bellona
TypicalEzva
Bellona
Level 25
God Stats
8W - 5L
1,694 SR
Queue Stats
168W - 175L
1,357 Elo+
Solo
Scylla
Scylla
kabrhelovic123
Scylla
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 3 / 0
6,193
563
3,362
8,884
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Khywel
Ares
11
4 / 4 / 1
5,731
521
3,241
8,294
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PremiedBOw5621
Tsukuyomi
9
0 / 5 / 0
5,377
489
2,198
8,325
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
SuperGaho
Apollo
2
0 / 0 / 0
3,742
340
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Achilles
Valfored
Achilles
4
1 / 1 / 0
4,186
381
866
1,709
449
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Filaaa
Neith
10
2 / 1 / 1
5,792
527
3,567
4,756
1,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
MiKoOnFire
Fenrir
11
4 / 2 / 2
6,396
581
4,555
6,957
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Neimec
Cthulhu
9
2 / 2 / 3
5,438
494
2,627
6,254
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
TypicalEzva
Bellona
12
4 / 0 / 1
6,884
626
4,081
5,679
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 1
5,934
539
3,675
3,008
1,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
13
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
0
0
W
Neith
Filaaa
Neith
2
1
1
2.5
L
Ares
Khywel
Ares
4
4
1
1.13
W
Fenrir
MiKoOnFire
Fenrir
4
2
2
2.5
W
Cthulhu
Neimec
Cthulhu
2
2
3
1.75
L
Tsukuyomi
PremiedBOw5621
Tsukuyomi
0
5
0
0
L
Apollo
SuperGaho
Apollo
0
0
0
0
W
Bellona
TypicalEzva
Bellona
4
0
1
4.5
L
Achilles
Valfored
Achilles
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,667
Damage
18,505
27,212
Taken
26,654
12,685
Mitigated
14,159
7,121
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,362
1,451
0
4,251
8,884
3,042
2,624
3,675
5,209
35,338
0
W
Neith
Filaaa
Neith
3,567
2,417
0
1,575
4,756
1,627
1,605
1,680
3,076
0
25,194
L
Ares
Khywel
Ares
3,241
455
0
882
8,294
6,319
0
1,965
5,954
11,609
0
W
Fenrir
MiKoOnFire
Fenrir
4,555
1,894
0
3,524
6,957
2,459
0
1,554
5,403
0
31,081
W
Cthulhu
Neimec
Cthulhu
2,627
253
0
1,329
6,254
4,873
147
1,197
5,057
15,787
0
L
Tsukuyomi
PremiedBOw5621
Tsukuyomi
2,198
725
0
1,718
8,325
2,875
500
0
8,050
0
24,311
L
Apollo
SuperGaho
Apollo
0
0
0
0
0
0
0
0
0
0
799
W
Bellona
TypicalEzva
Bellona
4,081
1,776
0
2,271
5,679
4,165
906
0
5,679
0
31,479
L
Achilles
Valfored
Achilles
866
247
0
270
1,709
449
72
262
1,422
0
6,441
W
3,675
455
0
1,064
3,008
1,035
532
2,172
836
25,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
30,444
152
Minions Killed
280
0
Camps Cleared
0
613,293
Distance Traveled
1,058,598
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,193
563
71
6
0
176,553
0
W
Neith
5,792
527
53
5
0
164,748
2
L
Ares
5,731
521
17
2
0
149,084
2
W
Fenrir
6,396
581
67
6
0
245,562
0
W
Cthulhu
5,438
494
32
3
0
204,094
4
L
Tsukuyomi
5,377
489
46
4
0
186,823
0
L
Apollo
3,742
340
3
0
0
28,685
0
W
Bellona
6,884
626
76
7
0
227,015
2
L
Achilles
4,186
381
15
1
0
72,148
0
W
Scylla
5,934
539
52
5
0
217,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role