Player Matchup

Pele
Pele
Arirrail
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,257 Elo+
Solo
Loki
Loki
Dirzak
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
HamzaMert
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
ShanneNZT
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
btwo566
Bacchus
Level 18
God Stats
6W - 4L
1,538 SR
Queue Stats
73W - 62L
1,344 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,420 Elo+

VS

Team Averages
Level 19
1,414 SR
1,240 Elo+
Geb
Geb
Basiachuki
Geb
Level 29
God Stats
8W - 4L
1,659 SR
Queue Stats
110W - 127L
1,343 Elo+
Solo
Hou Yi
Hou Yi
Fatum48
Hou Yi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 33L
1,435 Elo+
Solo
Mulan
Mulan
KKDvAK847
Mulan
Level 16
God Stats
13W - 12L
1,405 SR
Queue Stats
21W - 44L
1,106 Elo+
Party 1
Mercury
Mercury
MXasrow
Mercury
Level 7
God Stats
4W - 12L
1,176 SR
Queue Stats
6W - 24L
1,027 Elo+
Party 1
Tiamat
Tiamat
itsguarddog
Tiamat
Level 14
God Stats
12W - 13L
1,329 SR
Queue Stats
37W - 31L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 2 / 2
7,676
480
8,246
10,152
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Dirzak
Loki
10
4 / 3 / 1
6,936
434
4,013
6,151
1,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
HamzaMert
Fenrir
9
1 / 3 / 2
6,322
395
3,007
8,993
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ShanneNZT
Neith
11
1 / 4 / 0
6,605
413
3,145
7,011
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
btwo566
Bacchus
13
4 / 0 / 5
7,883
493
8,390
7,598
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,815
488
5,655
9,363
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Fatum48
Hou Yi
12
1 / 6 / 0
7,226
452
3,777
8,139
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
KKDvAK847
Mulan
11
3 / 3 / 1
7,279
455
4,989
8,054
4,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MXasrow
Mercury
12
0 / 2 / 0
7,003
438
661
7,317
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
15
5 / 3 / 0
9,318
582
8,308
7,860
4,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
15
Kills
11
12
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
5
2
2
3
W
2
1
3
3.5
L
Loki
Dirzak
Loki
4
3
1
1.5
W
Hou Yi
Fatum48
Hou Yi
1
6
0
0.17
L
Fenrir
HamzaMert
Fenrir
1
3
2
0.67
W
Mulan
KKDvAK847
Mulan
3
3
1
1.17
W
Mercury
MXasrow
Mercury
0
2
0
0
L
Neith
ShanneNZT
Neith
1
4
0
0.25
L
Bacchus
btwo566
Bacchus
4
0
5
6.5
W
Tiamat
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
23,390
39,905
Taken
40,733
17,692
Mitigated
22,362
5,544
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,246
2,528
0
1,106
10,152
3,524
0
2,530
7,622
0
33,934
W
5,655
1,293
0
2,068
9,363
8,306
652
1,282
8,081
28,384
0
L
Loki
Dirzak
Loki
4,013
1,638
0
0
6,151
1,678
0
2,638
3,513
0
22,396
W
Hou Yi
Fatum48
Hou Yi
3,777
1,054
0
0
8,139
2,848
1,123
3,301
4,838
0
29,803
L
Fenrir
HamzaMert
Fenrir
3,007
715
0
2,247
8,993
2,759
315
4,395
4,598
0
21,035
W
Mulan
KKDvAK847
Mulan
4,989
686
0
473
8,054
4,573
747
326
7,728
0
22,598
W
Mercury
MXasrow
Mercury
661
288
0
0
7,317
2,300
754
2,313
5,004
0
32,087
L
Neith
ShanneNZT
Neith
3,145
1,248
0
1,496
7,011
2,318
72
3,030
3,981
0
24,767
L
Bacchus
btwo566
Bacchus
8,390
562
0
695
7,598
7,413
450
2,536
5,062
23,121
0
W
Tiamat
8,308
1,932
0
2,072
7,860
4,335
2,886
1,168
6,692
50,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
38,641
197
Minions Killed
311
0
Camps Cleared
0
1,494,976
Distance Traveled
1,487,427
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,676
480
62
4
0
340,664
1
W
Geb
7,815
488
55
3
0
323,979
5
L
Loki
6,936
434
36
2
0
292,014
1
W
Hou Yi
7,226
452
50
3
0
244,950
0
L
Fenrir
6,322
395
33
2
0
287,565
1
W
Mulan
7,279
455
44
3
0
286,376
2
W
Mercury
7,003
438
68
4
0
328,898
0
L
Neith
6,605
413
42
3
0
253,956
0
L
Bacchus
7,883
493
24
2
0
320,777
0
W
Tiamat
9,318
582
94
6
0
303,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role